/**************************************************************************** Copyright (c) 2010-2012 cocos2d-x.org Copyright (c) 2008-2010 Ricardo Quesada Copyright (c) 2011 Zynga Inc. http://www.cocos2d-x.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ #include "CCLabelAtlas.h" #include "textures/CCTextureAtlas.h" #include "textures/CCTextureCache.h" #include "draw_nodes/CCDrawingPrimitives.h" #include "ccConfig.h" #include "shaders/CCShaderCache.h" #include "shaders/CCGLProgram.h" #include "shaders/ccGLStateCache.h" #include "CCDirector.h" #include "support/TransformUtils.h" #include "cocoa/CCInteger.h" #include "platform/CCFileUtils.h" // external #include "kazmath/GL/matrix.h" NS_CC_BEGIN //CCLabelAtlas - Creation & Init LabelAtlas* LabelAtlas::create(const char *string, const char *charMapFile, unsigned int itemWidth, int unsigned itemHeight, unsigned int startCharMap) { LabelAtlas *pRet = new LabelAtlas(); if(pRet && pRet->initWithString(string, charMapFile, itemWidth, itemHeight, startCharMap)) { pRet->autorelease(); return pRet; } CC_SAFE_DELETE(pRet); return NULL; } bool LabelAtlas::initWithString(const char *string, const char *charMapFile, unsigned int itemWidth, unsigned int itemHeight, unsigned int startCharMap) { Texture2D *texture = TextureCache::getInstance()->addImage(charMapFile); return initWithString(string, texture, itemWidth, itemHeight, startCharMap); } bool LabelAtlas::initWithString(const char *string, Texture2D* texture, unsigned int itemWidth, unsigned int itemHeight, unsigned int startCharMap) { CCASSERT(string != NULL, ""); if (AtlasNode::initWithTexture(texture, itemWidth, itemHeight, strlen(string))) { _mapStartChar = startCharMap; this->setString(string); return true; } return false; } LabelAtlas* LabelAtlas::create(const char *string, const char *fntFile) { LabelAtlas *ret = new LabelAtlas(); if (ret) { if (ret->initWithString(string, fntFile)) { ret->autorelease(); } else { CC_SAFE_RELEASE_NULL(ret); } } return ret; } bool LabelAtlas::initWithString(const char *theString, const char *fntFile) { std::string pathStr = FileUtils::getInstance()->fullPathForFilename(fntFile); std::string relPathStr = pathStr.substr(0, pathStr.find_last_of("/"))+"/"; Dictionary *dict = Dictionary::createWithContentsOfFile(pathStr.c_str()); CCASSERT(((String*)dict->objectForKey("version"))->intValue() == 1, "Unsupported version. Upgrade cocos2d version"); std::string texturePathStr = relPathStr + ((String*)dict->objectForKey("textureFilename"))->getCString(); String *textureFilename = String::create(texturePathStr); unsigned int width = ((String*)dict->objectForKey("itemWidth"))->intValue() / CC_CONTENT_SCALE_FACTOR(); unsigned int height = ((String*)dict->objectForKey("itemHeight"))->intValue() / CC_CONTENT_SCALE_FACTOR(); unsigned int startChar = ((String*)dict->objectForKey("firstChar"))->intValue(); this->initWithString(theString, textureFilename->getCString(), width, height, startChar); return true; } //CCLabelAtlas - Atlas generation void LabelAtlas::updateAtlasValues() { int n = _string.length(); const unsigned char *s = (unsigned char*)_string.c_str(); Texture2D *texture = _textureAtlas->getTexture(); float textureWide = (float) texture->getPixelsWide(); float textureHigh = (float) texture->getPixelsHigh(); float itemWidthInPixels = _itemWidth * CC_CONTENT_SCALE_FACTOR(); float itemHeightInPixels = _itemHeight * CC_CONTENT_SCALE_FACTOR(); if (_ignoreContentScaleFactor) { itemWidthInPixels = _itemWidth; itemHeightInPixels = _itemHeight; } CCASSERT( n <= _textureAtlas->getCapacity(), "updateAtlasValues: Invalid String length"); V3F_C4B_T2F_Quad* quads = _textureAtlas->getQuads(); for(int i = 0; i < n; i++) { unsigned char a = s[i] - _mapStartChar; float row = (float) (a % _itemsPerRow); float col = (float) (a / _itemsPerRow); #if CC_FIX_ARTIFACTS_BY_STRECHING_TEXEL // Issue #938. Don't use texStepX & texStepY float left = (2 * row * itemWidthInPixels + 1) / (2 * textureWide); float right = left + (itemWidthInPixels * 2 - 2) / (2 * textureWide); float top = (2 * col * itemHeightInPixels + 1) / (2 * textureHigh); float bottom = top + (itemHeightInPixels * 2 - 2) / (2 * textureHigh); #else float left = row * itemWidthInPixels / textureWide; float right = left + itemWidthInPixels / textureWide; float top = col * itemHeightInPixels / textureHigh; float bottom = top + itemHeightInPixels / textureHigh; #endif // ! CC_FIX_ARTIFACTS_BY_STRECHING_TEXEL quads[i].tl.texCoords.u = left; quads[i].tl.texCoords.v = top; quads[i].tr.texCoords.u = right; quads[i].tr.texCoords.v = top; quads[i].bl.texCoords.u = left; quads[i].bl.texCoords.v = bottom; quads[i].br.texCoords.u = right; quads[i].br.texCoords.v = bottom; quads[i].bl.vertices.x = (float) (i * _itemWidth); quads[i].bl.vertices.y = 0; quads[i].bl.vertices.z = 0.0f; quads[i].br.vertices.x = (float)(i * _itemWidth + _itemWidth); quads[i].br.vertices.y = 0; quads[i].br.vertices.z = 0.0f; quads[i].tl.vertices.x = (float)(i * _itemWidth); quads[i].tl.vertices.y = (float)(_itemHeight); quads[i].tl.vertices.z = 0.0f; quads[i].tr.vertices.x = (float)(i * _itemWidth + _itemWidth); quads[i].tr.vertices.y = (float)(_itemHeight); quads[i].tr.vertices.z = 0.0f; Color4B c(_displayedColor.r, _displayedColor.g, _displayedColor.b, _displayedOpacity); quads[i].tl.colors = c; quads[i].tr.colors = c; quads[i].bl.colors = c; quads[i].br.colors = c; } if (n > 0 ){ _textureAtlas->setDirty(true); int totalQuads = _textureAtlas->getTotalQuads(); if (n > totalQuads) { _textureAtlas->increaseTotalQuadsWith(n - totalQuads); } } } //CCLabelAtlas - LabelProtocol void LabelAtlas::setString(const char *label) { int len = strlen(label); if (len > _textureAtlas->getTotalQuads()) { _textureAtlas->resizeCapacity(len); } _string.clear(); _string = label; this->updateAtlasValues(); Size s = Size(len * _itemWidth, _itemHeight); this->setContentSize(s); _quadsToDraw = len; } const char* LabelAtlas::getString(void) const { return _string.c_str(); } //CCLabelAtlas - draw #if CC_LABELATLAS_DEBUG_DRAW void LabelAtlas::draw() { AtlasNode::draw(); const Size& s = this->getContentSize(); Point vertices[4]={ Point(0,0),Point(s.width,0), Point(s.width,s.height),Point(0,s.height), }; ccDrawPoly(vertices, 4, true); } #endif NS_CC_END