/**************************************************************************** Copyright (c) 2008-2009 Jason Booth Copyright (c) 2010-2012 cocos2d-x.org Copyright (c) 2013-2014 Chukong Technologies Inc. http://www.cocos2d-x.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ /* * Elastic, Back and Bounce actions based on code from: * http://github.com/NikhilK/silverlightfx/ * * by http://github.com/NikhilK */ #include "2d/CCActionEase.h" #include "2d/CCTweenFunction.h" NS_CC_BEGIN #ifndef M_PI_X_2 #define M_PI_X_2 (float)M_PI * 2.0f #endif // // EaseAction // bool ActionEase::initWithAction(ActionInterval *action) { CCASSERT(action != nullptr, ""); if (ActionInterval::initWithDuration(action->getDuration())) { _inner = action; action->retain(); return true; } return false; } ActionEase::~ActionEase(void) { CC_SAFE_RELEASE(_inner); } void ActionEase::startWithTarget(Node *target) { ActionInterval::startWithTarget(target); _inner->startWithTarget(_target); } void ActionEase::stop(void) { _inner->stop(); ActionInterval::stop(); } void ActionEase::update(float time) { _inner->update(time); } ActionInterval* ActionEase::getInnerAction() { return _inner; } // // EaseRateAction // EaseRateAction* EaseRateAction::create(ActionInterval* action, float rate) { EaseRateAction *easeRateAction = new (std::nothrow) EaseRateAction(); if (easeRateAction) { if (easeRateAction->initWithAction(action, rate)) { easeRateAction->autorelease(); } else { CC_SAFE_RELEASE_NULL(easeRateAction); } } return easeRateAction; } bool EaseRateAction::initWithAction(ActionInterval *action, float rate) { if (ActionEase::initWithAction(action)) { _rate = rate; return true; } return false; } EaseRateAction::~EaseRateAction() { } // // EeseIn // EaseIn* EaseIn::create(ActionInterval *action, float rate) { EaseIn *easeIn = new (std::nothrow) EaseIn(); if (easeIn) { if (easeIn->initWithAction(action, rate)) { easeIn->autorelease(); } else { CC_SAFE_RELEASE_NULL(easeIn); } } return easeIn; } EaseIn* EaseIn::clone() const { // no copy constructor auto a = new (std::nothrow) EaseIn(); a->initWithAction(_inner->clone(), _rate); a->autorelease(); return a; } void EaseIn::update(float time) { _inner->update(tweenfunc::easeIn(time, _rate)); } EaseIn* EaseIn::reverse() const { return EaseIn::create(_inner->reverse(), 1 / _rate); } // // EaseOut // EaseOut* EaseOut::create(ActionInterval *action, float rate) { EaseOut *easeOut = new (std::nothrow) EaseOut(); if (easeOut) { if (easeOut->initWithAction(action, rate)) { easeOut->autorelease(); } else { CC_SAFE_RELEASE_NULL(easeOut); } } return easeOut; } EaseOut* EaseOut::clone() const { // no copy constructor auto a = new (std::nothrow) EaseOut(); a->initWithAction(_inner->clone(), _rate); a->autorelease(); return a; } void EaseOut::update(float time) { _inner->update(tweenfunc::easeOut(time, _rate)); } EaseOut* EaseOut::reverse() const { return EaseOut::create(_inner->reverse(), 1 / _rate); } // // EaseInOut // EaseInOut* EaseInOut::create(ActionInterval *action, float rate) { EaseInOut *easeInOut = new (std::nothrow) EaseInOut(); if (easeInOut) { if (easeInOut->initWithAction(action, rate)) { easeInOut->autorelease(); } else { CC_SAFE_RELEASE_NULL(easeInOut); } } return easeInOut; } EaseInOut* EaseInOut::clone() const { // no copy constructor auto a = new (std::nothrow) EaseInOut(); a->initWithAction(_inner->clone(), _rate); a->autorelease(); return a; } void EaseInOut::update(float time) { _inner->update(tweenfunc::easeInOut(time, _rate)); } // InOut and OutIn are symmetrical EaseInOut* EaseInOut::reverse() const { return EaseInOut::create(_inner->reverse(), _rate); } // // EaseExponentialIn // EaseExponentialIn* EaseExponentialIn::create(ActionInterval* action) { EaseExponentialIn *ret = new (std::nothrow) EaseExponentialIn(); if (ret) { if (ret->initWithAction(action)) { ret->autorelease(); } else { CC_SAFE_RELEASE_NULL(ret); } } return ret; } EaseExponentialIn* EaseExponentialIn::clone() const { // no copy constructor auto a = new (std::nothrow) EaseExponentialIn(); a->initWithAction(_inner->clone()); a->autorelease(); return a; } void EaseExponentialIn::update(float time) { _inner->update(tweenfunc::expoEaseIn(time)); } ActionEase * EaseExponentialIn::reverse() const { return EaseExponentialOut::create(_inner->reverse()); } // // EaseExponentialOut // EaseExponentialOut* EaseExponentialOut::create(ActionInterval* action) { EaseExponentialOut *ret = new (std::nothrow) EaseExponentialOut(); if (ret) { if (ret->initWithAction(action)) { ret->autorelease(); } else { CC_SAFE_RELEASE_NULL(ret); } } return ret; } EaseExponentialOut* EaseExponentialOut::clone() const { // no copy constructor auto a = new (std::nothrow) EaseExponentialOut(); a->initWithAction(_inner->clone()); a->autorelease(); return a; } void EaseExponentialOut::update(float time) { _inner->update(tweenfunc::expoEaseOut(time)); } ActionEase* EaseExponentialOut::reverse() const { return EaseExponentialIn::create(_inner->reverse()); } // // EaseExponentialInOut // EaseExponentialInOut* EaseExponentialInOut::create(ActionInterval *action) { EaseExponentialInOut *ret = new (std::nothrow) EaseExponentialInOut(); if (ret) { if (ret->initWithAction(action)) { ret->autorelease(); } else { CC_SAFE_RELEASE_NULL(ret); } } return ret; } EaseExponentialInOut* EaseExponentialInOut::clone() const { // no copy constructor auto a = new (std::nothrow) EaseExponentialInOut(); a->initWithAction(_inner->clone()); a->autorelease(); return a; } void EaseExponentialInOut::update(float time) { _inner->update(tweenfunc::expoEaseInOut(time)); } EaseExponentialInOut* EaseExponentialInOut::reverse() const { return EaseExponentialInOut::create(_inner->reverse()); } // // EaseSineIn // EaseSineIn* EaseSineIn::create(ActionInterval* action) { EaseSineIn *ret = new (std::nothrow) EaseSineIn(); if (ret) { if (ret->initWithAction(action)) { ret->autorelease(); } else { CC_SAFE_RELEASE_NULL(ret); } } return ret; } EaseSineIn* EaseSineIn::clone() const { // no copy constructor auto a = new (std::nothrow) EaseSineIn(); a->initWithAction(_inner->clone()); a->autorelease(); return a; } void EaseSineIn::update(float time) { _inner->update(tweenfunc::sineEaseIn(time)); } ActionEase* EaseSineIn::reverse() const { return EaseSineOut::create(_inner->reverse()); } // // EaseSineOut // EaseSineOut* EaseSineOut::create(ActionInterval* action) { EaseSineOut *ret = new (std::nothrow) EaseSineOut(); if (ret) { if (ret->initWithAction(action)) { ret->autorelease(); } else { CC_SAFE_RELEASE_NULL(ret); } } return ret; } EaseSineOut* EaseSineOut::clone() const { // no copy constructor auto a = new (std::nothrow) EaseSineOut(); a->initWithAction(_inner->clone()); a->autorelease(); return a; } void EaseSineOut::update(float time) { _inner->update(tweenfunc::sineEaseOut(time)); } ActionEase* EaseSineOut::reverse(void) const { return EaseSineIn::create(_inner->reverse()); } // // EaseSineInOut // EaseSineInOut* EaseSineInOut::create(ActionInterval* action) { EaseSineInOut *ret = new (std::nothrow) EaseSineInOut(); if (ret) { if (ret->initWithAction(action)) { ret->autorelease(); } else { CC_SAFE_RELEASE_NULL(ret); } } return ret; } EaseSineInOut* EaseSineInOut::clone() const { // no copy constructor auto a = new (std::nothrow) EaseSineInOut(); a->initWithAction(_inner->clone()); a->autorelease(); return