#include "PerformanceParticleTest.h" USING_NS_CC; enum { kTagInfoLayer = 1, kTagMainLayer = 2, kTagParticleSystem = 3, kTagLabelAtlas = 4, kTagMenuLayer = 1000, TEST_COUNT = 4, }; enum { kMaxParticles = 14000, kNodesIncrease = 500, }; static int s_nParCurIdx = 0; //////////////////////////////////////////////////////// // // ParticleMenuLayer // //////////////////////////////////////////////////////// ParticleMenuLayer::ParticleMenuLayer(bool bControlMenuVisible, int nMaxCases, int nCurCase) : PerformBasicLayer(bControlMenuVisible, nMaxCases, nCurCase) { } void ParticleMenuLayer::showCurrentTest() { auto scene = (ParticleMainScene*)getParent(); int subTest = scene->getSubTestNum(); int parNum = scene->getParticlesNum(); ParticleMainScene* pNewScene = nullptr; switch (_curCase) { case 0: pNewScene = new (std::nothrow) ParticlePerformTest1; break; case 1: pNewScene = new (std::nothrow) ParticlePerformTest2; break; case 2: pNewScene = new (std::nothrow) ParticlePerformTest3; break; case 3: pNewScene = new (std::nothrow) ParticlePerformTest4; break; } s_nParCurIdx = _curCase; if (pNewScene) { pNewScene->initWithSubTest(subTest, parNum); Director::getInstance()->replaceScene(pNewScene); pNewScene->release(); } } //////////////////////////////////////////////////////// // // ParticleMainScene // //////////////////////////////////////////////////////// void ParticleMainScene::initWithSubTest(int asubtest, int particles) { //srandom(0); subtestNumber = asubtest; auto s = Director::getInstance()->getWinSize(); lastRenderedCount = 0; quantityParticles = particles; MenuItemFont::setFontSize(65); auto decrease = MenuItemFont::create(" - ", [&](Ref *sender) { quantityParticles -= kNodesIncrease; if( quantityParticles < 0 ) quantityParticles = 0; updateQuantityLabel(); createParticleSystem(); }); decrease->setColor(Color3B(0,200,20)); auto increase = MenuItemFont::create(" + ", [&](Ref *sender) { quantityParticles += kNodesIncrease; if( quantityParticles > kMaxParticles ) quantityParticles = kMaxParticles; updateQuantityLabel(); createParticleSystem(); }); increase->setColor(Color3B(0,200,20)); auto menu = Menu::create(decrease, increase, nullptr); menu->alignItemsHorizontally(); menu->setPosition(Vec2(s.width/2, s.height/2+15)); addChild(menu, 1); auto infoLabel = Label::createWithTTF("0 nodes", "fonts/Marker Felt.ttf", 30); infoLabel->setColor(Color3B(0,200,20)); infoLabel->setPosition(Vec2(s.width/2, s.height - 90)); addChild(infoLabel, 1, kTagInfoLayer); // particles on stage auto labelAtlas = LabelAtlas::create("0000", "fps_images.png", 12, 32, '.'); addChild(labelAtlas, 0, kTagLabelAtlas); labelAtlas->setPosition(Vec2(s.width-66,50)); // Next Prev Test auto menuLayer = new (std::nothrow) ParticleMenuLayer(true, TEST_COUNT, s_nParCurIdx); addChild(menuLayer, 1, kTagMenuLayer); menuLayer->release(); // Sub Tests MenuItemFont::setFontSize(40); auto pSubMenu = Menu::create(); for (int i = 1; i <= 6; ++i) { char str[10] = {0}; sprintf(str, "%d ", i); auto itemFont = MenuItemFont::create(str, CC_CALLBACK_1(ParticleMainScene::testNCallback, this)); itemFont->setTag(i); pSubMenu->addChild(itemFont, 10); if (i <= 3) { itemFont->setColor(Color3B(200,20,20)); } else { itemFont->setColor(Color3B(0,200,20)); } } pSubMenu->alignItemsHorizontally(); pSubMenu->setPosition(Vec2(s.width/2, 80)); addChild(pSubMenu, 2); auto label = Label::createWithTTF(title().c_str(), "fonts/arial.ttf", 32); addChild(label, 1); label->setPosition(Vec2(s.width/2, s.height-50)); updateQuantityLabel(); createParticleSystem(); schedule(CC_SCHEDULE_SELECTOR(ParticleMainScene::step)); } std::string