-------------------------------- -- @module ProtectedNode -- @extend Node -------------------------------- -- overload function: addProtectedChild(cc.Node, int) -- -- overload function: addProtectedChild(cc.Node) -- -- overload function: addProtectedChild(cc.Node, int, int) -- -- @function [parent=#ProtectedNode] addProtectedChild -- @param self -- @param #cc.Node node -- @param #int int -- @param #int int -------------------------------- -- @function [parent=#ProtectedNode] disableCascadeColor -- @param self -------------------------------- -- @function [parent=#ProtectedNode] removeProtectedChildByTag -- @param self -- @param #int int -- @param #bool bool -------------------------------- -- @function [parent=#ProtectedNode] reorderProtectedChild -- @param self -- @param #cc.Node node -- @param #int int -------------------------------- -- @function [parent=#ProtectedNode] removeAllProtectedChildrenWithCleanup -- @param self -- @param #bool bool -------------------------------- -- @function [parent=#ProtectedNode] sortAllProtectedChildren -- @param self -------------------------------- -- @function [parent=#ProtectedNode] getProtectedChildByTag -- @param self -- @param #int int -- @return Node#Node ret (return value: cc.Node) -------------------------------- -- @function [parent=#ProtectedNode] removeProtectedChild -- @param self -- @param #cc.Node node -- @param #bool bool -------------------------------- -- @function [parent=#ProtectedNode] removeAllProtectedChildren -- @param self -------------------------------- -- @function [parent=#ProtectedNode] create -- @param self -- @return ProtectedNode#ProtectedNode ret (return value: cc.ProtectedNode) -------------------------------- -- @function [parent=#ProtectedNode] visit -- @param self -- @param #cc.Renderer renderer -- @param #mat4_table mat4 -- @param #unsigned int int -------------------------------- -- @function [parent=#ProtectedNode] updateDisplayedOpacity -- @param self -- @param #unsigned char char -------------------------------- -- @function [parent=#ProtectedNode] updateDisplayedColor -- @param self -- @param #color3b_table color3b -------------------------------- -- @function [parent=#ProtectedNode] cleanup -- @param self return nil