a; } void EaseSineInOut::update(float time) { _inner->update(tweenfunc::sineEaseInOut(time)); } EaseSineInOut* EaseSineInOut::reverse() const { return EaseSineInOut::create(_inner->reverse()); } // // EaseElastic // bool EaseElastic::initWithAction(ActionInterval *action, float period/* = 0.3f*/) { if (ActionEase::initWithAction(action)) { _period = period; return true; } return false; } // // EaseElasticIn // EaseElasticIn* EaseElasticIn::create(ActionInterval *action) { return EaseElasticIn::create(action, 0.3f); } EaseElasticIn* EaseElasticIn::create(ActionInterval *action, float period/* = 0.3f*/) { EaseElasticIn *ret = new (std::nothrow) EaseElasticIn(); if (ret) { if (ret->initWithAction(action, period)) { ret->autorelease(); } else { CC_SAFE_RELEASE_NULL(ret); } } return ret; } EaseElasticIn* EaseElasticIn::clone() const { // no copy constructor auto a = new (std::nothrow) EaseElasticIn(); a->initWithAction(_inner->clone(), _period); a->autorelease(); return a; } void EaseElasticIn::update(float time) { _inner->update(tweenfunc::elasticEaseIn(time, _period)); } EaseElastic* EaseElasticIn::reverse() const { return EaseElasticOut::create(_inner->reverse(), _period); } // // EaseElasticOut // EaseElasticOut* EaseElasticOut::create(ActionInterval *action) { return EaseElasticOut::create(action, 0.3f); } EaseElasticOut* EaseElasticOut::create(ActionInterval *action, float period/* = 0.3f*/) { EaseElasticOut *ret = new (std::nothrow) EaseElasticOut(); if (ret) { if (ret->initWithAction(action, period)) { ret->autorelease(); } else { CC_SAFE_RELEASE_NULL(ret); } } return ret; } EaseElasticOut* EaseElasticOut::clone() const { // no copy constructor auto a = new (std::nothrow) EaseElasticOut(); a->initWithAction(_inner->clone(), _period); a->autorelease(); return a; } void EaseElasticOut::update(float time) { _inner->update(tweenfunc::elasticEaseOut(time, _period)); } EaseElastic* EaseElasticOut::reverse() const { return EaseElasticIn::create(_inner->reverse(), _period); } // // EaseElasticInOut // EaseElasticInOut* EaseElasticInOut::create(ActionInterval *action) { return EaseElasticInOut::create(action, 0.3f); } EaseElasticInOut* EaseElasticInOut::create(ActionInterval *action, float period/* = 0.3f*/) { EaseElasticInOut *ret = new (std::nothrow) EaseElasticInOut(); if (ret) { if (ret->initWithAction(action, period)) { ret->autorelease(); } else { CC_SAFE_RELEASE_NULL(ret); } } return ret; } EaseElasticInOut* EaseElasticInOut::clone() const { // no copy constructor auto a = new (std::nothrow) EaseElasticInOut(); a->initWithAction(_inner->clone(), _period); a->autorelease(); return a; } void EaseElasticInOut::update(float time) { _inner->update(tweenfunc::elasticEaseInOut(time, _period)); } EaseElasticInOut* EaseElasticInOut::reverse() const { return EaseElasticInOut::create(_inner->reverse(), _period); } // // EaseBounce // // // EaseBounceIn // EaseBounceIn* EaseBounceIn::create(ActionInterval* action) { EaseBounceIn *ret = new (std::nothrow) EaseBounceIn(); if (ret) { if (ret->initWithAction(action)) { ret->autorelease(); } else { CC_SAFE_RELEASE_NULL(ret); } } return ret; } EaseBounceIn* EaseBounceIn::clone() const { // no copy constructor auto a = new (std::nothrow) EaseBounceIn(); a->initWithAction(_inner->clone()); a->autorelease(); return a; } void EaseBounceIn::update(float time) { _inner->update(tweenfunc::bounceEaseIn(time)); } EaseBounce* EaseBounceIn::reverse() const { return EaseBounceOut::create(_inner->reverse()); } // // EaseBounceOut // EaseBounceOut* EaseBounceOut::create(ActionInterval* action) { EaseBounceOut *ret = new (std::nothrow) EaseBounceOut(); if (ret) { if (ret->initWithAction(action)) { ret->autorelease(); } else { CC_SAFE_RELEASE_NULL(ret); } } return ret; } EaseBounceOut* EaseBounceOut::clone() const { // no copy constructor auto a = new (std::nothrow) EaseBounceOut(); a->initWithAction(_inner->clone()); a->autorelease(); return a; } void EaseBounceOut::update(float time) { _inner->update(tweenfunc::bounceEaseOut(time)); } EaseBounce* EaseBounceOut::reverse() const { return EaseBounceIn::create(_inner->reverse()); } // // EaseBounceInOut // EaseBounceInOut* EaseBounceInOut::create(ActionInterval* action) { EaseBounceInOut *ret = new (std::nothrow) EaseBounceInOut(); if (ret) { if (ret->initWithAction(action)) { ret->autorelease(); } else { CC_SAFE_RELEASE_NULL(ret); } } return ret; } EaseBounceInOut* EaseBounceInOut::clone() const { // no copy constructor auto a = new (std::nothrow) EaseBounceInOut(); a->initWithAction(_inner->clone()); a->autorelease(); return a; } void EaseBounceInOut::update(float time) { _inner->update(tweenfunc::bounceEaseInOut(time)); } EaseBounceInOut* EaseBounceInOut::reverse() const { return EaseBounceInOut::create(_inner->reverse()); } // // EaseBackIn // EaseBackIn* EaseBackIn::create(ActionInterval *action) { EaseBackIn *ret = new (std::nothrow) EaseBackIn(); if (ret) { if (ret->initWithAction(action)) { ret->autorelease(); } else { CC_SAFE_RELEASE_NULL(ret); } } return ret; } EaseBackIn* EaseBackIn::clone() const { // no copy constructor auto a = new (std::nothrow) EaseBackIn(); a->initWithAction(_inner->clone()); a->autorelease(); return a; } void EaseBackIn::update(float time) { _inner->update(tweenfunc::backEaseIn(time)); } ActionEase* EaseBackIn::reverse() const { return EaseBackOut::create(_inner->reverse()); } // // EaseBackOut // EaseBackOut* EaseBackOut::create(ActionInterval* action) { EaseBackOut *ret = new (std::nothrow) EaseBackOut(); if (ret) { if (ret->initWithAction(action)) { ret->autorelease(); } else { CC_SAFE_RELEASE_NULL(ret); } } return ret; } EaseBackOut* EaseBackOut::clone() const { // no copy constructor auto a = new (std::nothrow) EaseBackOut(); a->initWithAction(_inner->clone()); a->autorelease(); return a; } void EaseBackOut::update(float time) { _inner->update(tweenfunc::backEaseOut(time)); } ActionEase* EaseBackOut::reverse() const { return EaseBackIn::create(_inner->reverse()); } // // EaseBackInOut // EaseBackInOut* EaseBackInOut::create(ActionInterval* action) { EaseBackInOut *ret = new (std::nothrow) EaseBackInOut(); if (ret) { if (ret->initWithAction(action)) { ret->autorelease(); } else { CC_SAFE_RELEASE_NULL(ret); } } return ret; } EaseBackInOut* EaseBackInOut::clone() const { // no copy constructor auto a = new (std::nothrow) EaseBackInOut(); a->initWithAction(_inner->clone()); a->autorelease(); return a; } void EaseBackInOut::update(float time) { _inner->update(tweenfunc::backEaseInOut(time)); } EaseBackInOut* EaseBackInOut::reverse() const { return EaseBackInOut::create(_inner->reverse()); } EaseBezierAction* EaseBezierAction::create(cocos2d::ActionInterval* action) { EaseBezierAction *ret = new (std::nothrow) EaseBezierAction(); if (ret) { if (ret->initWithAction(action)) { ret->autorelease(); } else { CC_SAFE_RELEASE_NULL(ret); } } return ret; } void EaseBezierAction::setBezierParamer( float p0, float p1, float p2, float p3) { _p0 = p0; _p1 = p1; _p2 = p2; _p3 = p3; } EaseBezierAction* EaseBezierAction::clone() const { // no copy constructor auto a = new (std::nothrow) EaseBezierAction(); a->initWithAction(_inner->clone()); a->setBezierParamer(_p0,_p1,_p2,_p3); a->autorelease(); return a; } void EaseBezierAction::update(float