#!/bin/bash # exit this script if any commmand fails set -e DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )" COCOS2DX_ROOT="$DIR"/../.. HOST_NAME="" CURL="curl --retry 999 --retry-max-time 0" function install_android_ndk() { sudo curl https://bootstrap.pypa.io/get-pip.py -o get-pip.py sudo python get-pip.py sudo python -m pip install retry if [ "$BUILD_TARGET" == "android_cmake" ]\ || [ "$BUILD_TARGET" == "android_lua_cmake" ] ; then python $COCOS2DX_ROOT/tools/appveyor-scripts/setup_android.py else python $COCOS2DX_ROOT/tools/appveyor-scripts/setup_android.py --ndk_only fi } function install_linux_environment() { echo "Installing linux dependence packages ..." echo -e "y" | bash $COCOS2DX_ROOT/install-deps-linux.sh echo "Installing linux dependence packages finished!" } function download_deps() { # install dpes pushd $COCOS2DX_ROOT python download-deps.py -r=yes popd echo "Downloading cocos2d-x dependence finished!" } function install_python_module_for_osx() { pip install PyYAML sudo pip install Cheetah } # set up environment according os and target function install_environement_for_pull_request() { echo "Building pull request ..." if [ "$TRAVIS_OS_NAME" == "linux" ]; then sudo apt-get update sudo apt-get install ninja-build ninja --version if [ "$BUILD_TARGET" == "linux" ]; then install_linux_environment fi fi if [ "$TRAVIS_OS_NAME" == "osx" ]; then install_python_module_for_osx fi # use NDK's clang to generate binding codes install_android_ndk download_deps } # should generate binding codes & cocos_files.json after merging function install_environement_for_after_merge() { if [ "$TRAVIS_OS_NAME" == "osx" ]; then install_python_module_for_osx fi echo "Building merge commit ..." install_android_ndk download_deps } cmake --version python -V if [ "$BUILD_TARGET" == "android_cocos_new_test" ]; then sudo apt-get update sudo apt-get install ninja-build ninja --version download_deps sudo python -m pip install retry python $COCOS2DX_ROOT/tools/appveyor-scripts/setup_android.py exit 0 fi if [ "$BUILD_TARGET" == "linux_cocos_new_test" ]; then download_deps install_linux_environment # linux new lua project, so need to install sudo python -m pip install retry python $COCOS2DX_ROOT/tools/appveyor-scripts/setup_android.py --ndk_only exit 0 fi # build pull request if [ "$TRAVIS_PULL_REQUEST" != "false" ]; then install_environement_for_pull_request fi # run after merging # - make cocos robot to send PR to cocos2d-x for new binding codes # - generate cocos_files.json for template if [ "$TRAVIS_PULL_REQUEST" == "false" ]; then # only one job need to send PR, linux virtual machine has better performance if [ $TRAVIS_OS_NAME == "linux" ] && [ x$GEN_BINDING_AND_COCOSFILE == x"true" ]; then install_environement_for_after_merge fi fi echo "before-install.sh execution finished!"