-------------------------------- -- @module ActionTimeline -- @extend Action -- @parent_module ccs -------------------------------- -- @function [parent=#ActionTimeline] getTimelines -- @param self -- @return array_table#array_table ret (return value: array_table) -------------------------------- -- @function [parent=#ActionTimeline] getCurrentFrame -- @param self -- @return int#int ret (return value: int) -------------------------------- -- @function [parent=#ActionTimeline] getStartFrame -- @param self -- @return int#int ret (return value: int) -------------------------------- -- @function [parent=#ActionTimeline] pause -- @param self -------------------------------- -- @function [parent=#ActionTimeline] setFrameEventCallFunc -- @param self -- @param #function func -------------------------------- -- @function [parent=#ActionTimeline] resume -- @param self -------------------------------- -- @function [parent=#ActionTimeline] getDuration -- @param self -- @return int#int ret (return value: int) -------------------------------- -- @function [parent=#ActionTimeline] addTimeline -- @param self -- @param #ccs.Timeline timeline -------------------------------- -- @function [parent=#ActionTimeline] getEndFrame -- @param self -- @return int#int ret (return value: int) -------------------------------- -- @function [parent=#ActionTimeline] setTimeSpeed -- @param self -- @param #float float -------------------------------- -- @function [parent=#ActionTimeline] init -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- -- @function [parent=#ActionTimeline] setDuration -- @param self -- @param #int int -------------------------------- -- @function [parent=#ActionTimeline] getTimeSpeed -- @param self -- @return float#float ret (return value: float) -------------------------------- -- @function [parent=#ActionTimeline] gotoFrameAndPause -- @param self -- @param #int int -------------------------------- -- @function [parent=#ActionTimeline] isPlaying -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- -- overload function: gotoFrameAndPlay(int, bool) -- -- overload function: gotoFrameAndPlay(int) -- -- overload function: gotoFrameAndPlay(int, int, bool) -- -- @function [parent=#ActionTimeline] gotoFrameAndPlay -- @param self -- @param #int int -- @param #int int -- @param #bool bool -------------------------------- -- @function [parent=#ActionTimeline] removeTimeline -- @param self -- @param #ccs.Timeline timeline -------------------------------- -- @function [parent=#ActionTimeline] clearFrameEventCallFunc -- @param self -------------------------------- -- @function [parent=#ActionTimeline] create -- @param self -- @return ActionTimeline#ActionTimeline ret (return value: ccs.ActionTimeline) -------------------------------- -- @function [parent=#ActionTimeline] step -- @param self -- @param #float float -------------------------------- -- @function [parent=#ActionTimeline] startWithTarget -- @param self -- @param #cc.Node node -------------------------------- -- @function [parent=#ActionTimeline] clone -- @param self -- @return ActionTimeline#ActionTimeline ret (return value: ccs.ActionTimeline) -------------------------------- -- @function [parent=#ActionTimeline] reverse -- @param self -- @return ActionTimeline#ActionTimeline ret (return value: ccs.ActionTimeline) -------------------------------- -- @function [parent=#ActionTimeline] isDone -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- -- @function [parent=#ActionTimeline] ActionTimeline -- @param self return nil