time) { _inner->update(tweenfunc::bezieratFunction(_p0,_p1,_p2,_p3,time)); } EaseBezierAction* EaseBezierAction::reverse() const { EaseBezierAction* reverseAction = EaseBezierAction::create(_inner->reverse()); reverseAction->setBezierParamer(_p3,_p2,_p1,_p0); return reverseAction; } // // EaseQuadraticActionIn // EaseQuadraticActionIn* EaseQuadraticActionIn::create(ActionInterval* action) { EaseQuadraticActionIn *ret = new (std::nothrow) EaseQuadraticActionIn(); if (ret) { if (ret->initWithAction(action)) { ret->autorelease(); } else { CC_SAFE_RELEASE_NULL(ret); } } return ret; } EaseQuadraticActionIn* EaseQuadraticActionIn::clone() const { // no copy constructor auto a = new (std::nothrow) EaseQuadraticActionIn(); a->initWithAction(_inner->clone()); a->autorelease(); return a; } void EaseQuadraticActionIn::update(float time) { _inner->update(tweenfunc::quadraticIn(time)); } EaseQuadraticActionIn* EaseQuadraticActionIn::reverse() const { return EaseQuadraticActionIn::create(_inner->reverse()); } // // EaseQuadraticActionOut // EaseQuadraticActionOut* EaseQuadraticActionOut::create(ActionInterval* action) { EaseQuadraticActionOut *ret = new (std::nothrow) EaseQuadraticActionOut(); if (ret) { if (ret->initWithAction(action)) { ret->autorelease(); } else { CC_SAFE_RELEASE_NULL(ret); } } return ret; } EaseQuadraticActionOut* EaseQuadraticActionOut::clone() const { // no copy constructor auto a = new (std::nothrow) EaseQuadraticActionOut(); a->initWithAction(_inner->clone()); a->autorelease(); return a; } void EaseQuadraticActionOut::update(float time) { _inner->update(tweenfunc::quadraticOut(time)); } EaseQuadraticActionOut* EaseQuadraticActionOut::reverse() const { return EaseQuadraticActionOut::create(_inner->reverse()); } // // EaseQuadraticActionInOut // EaseQuadraticActionInOut* EaseQuadraticActionInOut::create(ActionInterval* action) { EaseQuadraticActionInOut *ret = new (std::nothrow) EaseQuadraticActionInOut(); if (ret) { if (ret->initWithAction(action)) { ret->autorelease(); } else { CC_SAFE_RELEASE_NULL(ret); } } return ret; } EaseQuadraticActionInOut* EaseQuadraticActionInOut::clone() const { // no copy constructor auto a = new (std::nothrow) EaseQuadraticActionInOut(); a->initWithAction(_inner->clone()); a->autorelease(); return a; } void EaseQuadraticActionInOut::update(float time) { _inner->update(tweenfunc::quadraticInOut(time)); } EaseQuadraticActionInOut* EaseQuadraticActionInOut::reverse() const { return EaseQuadraticActionInOut::create(_inner->reverse()); } // // EaseQuarticActionIn // EaseQuarticActionIn* EaseQuarticActionIn::create(ActionInterval* action) { EaseQuarticActionIn *ret = new (std::nothrow) EaseQuarticActionIn(); if (ret) { if (ret->initWithAction(action)) { ret->autorelease(); } else { CC_SAFE_RELEASE_NULL(ret); } } return ret; } EaseQuarticActionIn* EaseQuarticActionIn::clone() const { // no copy constructor auto a = new (std::nothrow) EaseQuarticActionIn(); a->initWithAction(_inner->clone()); a->autorelease(); return a; } void EaseQuarticActionIn::update(float time) { _inner->update(tweenfunc::quartEaseIn(time)); } EaseQuarticActionIn* EaseQuarticActionIn::reverse() const { return EaseQuarticActionIn::create(_inner->reverse()); } // // EaseQuarticActionOut // EaseQuarticActionOut* EaseQuarticActionOut::create(ActionInterval* action) { EaseQuarticActionOut *ret = new (std::nothrow) EaseQuarticActionOut(); if (ret) { if (ret->initWithAction(action)) { ret->autorelease(); } else { CC_SAFE_RELEASE_NULL(ret); } } return ret; } EaseQuarticActionOut* EaseQuarticActionOut::clone() const { // no copy constructor auto a = new (std::nothrow) EaseQuarticActionOut(); a->initWithAction(_inner->clone()); a->autorelease(); return a; } void