/** * The MIT License (MIT) * * Copyright (c) 2012-2018 DragonBones team and other contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy of * this software and associated documentation files (the "Software"), to deal in * the Software without restriction, including without limitation the rights to * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of * the Software, and to permit persons to whom the Software is furnished to do so, * subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS * FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR * COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef DRAGONBONES_IEVENT_DISPATCHER_H #define DRAGONBONES_IEVENT_DISPATCHER_H #include "../core/DragonBones.h" DRAGONBONES_NAMESPACE_BEGIN /** * - The event dispatcher interface. * Dragonbones event dispatch usually relies on docking engine to implement, which defines the event method to be * implemented when docking the engine. * @version DragonBones 4.5 * @language en_US */ /** * - 事件派发接口。 * DragonBones 的事件派发通常依赖于对接的引擎来实现,该接口定义了对接引擎时需要实现的事件方法。 * @version DragonBones 4.5 * @language zh_CN */ class IEventDispatcher { ABSTRACT_CLASS(IEventDispatcher) public: /** * - Checks whether the object has any listeners registered for a specific type of event。 * @param type - Event type. * @version DragonBones 4.5 * @language en_US */ /** * - 检查是否为特定的事件类型注册了任何侦听器。 * @param type - 事件类型。 * @version DragonBones 4.5 * @language zh_CN */ virtual bool hasDBEventListener(const std::string& type) const = 0; /** * - Dispatches an event into the event flow. * @param type - Event type. * @param eventObject - Event object. * @see dragonBones.EventObject * @version DragonBones 4.5 * @language en_US */ /** * - 分派特定的事件到事件流中。 * @param type - 事件类型。 * @param eventObject - 事件数据。 * @see dragonBones.EventObject * @version DragonBones 4.5 * @language zh_CN */ virtual void dispatchDBEvent(const std::string& type, EventObject* value) = 0; /** * - Add an event listener object so that the listener receives notification of an event. * @param type - Event type. * @param listener - Event listener. * @param thisObject - The listener function's "this". * @version DragonBones 4.5 * @language en_US */ /** * - 添加特定事件类型的事件侦听器,以使侦听器能够接收事件通知。 * @param type - 事件类型。 * @param listener - 事件侦听器。 * @param thisObject - 侦听函数绑定的 this 对象。 * @version DragonBones 4.5 * @language zh_CN */ virtual void addDBEventListener(const std::string& type, const std::function& listener) = 0; /** * - Removes a listener from the object. * @param type - Event type. * @param listener - Event listener. * @param thisObject - The listener function's "this". * @version DragonBones 4.5 * @language en_US */ /** * - 删除特定事件类型的侦听器。 * @param type - 事件类型。 * @param listener - 事件侦听器。 * @param thisObject - 侦听函数绑定的 this 对象。 * @version DragonBones 4.5 * @language zh_CN */ virtual void removeDBEventListener(const std::string& type, const std::function& listener) = 0; }; DRAGONBONES_NAMESPACE_END #endif // DRAGONBONES_IEVENT_DISPATCHER_H