/**************************************************************************** Copyright (c) 2008-2010 Ricardo Quesada Copyright (c) 2009 Jason Booth Copyright (c) 2009 Robert J Payne Copyright (c) 2010-2012 cocos2d-x.org Copyright (c) 2011 Zynga Inc. Copyright (c) 2013-2014 Chukong Technologies Inc. http://www.cocos2d-x.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ #include "2d/CCSpriteFrameCache.h" #include #include "2d/CCSpriteFrame.h" #include "2d/CCSprite.h" #include "platform/CCFileUtils.h" #include "base/CCNS.h" #include "base/ccMacros.h" #include "base/CCDirector.h" #include "renderer/CCTextureCache.h" #include "math/TransformUtils.h" #include "deprecated/CCString.h" using namespace std; NS_CC_BEGIN static SpriteFrameCache *_sharedSpriteFrameCache = nullptr; SpriteFrameCache* SpriteFrameCache::getInstance() { if (! _sharedSpriteFrameCache) { _sharedSpriteFrameCache = new SpriteFrameCache(); _sharedSpriteFrameCache->init(); } return _sharedSpriteFrameCache; } void SpriteFrameCache::destroyInstance() { CC_SAFE_RELEASE_NULL(_sharedSpriteFrameCache); } bool SpriteFrameCache::init() { _spriteFrames.reserve(20); _spriteFramesAliases.reserve(20); _loadedFileNames = new std::set(); return true; } SpriteFrameCache::~SpriteFrameCache() { CC_SAFE_DELETE(_loadedFileNames); } void SpriteFrameCache::addSpriteFramesWithDictionary(ValueMap& dictionary, Texture2D* texture) { /* Supported Zwoptex Formats: ZWTCoordinatesFormatOptionXMLLegacy = 0, // Flash Version ZWTCoordinatesFormatOptionXML1_0 = 1, // Desktop Version 0.0 - 0.4b ZWTCoordinatesFormatOptionXML1_1 = 2, // Desktop Version 1.0.0 - 1.0.1 ZWTCoordinatesFormatOptionXML1_2 = 3, // Desktop Version 1.0.2+ */ ValueMap& framesDict = dictionary["frames"].asValueMap(); int format = 0; // get the format if (dictionary.find("metadata") != dictionary.end()) { ValueMap& metadataDict = dictionary["metadata"].asValueMap(); format = metadataDict["format"].asInt(); } // check the format CCASSERT(format >=0 && format <= 3, "format is not supported for SpriteFrameCache addSpriteFramesWithDictionary:textureFilename:"); for (auto iter = framesDict.begin(); iter != framesDict.end(); ++iter) { ValueMap& frameDict = iter->second.asValueMap(); std::string spriteFrameName = iter->first; SpriteFrame* spriteFrame = _spriteFrames.at(spriteFrameName); if (spriteFrame) { continue; } if(format == 0) { float x = frameDict["x"].asFloat(); float y = frameDict["y"].asFloat(); float w = frameDict["width"].asFloat(); float h = frameDict["height"].asFloat(); float ox = frameDict["offsetX"].asFloat(); float oy = frameDict["offsetY"].asFloat(); int ow = frameDict["originalWidth"].asInt(); int oh = frameDict["originalHeight"].asInt(); // check ow/oh if(!ow || !oh) { CCLOGWARN("cocos2d: WARNING: originalWidth/Height not found on the SpriteFrame. AnchorPoint won't work as expected. Regenrate the .plist"); } // abs ow/oh ow = abs(ow); oh = abs(oh); // create frame spriteFrame = new SpriteFrame(); spriteFrame->initWithTexture(texture, Rect(x, y, w, h), false, Vec2(ox, oy), Size((float)ow, (float)oh) ); } else if(format == 1 || format == 2) { Rect frame = RectFromString(frameDict["frame"].asString()); bool rotated = false; // rotation if (format == 2) { rotated = frameDict["rotated"].asBool(); } Vec2 offset = PointFromString(frameDict["offset"].asString()); Size sourceSize = SizeFromString(frameDict["sourceSize"].asString()); // create frame spriteFrame = new SpriteFrame(); spriteFrame->initWithTexture(texture, frame, rotated, offset, sourceSize ); } else if (format == 3) { // get values Size spriteSize = SizeFromString(frameDict["spriteSize"].asString()); Vec2 spriteOffset = PointFromString(frameDict["spriteOffset"].asString()); Size spriteSourceSize = SizeFromString(frameDict["spriteSourceSize"].asString()); Rect textureRect = RectFromString(frameDict["textureRect"].asString()); bool textureRotated = frameDict["textureRotated"].asBool(); // get aliases ValueVector& aliases = frameDict["aliases"].asValueVector(); for(const auto &value : aliases) { std::string oneAlias = value.asString(); if (_spriteFramesAliases.find(oneAlias) != _spriteFramesAliases.end()) { CCLOGWARN("cocos2d: WARNING: an alias with name %s already exists", oneAlias.c_str()); } _spriteFramesAliases[oneAlias] = Value(spriteFrameName); } // create frame spriteFrame = new SpriteFrame(); spriteFrame->initWithTexture(texture, Rect(textureRect.origin.x, textureRect.origin.y, spriteSize.width, spriteSize.height), textureRotated, spriteOffset, spriteSourceSize); } // add sprite frame _spriteFrames.insert(spriteFrameName, spriteFrame); spriteFrame->release(); } } void SpriteFrameCache::addSpriteFramesWithFile(const std::string& plist, Texture2D *texture) { if (_loadedFileNames->find(plist) != _loadedFileNames->end()) { return; // We already added it } std::string fullPath = FileUtils::getInstance()->fullPathForFilename(plist); ValueMap dict = FileUtils::getInstance()->getValueMapFromFile(fullPath); addSpriteFramesWithDictionary(dict, texture); _loadedFileNames->insert(plist); } void SpriteFrameCache::addSpriteFramesWithFile(const std::string& plist, const std::string& textureFileName) { CCASSERT(textureFileName.size()>0, "texture name should not be null"); Texture2D *texture = Director::getInstance()->getTextureCache()->addImage(textureFileName); if (texture) { addSpriteFramesWithFile(plist, texture); } else { CCLOG("cocos2d: SpriteFrameCache: couldn't load texture file. File not found %s", textureFileName.c_str()); } } void SpriteFrameCache::addSpriteFramesWithFile(const std::string& plist) { CCASSERT(plist.size()>0, "plist filename should not be nullptr"); if (_loadedFileNames->find(plist) == _loadedFileNames->end()) { std::string fullPath = FileUtils::getInstance()->fullPathForFilename(plist); ValueMap dict = FileUtils::getInstance()->getValueMapFromFile(fullPath); string texturePath(""); if (dict.find("metadata") != dict.end()) { ValueMap& metadataDict = dict["metadata"].asValueMap(); // try to read texture file name from meta data texturePath = metadataDict["textureFileName"].asString(); } if (!texturePath.empty()) { // build texture path relative to plist file texturePath = FileUtils::getInstance()->fullPathFromRelativeFile(texturePath.c_str(), plist); } else { // build texture path by replacing file extension texturePath = plist; // remove .xxx size_t startPos = texturePath.find_last_of("."); texturePath = texturePath.erase(startPos); // append .png texturePath = texturePath.append(".png"); CCLOG("cocos2d: SpriteFrameCache: Trying to use file %s as texture", texturePath.c_str()); } Texture2D *texture = Director::getInstance()->getTextureCache()->addImage(texturePath.c_str()); if (texture) { addSpriteFramesWithDictionary(dict, texture); _loadedFileNames->insert(plist); } else { CCLOG("cocos2d: SpriteFrameCache: Couldn't load texture"); } } } void SpriteFrameCache::addSpriteFrame(SpriteFrame* frame, const std::string& frameName) { _spriteFrames.insert(frameName, frame); } void SpriteFrameCache::removeSpriteFrames() { _spriteFrames.clear(); _spriteFramesAliases.clear(); _loadedFileNames->clear(); } void SpriteFrameCache::removeUnusedSpriteFrames() { bool removed = false; std::vector toRemoveFrames; for (auto iter = _spriteFrames.begin(); iter != _spriteFrames.end(); ++iter) { SpriteFrame* spriteFrame = iter->second; if( spriteFrame->getReferenceCount() == 1 ) { toRemoveFrames.push_back(iter->first); CCLOG("cocos2d: SpriteFrameCache: removing unused frame: %s", iter->first.c_str()); removed = true; } } _spriteFrames.erase(toRemoveFrames); // XXX. Since we don't know the .plist file that originated the frame, we must remove all .plist from the cache if( removed ) { _loadedFileNames->clear(); } } void SpriteFrameCache::removeSpriteFrameByName(const std::string& name) { // explicit nil handling if( !(name.size()>0) ) return; // Is this an alias ? std::string key = _spriteFramesAliases[name].asString(); if (!key.empty()) { _spriteFrames.erase(key); _spriteFramesAliases.erase(key); } else { _spriteFrames.erase(name); } // XXX. Since we don't know the .plist file that originated the frame, we must remove all .plist from the cache _loadedFileNames->clear(); } void SpriteFrameCache::removeSpriteFramesFromFile(const std::string& plist) { std::string fullPath = FileUtils::getInstance()->fullPathForFilename(plist); ValueMap dict = FileUtils::getInstance()->getValueMapFromFile(fullPath); if (dict.empty()) { CCLOG("cocos2d:SpriteFrameCache:removeSpriteFramesFromFile: create dict by %s fail.",plist.c_str()); return; } removeSpriteFramesFromDictionary(dict); // remove it from the cache set::iterator ret = _loadedFileNames->find(plist); if (ret != _loadedFileNames->end()) { _loadedFileNames->erase(ret); } } void SpriteFrameCache::removeSpriteFramesFromDictionary(ValueMap& dictionary) { ValueMap framesDict = dictionary["frames"].asValueMap(); std::vector keysToRemove; for (auto iter = framesDict.cbegin(); iter != framesDict.cend(); ++iter) { if (_spriteFrames.at(iter->first)) { keysToRemove.push_back(iter->first); } } _spriteFrames.erase(keysToRemove); } void SpriteFrameCache::removeSpriteFramesFromTexture(Texture2D* texture) { std::vector keysToRemove; for (auto iter = _spriteFrames.cbegin(); iter != _spriteFrames.cend(); ++iter) { std::string key = iter->first; SpriteFrame* frame = _spriteFrames.at(key); if (frame && (frame->getTexture() == texture)) { keysToRemove.push_back(key); } } _spriteFrames.erase(keysToRemove); } SpriteFrame* SpriteFrameCache::getSpriteFrameByName(const std::string& name) { SpriteFrame* frame = _spriteFrames.at(name); if (!frame) { // try alias dictionary std::string key = _spriteFramesAliases[name].asString(); if (!key.empty()) { frame = _spriteFrames.at(key); if (!frame) { CCLOG("cocos2d: SpriteFrameCache: Frame '%s' not found", name.c_str()); } } } return frame; } NS_CC_END