-------------------------------- -- @module Sprite3D -- @extend Node,BlendProtocol -- @parent_module cc -------------------------------- -- overload function: setTexture(cc.Texture2D) -- -- overload function: setTexture(string) -- -- @function [parent=#Sprite3D] setTexture -- @param self -- @param #string str -------------------------------- -- @function [parent=#Sprite3D] getMesh -- @param self -- @return Mesh#Mesh ret (return value: cc.Mesh) -------------------------------- -- @function [parent=#Sprite3D] getBlendFunc -- @param self -- @return BlendFunc#BlendFunc ret (return value: cc.BlendFunc) -------------------------------- -- @function [parent=#Sprite3D] setBlendFunc -- @param self -- @param #cc.BlendFunc blendfunc -------------------------------- -- overload function: create(string, string) -- -- overload function: create(string) -- -- @function [parent=#Sprite3D] create -- @param self -- @param #string str -- @param #string str -- @return Sprite3D#Sprite3D ret (retunr value: cc.Sprite3D) return nil