EaseQuarticActionOut::update(float time) { _inner->update(tweenfunc::quartEaseOut(time)); } EaseQuarticActionOut* EaseQuarticActionOut::reverse() const { return EaseQuarticActionOut::create(_inner->reverse()); } // // EaseQuarticActionInOut // EaseQuarticActionInOut* EaseQuarticActionInOut::create(ActionInterval* action) { EaseQuarticActionInOut *ret = new (std::nothrow) EaseQuarticActionInOut(); if (ret) { if (ret->initWithAction(action)) { ret->autorelease(); } else { CC_SAFE_RELEASE_NULL(ret); } } return ret; } EaseQuarticActionInOut* EaseQuarticActionInOut::clone() const { // no copy constructor auto a = new (std::nothrow) EaseQuarticActionInOut(); a->initWithAction(_inner->clone()); a->autorelease(); return a; } void EaseQuarticActionInOut::update(float time) { _inner->update(tweenfunc::quartEaseInOut(time)); } EaseQuarticActionInOut* EaseQuarticActionInOut::reverse() const { return EaseQuarticActionInOut::create(_inner->reverse()); } // // EaseQuinticActionIn // EaseQuinticActionIn* EaseQuinticActionIn::create(ActionInterval* action) { EaseQuinticActionIn *ret = new (std::nothrow) EaseQuinticActionIn(); if (ret) { if (ret->initWithAction(action)) { ret->autorelease(); } else { CC_SAFE_RELEASE_NULL(ret); } } return ret; } EaseQuinticActionIn* EaseQuinticActionIn::clone() const { // no copy constructor auto a = new (std::nothrow) EaseQuinticActionIn(); a->initWithAction(_inner->clone()); a->autorelease(); return a; } void EaseQuinticActionIn::update(float time) { _inner->update(tweenfunc::quintEaseIn(time)); } EaseQuinticActionIn* EaseQuinticActionIn::reverse() const { return EaseQuinticActionIn::create(_inner->reverse()); } // // EaseQuinticActionOut // EaseQuinticActionOut* EaseQuinticActionOut::create(ActionInterval* action) { EaseQuinticActionOut *ret = new (std::nothrow) EaseQuinticActionOut(); if (ret) { if (ret->initWithAction(action)) { ret->autorelease(); } else { CC_SAFE_RELEASE_NULL(ret); } } return ret; } EaseQuinticActionOut* EaseQuinticActionOut::clone() const { // no copy constructor auto a = new (std::nothrow) EaseQuinticActionOut(); a->initWithAction(_inner->clone()); a->autorelease(); return a; } void EaseQuinticActionOut::update(float time) { _inner->update(tweenfunc::quintEaseOut(time)); } EaseQuinticActionOut* EaseQuinticActionOut::reverse() const { return EaseQuinticActionOut::create(_inner->reverse()); } // // EaseQuinticActionInOut // EaseQuinticActionInOut* EaseQuinticActionInOut::create(ActionInterval* action) { EaseQuinticActionInOut *ret = new (std::nothrow) EaseQuinticActionInOut(); if (ret) { if (ret->initWithAction(action)) { ret->autorelease(); } else { CC_SAFE_RELEASE_NULL(ret); } } return ret; } EaseQuinticActionInOut* EaseQuinticActionInOut::clone() const { // no copy constructor auto a = new (std::nothrow) EaseQuinticActionInOut(); a->initWithAction(_inner->clone()); a->autorelease(); return a; } void EaseQuinticActionInOut::update(float time) { _inner->update(tweenfunc::quintEaseInOut(time)); } EaseQuinticActionInOut* EaseQuinticActionInOut::reverse() const { return EaseQuinticActionInOut::create(_inner->reverse()); } // // EaseCircleActionIn // EaseCircleActionIn* EaseCircleActionIn::create(ActionInterval* action) { EaseCircleActionIn *ret = new (std::nothrow) EaseCircleActionIn(); if (ret) { if (ret->initWithAction(action)) { ret->autorelease(); } else { CC_SAFE_RELEASE_NULL(ret); } } return ret; } EaseCircleActionIn* EaseCircleActionIn::clone() const { // no copy constructor auto a = new (std::nothrow) EaseCircleActionIn(); a->initWithAction(_inner->clone()); a->autorelease(); return a; } void EaseCircleActionIn::update(float