-------------------------------- -- @module TransitionZoomFlipY -- @extend TransitionSceneOriented -- @parent_module cc -------------------------------- -- @overload self, float, cc.Scene -- @overload self, float, cc.Scene, int -- @function [parent=#TransitionZoomFlipY] create -- @param self -- @param #float float -- @param #cc.Scene scene -- @param #int orientation -- @return TransitionZoomFlipY#TransitionZoomFlipY ret (retunr value: cc.TransitionZoomFlipY) return nil