/**************************************************************************** Copyright (c) 2010-2011 cocos2d-x.org Copyright (c) 2009 On-Core http://www.cocos2d-x.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ #include "CCGrabber.h" #include "ccMacros.h" #include "CCTexture2D.h" #include "platform/platform.h" namespace cocos2d { CCGrabber::CCGrabber(void) : m_fbo(0) , m_oldFBO(0) { memset(m_oldClearColor, 0, sizeof(m_oldClearColor)); m_eGlesVersion = CCConfiguration::sharedConfiguration()->getGlesVersion(); // If the gles version is lower than GLES_VER_2_0, // all the functions in CCGrabber return directly. if (m_eGlesVersion < GLES_VER_2_0) { return ; } // generate FBO glGenFramebuffers(1, &m_fbo); } void CCGrabber::grab(CCTexture2D *pTexture) { // If the gles version is lower than GLES_VER_2_0, // all the functions in CCGrabber return directly. if (m_eGlesVersion < GLES_VER_2_0) { return ; } glGetIntegerv(GL_FRAMEBUFFER_BINDING, &m_oldFBO); // bind glBindFramebuffer(GL_FRAMEBUFFER, m_fbo); // associate texture with FBO glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, pTexture->getName(), 0); // check if it worked (probably worth doing :) ) GLuint status = glCheckFramebufferStatus(GL_FRAMEBUFFER); if (status != GL_FRAMEBUFFER_COMPLETE) { CCLOG("Frame Grabber: could not attach texture to frmaebuffer"); } glBindFramebuffer(GL_FRAMEBUFFER, m_oldFBO); } void CCGrabber::beforeRender(CCTexture2D *pTexture) { CC_UNUSED_PARAM(pTexture); // If the gles version is lower than GLES_VER_2_0, // all the functions in CCGrabber return directly. if (m_eGlesVersion < GLES_VER_2_0) { return ; } glGetIntegerv(GL_FRAMEBUFFER_BINDING, &m_oldFBO); glBindFramebuffer(GL_FRAMEBUFFER, m_fbo); // save clear color glGetFloatv(GL_COLOR_CLEAR_VALUE, m_oldClearColor); // BUG XXX: doesn't work with RGB565. /*glClearColor(0, 0, 0, 0);*/ // BUG #631: To fix #631, uncomment the lines with #631 // Warning: But it CCGrabber won't work with 2 effects at the same time glClearColor(0.0f,0.0f,0.0f,1.0f); // #631 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glColorMask(true, true, true, false); // #631 } void CCGrabber::afterRender(cocos2d::CCTexture2D *pTexture) { CC_UNUSED_PARAM(pTexture); // If the gles version is lower than GLES_VER_2_0, // all the functions in CCGrabber return directly. if (m_eGlesVersion < GLES_VER_2_0) { return ; } glBindFramebuffer(GL_FRAMEBUFFER, m_oldFBO); glColorMask(true, true, true, true); // #631 // Restore clear color glClearColor( m_oldClearColor[0], m_oldClearColor[1], m_oldClearColor[2], m_oldClearColor[3] ); } CCGrabber::~CCGrabber() { // If the gles version is lower than GLES_VER_2_0, // all the functions in CCGrabber return directly. if (m_eGlesVersion < GLES_VER_2_0) { return ; } CCLOGINFO("cocos2d: deallocing %p", this); glDeleteFramebuffers(1, &m_fbo); } } // end of namespace cocos2d