#include "libeditor/WidgetCallBackHandlerProtocol.h" namespace cocostudio { WidgetCallBackHandlerProtocol::~WidgetCallBackHandlerProtocol(){} cocos2d::ui::Widget::ccWidgetTouchCallback WidgetCallBackHandlerProtocol::onLocateTouchCallback(const std::string&){ return nullptr; } cocos2d::ui::Widget::ccWidgetClickCallback WidgetCallBackHandlerProtocol::onLocateClickCallback(const std::string&){ return nullptr; } cocos2d::ui::Widget::ccWidgetEventCallback WidgetCallBackHandlerProtocol::onLocateEventCallback(const std::string&){ return nullptr; } }