ParticleMainScene::title() const { return "No title"; } void ParticleMainScene::step(float dt) { auto atlas = (LabelAtlas*) getChildByTag(kTagLabelAtlas); auto emitter = (ParticleSystem*) getChildByTag(kTagParticleSystem); char str[10] = {0}; sprintf(str, "%4d", emitter->getParticleCount()); atlas->setString(str); } void ParticleMainScene::createParticleSystem() { ParticleSystemQuad *particleSystem = nullptr; /* * Tests: * 1: Vec2 Particle System using 32-bit textures (PNG) * 2: Vec2 Particle System using 16-bit textures (PNG) * 3: Vec2 Particle System using 8-bit textures (PNG) * 4: Vec2 Particle System using 4-bit textures (PVRTC) * 5: Quad Particle System using 32-bit textures (PNG) * 6: Quad Particle System using 16-bit textures (PNG) * 7: Quad Particle System using 8-bit textures (PNG) * 8: Quad Particle System using 4-bit textures (PVRTC) */ removeChildByTag(kTagParticleSystem, true); // remove the "fire.png" from the TextureCache cache. auto texture = Director::getInstance()->getTextureCache()->addImage("Images/fire.png"); Director::getInstance()->getTextureCache()->removeTexture(texture); //TODO: if (subtestNumber <= 3) // { // particleSystem = new (std::nothrow) ParticleSystemPoint(); // } // else { particleSystem = ParticleSystemQuad::createWithTotalParticles(quantityParticles); } switch( subtestNumber) { case 1: Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::RGBA8888); particleSystem->setTexture(Director::getInstance()->getTextureCache()->addImage("Images/fire.png")); break; case 2: Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::RGBA4444); particleSystem->setTexture(Director::getInstance()->getTextureCache()->addImage("Images/fire.png")); break; case 3: Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::A8); particleSystem->setTexture(Director::getInstance()->getTextureCache()->addImage("Images/fire.png")); break; // case 4: // particleSystem->initWithTotalParticles(quantityParticles); // ////---- particleSystem.texture = [[TextureCache sharedTextureCache] addImage:@"fire.pvr"]; // particleSystem->setTexture(Director::getInstance()->getTextureCache()->addImage("Images/fire.png")); // break; case 4: Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::RGBA8888); particleSystem->setTexture(Director::getInstance()->getTextureCache()->addImage("Images/fire.png")); break; case 5: Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::RGBA4444); particleSystem->setTexture(Director::getInstance()->getTextureCache()->addImage("Images/fire.png")); break; case 6: Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::A8); particleSystem->setTexture(Director::getInstance()->getTextureCache()->addImage("Images/fire.png")); break; // case 8: // ////---- particleSystem.texture = [[TextureCache sharedTextureCache] addImage:@"fire.pvr"]; // particleSystem->setTexture(Director::getInstance()->getTextureCache()->addImage("Images/fire.png")); // break; default: particleSystem = nullptr; CCLOG("Shall not happen!"); break; } addChild(particleSystem, 0, kTagParticleSystem); doTest(); // restore the default pixel format Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::RGBA8888); } void ParticleMainScene::testNCallback(Ref* sender) { subtestNumber = static_cast(sender)->getTag(); auto menu = static_cast( getChildByTag(kTagMenuLayer) ); menu->restartCallback(sender); } void ParticleMainScene::updateQuantityLabel() { if( quantityParticles != lastRenderedCount ) { auto infoLabel = (Label *) getChildByTag(kTagInfoLayer); char str[20] = {0}; sprintf(str, "%u