time) { _inner->update(tweenfunc::circEaseIn(time)); } EaseCircleActionIn* EaseCircleActionIn::reverse() const { return EaseCircleActionIn::create(_inner->reverse()); } // // EaseCircleActionOut // EaseCircleActionOut* EaseCircleActionOut::create(ActionInterval* action) { EaseCircleActionOut *ret = new (std::nothrow) EaseCircleActionOut(); if (ret) { if (ret->initWithAction(action)) { ret->autorelease(); } else { CC_SAFE_RELEASE_NULL(ret); } } return ret; } EaseCircleActionOut* EaseCircleActionOut::clone() const { // no copy constructor auto a = new (std::nothrow) EaseCircleActionOut(); a->initWithAction(_inner->clone()); a->autorelease(); return a; } void EaseCircleActionOut::update(float time) { _inner->update(tweenfunc::circEaseOut(time)); } EaseCircleActionOut* EaseCircleActionOut::reverse() const { return EaseCircleActionOut::create(_inner->reverse()); } // // EaseCircleActionInOut // EaseCircleActionInOut* EaseCircleActionInOut::create(ActionInterval* action) { EaseCircleActionInOut *ret = new (std::nothrow) EaseCircleActionInOut(); if (ret) { if (ret->initWithAction(action)) { ret->autorelease(); } else { CC_SAFE_RELEASE_NULL(ret); } } return ret; } EaseCircleActionInOut* EaseCircleActionInOut::clone() const { // no copy constructor auto a = new (std::nothrow) EaseCircleActionInOut(); a->initWithAction(_inner->clone()); a->autorelease(); return a; } void EaseCircleActionInOut::update(float time) { _inner->update(tweenfunc::circEaseInOut(time)); } EaseCircleActionInOut* EaseCircleActionInOut::reverse() const { return EaseCircleActionInOut::create(_inner->reverse()); } // // EaseCubicActionIn // EaseCubicActionIn* EaseCubicActionIn::create(ActionInterval* action) { EaseCubicActionIn *ret = new (std::nothrow) EaseCubicActionIn(); if (ret) { if (ret->initWithAction(action)) { ret->autorelease(); } else { CC_SAFE_RELEASE_NULL(ret); } } return ret; } EaseCubicActionIn* EaseCubicActionIn::clone() const { // no copy constructor auto a = new (std::nothrow) EaseCubicActionIn(); a->initWithAction(_inner->clone()); a->autorelease(); return a; } void EaseCubicActionIn::update(float time) { _inner->update(tweenfunc::cubicEaseIn(time)); } EaseCubicActionIn* EaseCubicActionIn::reverse() const { return EaseCubicActionIn::create(_inner->reverse()); } // // EaseCubicActionOut // EaseCubicActionOut* EaseCubicActionOut::create(ActionInterval* action) { EaseCubicActionOut *ret = new (std::nothrow) EaseCubicActionOut(); if (ret) { if (ret->initWithAction(action)) { ret->autorelease(); } else { CC_SAFE_RELEASE_NULL(ret); } } return ret; } EaseCubicActionOut* EaseCubicActionOut::clone() const { // no copy constructor auto a = new (std::nothrow) EaseCubicActionOut(); a->initWithAction(_inner->clone()); a->autorelease(); return a; } void EaseCubicActionOut::update(float time) { _inner->update(tweenfunc::cubicEaseOut(time)); } EaseCubicActionOut* EaseCubicActionOut::reverse() const { return EaseCubicActionOut::create(_inner->reverse()); } // // EaseCubicActionInOut // EaseCubicActionInOut* EaseCubicActionInOut::create(ActionInterval* action) { EaseCubicActionInOut *ret = new (std::nothrow) EaseCubicActionInOut(); if (ret) { if (ret->initWithAction(action)) { ret->autorelease(); } else { CC_SAFE_RELEASE_NULL(ret); } } return ret; } EaseCubicActionInOut* EaseCubicActionInOut::clone() const { // no copy constructor auto a = new (std::nothrow) EaseCubicActionInOut(); a->initWithAction(_inner->clone()); a->autorelease(); return a; } void EaseCubicActionInOut::update(float time) { _inner->update(tweenfunc::cubicEaseInOut(time)); } EaseCubicActionInOut* EaseCubicActionInOut::reverse() const { return EaseCubicActionInOut::create(_inner->reverse()); } NS_CC_END