/******************************************************************************* * Copyright (c) 2013, Esoteric Software * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ******************************************************************************/ #include #include #include namespace cocos2d { namespace extension { typedef struct _AttachmentLoaderVtable { Attachment* (*newAttachment) (AttachmentLoader* self, Skin* skin, AttachmentType type, const char* name); void (*dispose) (AttachmentLoader* self); } _AttachmentLoaderVtable; void _AttachmentLoader_init (AttachmentLoader* self, // void (*dispose) (AttachmentLoader* self), // Attachment* (*newAttachment) (AttachmentLoader* self, Skin* skin, AttachmentType type, const char* name)) { CONST_CAST(_AttachmentLoaderVtable*, self->vtable) = NEW(_AttachmentLoaderVtable); VTABLE(AttachmentLoader, self) ->dispose = dispose; VTABLE(AttachmentLoader, self) ->newAttachment = newAttachment; } void _AttachmentLoader_deinit (AttachmentLoader* self) { FREE(self->vtable); FREE(self->error1); FREE(self->error2); } void AttachmentLoader_dispose (AttachmentLoader* self) { VTABLE(AttachmentLoader, self) ->dispose(self); } Attachment* AttachmentLoader_newAttachment (AttachmentLoader* self, Skin* skin, AttachmentType type, const char* name) { FREE(self->error1); FREE(self->error2); self->error1 = 0; self->error2 = 0; return VTABLE(AttachmentLoader, self) ->newAttachment(self, skin, type, name); } void _AttachmentLoader_setError (AttachmentLoader* self, const char* error1, const char* error2) { FREE(self->error1); FREE(self->error2); MALLOC_STR(self->error1, error1); MALLOC_STR(self->error2, error2); } void _AttachmentLoader_setUnknownTypeError (AttachmentLoader* self, AttachmentType type) { char buffer[16]; sprintf(buffer, "%d", type); _AttachmentLoader_setError(self, "Unknown attachment type: ", buffer); } }} // namespace cocos2d { namespace extension {