LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) LOCAL_MODULE := cocos3d_static LOCAL_MODULE_FILENAME := libcocos3d LOCAL_SRC_FILES := \ CCRay.cpp \ CCAABB.cpp \ CCOBB.cpp \ CCAnimate3D.cpp \ CCAnimation3D.cpp \ CCAttachNode.cpp \ CCBillBoard.cpp \ CCBundle3D.cpp \ CCBundleReader.cpp \ CCMesh.cpp \ CCMeshSkin.cpp \ CCMeshVertexIndexData.cpp \ CCSprite3DMaterial.cpp \ CCObjLoader.cpp \ CCSkeleton3D.cpp \ CCSprite3D.cpp \ CCSkybox.cpp \ CCTextureCube.cpp LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/.. LOCAL_C_INCLUDES := $(LOCAL_PATH)/.. LOCAL_STATIC_LIBRARIES := cocos2dx_internal_static include $(BUILD_STATIC_LIBRARY)