particles", quantityParticles); infoLabel->setString(str); lastRenderedCount = quantityParticles; } } //////////////////////////////////////////////////////// // // ParticlePerformTest1 // //////////////////////////////////////////////////////// std::string ParticlePerformTest1::title() const { char str[20] = {0}; sprintf(str, "A (%d) size=4", subtestNumber); std::string strRet = str; return strRet; } void ParticlePerformTest1::doTest() { auto s = Director::getInstance()->getWinSize(); auto particleSystem = (ParticleSystem*)getChildByTag(kTagParticleSystem); // duration particleSystem->setDuration(-1); // gravity particleSystem->setGravity(Vec2(0,-90)); // angle particleSystem->setAngle(90); particleSystem->setAngleVar(0); // radial particleSystem->setRadialAccel(0); particleSystem->setRadialAccelVar(0); // speed of particles particleSystem->setSpeed(180); particleSystem->setSpeedVar(50); // emitter position particleSystem->setPosition(Vec2(s.width/2, 100)); particleSystem->setPosVar(Vec2(s.width/2,0)); // life of particles particleSystem->setLife(2.0f); particleSystem->setLifeVar(1); // emits per frame particleSystem->setEmissionRate(particleSystem->getTotalParticles() /particleSystem->getLife()); // color of particles Color4F startColor(0.5f, 0.5f, 0.5f, 1.0f); particleSystem->setStartColor(startColor); Color4F startColorVar(0.5f, 0.5f, 0.5f, 1.0f); particleSystem->setStartColorVar( startColorVar); Color4F endColor(0.1f, 0.1f, 0.1f, 0.2f); particleSystem->setEndColor(endColor); Color4F endColorVar(0.1f, 0.1f, 0.1f, 0.2f); particleSystem->setEndColorVar(endColorVar); // size, in pixels particleSystem->setEndSize(4.0f); particleSystem->setStartSize(4.0f); particleSystem->setEndSizeVar(0); particleSystem->setStartSizeVar(0); // additive particleSystem->setBlendAdditive(false); } //////////////////////////////////////////////////////// // // ParticlePerformTest2 // //////////////////////////////////////////////////////// std::string ParticlePerformTest2::title() const { char str[20] = {0}; sprintf(str, "B (%d) size=8", subtestNumber); std::string strRet = str; return strRet; } void ParticlePerformTest2::doTest() { auto s = Director::getInstance()->getWinSize(); auto particleSystem = (ParticleSystem*) getChildByTag(kTagParticleSystem); // duration particleSystem->setDuration(-1); // gravity particleSystem->setGravity(Vec2(0,-90)); // angle particleSystem->setAngle(90); particleSystem->setAngleVar(0); // radial particleSystem->setRadialAccel(0); particleSystem->setRadialAccelVar(0); // speed of particles particleSystem->setSpeed(180); particleSystem->setSpeedVar(50); // emitter position particleSystem->setPosition(Vec2(s.width/2, 100)); particleSystem->setPosVar(Vec2(s.width/2,0)); // life of particles particleSystem->setLife(2.0f); particleSystem->setLifeVar(1); // emits per frame particleSystem->setEmissionRate(particleSystem->getTotalParticles() / particleSystem->getLife()); // color of particles Color4F startColor(0.5f, 0.5f, 0.5f, 1.0f); particleSystem->setStartColor(startColor); Color4F startColorVar(0.5f, 0.5f, 0.5f, 1.0f); particleSystem->setStartColorVar(startColorVar); Color4F endColor(0.1f, 0.1f, 0.1f, 0.2f); particleSystem->setEndColor(endColor); Color4F endColorVar(0.1f, 0.1f, 0.1f, 0.2f); particleSystem->setEndColorVar(endColorVar); // size, in pixels particleSystem->setEndSize(8.0f); particleSystem->setStartSize(8.0f); particleSystem->setEndSizeVar(0); particleSystem->setStartSizeVar(0); // additive particleSystem->setBlendAdditive(false); } //////////////////////////////////////////////////////// // // ParticlePerformTest3 // //////////////////////////////////////////////////////// std::string ParticlePerformTest3::title() const { char str[20] = {0}; sprintf(str, "C (%d) size=32", subtestNumber); std::string strRet = str; return strRet; } void ParticlePerformTest3::doTest() { auto s = Director::getInstance()->getWinSize(); auto particleSystem = (ParticleSystem*)getChildByTag(kTagParticleSystem); // duration particleSystem->setDuration(-1); // gravity particleSystem->setGravity(Vec2(0,-90)); // angle particleSystem->setAngle(90); particleSystem->setAngleVar(0); // radial particleSystem->setRadialAccel(0); particleSystem->setRadialAccelVar(0); // speed of particles particleSystem->setSpeed(180); particleSystem->setSpeedVar(50); // emitter position particleSystem->setPosition(Vec2(s.width/2, 100)); particleSystem->setPosVar(Vec2(s.width/2,0)); // life of particles particleSystem->setLife(2.0f); particleSystem->setLifeVar(1); // emits per frame particleSystem->setEmissionRate(particleSystem->getTotalParticles() / particleSystem->getLife()); // color of particles Color4F startColor(0.5f, 0.5f, 0.5f, 1.0f); particleSystem->setStartColor(startColor); Color4F startColorVar(0.5f, 0.5f, 0.5f, 1.0f); particleSystem->setStartColorVar(startColorVar); Color4F endColor(0.1f, 0.1f, 0.1f, 0.2f); particleSystem->setEndColor(endColor); Color4F endColorVar(0.1f, 0.1f, 0.1f, 0.2f); particleSystem->setEndColorVar(endColorVar); // size, in pixels particleSystem->setEndSize(32.0f); particleSystem->setStartSize(32.0f); particleSystem->setEndSizeVar(0); particleSystem->setStartSizeVar(0); // additive particleSystem->setBlendAdditive(false); } //////////////////////////////////////////////////////// // // ParticlePerformTest4 // //////////////////////////////////////////////////////// std::string ParticlePerformTest4::title() const { char str[20] = {0}; sprintf(str, "D (%d) size=64", subtestNumber); std::string strRet = str; return strRet; } void ParticlePerformTest4::doTest() { auto s = Director::getInstance()->getWinSize(); auto particleSystem = (ParticleSystem*) getChildByTag(kTagParticleSystem); // duration particleSystem->setDuration(-1); // gravity particleSystem->setGravity(Vec2(0,-90)); // angle particleSystem->setAngle(90); particleSystem->setAngleVar(0); // radial particleSystem->setRadialAccel(0); particleSystem->setRadialAccelVar(0); // speed of particles particleSystem->setSpeed(180); particleSystem->setSpeedVar(50); // emitter position particleSystem->setPosition(Vec2(s.width/2, 100)); particleSystem->setPosVar(Vec2(s.width/2,0)); // life of particles particleSystem->setLife(2.0f); particleSystem->setLifeVar(1); // emits per frame particleSystem->setEmissionRate(particleSystem->getTotalParticles() / particleSystem->getLife()); // color of particles Color4F startColor(0.5f, 0.5f, 0.5f, 1.0f); particleSystem->setStartColor(startColor); Color4F startColorVar(0.5f, 0.5f, 0.5f, 1.0f); particleSystem->setStartColorVar(startColorVar); Color4F endColor(0.1f, 0.1f, 0.1f, 0.2f); particleSystem->setEndColor(endColor); Color4F endColorVar(0.1f, 0.1f, 0.1f, 0.2f); particleSystem->setEndColorVar(endColorVar); // size, in pixels particleSystem->setEndSize(64.0f); particleSystem->setStartSize(64.0f); particleSystem->setEndSizeVar(0); particleSystem->setStartSizeVar(0); // additive particleSystem->setBlendAdditive(false); } void runParticleTest() { auto scene = new (std::nothrow) ParticlePerformTest1; scene->initWithSubTest(1, kNodesIncrease); Director::getInstance()->replaceScene(scene); scene->release(); }