#ifndef __CC_APPLICATION_WIN32_H__ #define __CC_APPLICATION_WIN32_H__ #include "CCStdC.h" #include "platform/CCCommon.h" #include "platform/CCApplicationProtocol.h" #include NS_CC_BEGIN class Rect; class CC_DLL Application : public ApplicationProtocol { public: Application(); virtual ~Application(); /** @brief Run the message loop. */ int run(); /** @brief Get current applicaiton instance. @return Current application instance pointer. */ static Application* sharedApplication(); /* override functions */ virtual void setAnimationInterval(double interval); virtual ccLanguageType getCurrentLanguage(); /** @brief Get target platform */ virtual TargetPlatform getTargetPlatform(); /** * Sets the Resource root path. * @deprecated Please use FileUtils::sharedFileUtils()->setSearchPaths() instead. */ CC_DEPRECATED_ATTRIBUTE void setResourceRootPath(const std::string& rootResDir); /** * Gets the Resource root path. * @deprecated Please use FileUtils::sharedFileUtils()->getSearchPaths() instead. */ CC_DEPRECATED_ATTRIBUTE const std::string& getResourceRootPath(void); void setStartupScriptFilename(const std::string& startupScriptFile); const std::string& getStartupScriptFilename(void) { return _startupScriptFilename; } protected: HINSTANCE _instance; HACCEL _accelTable; LARGE_INTEGER _animationInterval; std::string _resourceRootPath; std::string _startupScriptFilename; static Application * sm_pSharedApplication; }; NS_CC_END #endif // __CC_APPLICATION_WIN32_H__