/**************************************************************************** Copyright (C) 2013 Henry van Merode. All rights reserved. Copyright (c) 2015-2016 Chukong Technologies Inc. Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd. https://adxeproject.github.io/ Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ #include "CCPUEmitterTranslator.h" #include "extensions/Particle3D/PU/CCPUParticleSystem3D.h" #include "extensions/Particle3D/PU/CCPUDynamicAttribute.h" #include "extensions/Particle3D/PU/CCPUDynamicAttributeTranslator.h" #include "extensions/Particle3D/PU/CCPUEmitterManager.h" NS_CC_BEGIN PUEmitterTranslator::PUEmitterTranslator() : _emitter(nullptr) {} //------------------------------------------------------------------------- void PUEmitterTranslator::translate(PUScriptCompiler* compiler, PUAbstractNode* node) { PUObjectAbstractNode* obj = reinterpret_cast(node); PUObjectAbstractNode* parent = obj->parent ? reinterpret_cast(obj->parent) : 0; // The name of the obj is the type of the emitter // Remark: This can be solved by using a listener, so that obj->values is filled with type + name. Something for // later std::string type; if (!obj->name.empty()) { type = obj->name; } //// Get the factory // ParticleEmitterFactory* particleEmitterFactory = // ParticleSystemManager::getSingletonPtr()->getEmitterFactory(type); if (!particleEmitterFactory) //{ // compiler->addError(ScriptCompiler::CE_INVALIDPARAMETERS, obj->file, obj->line); // return; // } PUScriptTranslator* particleEmitterTranlator = PUEmitterManager::Instance()->getTranslator(type); if (!particleEmitterTranlator) return; //// Create the emitter // mEmitter = ParticleSystemManager::getSingletonPtr()->createEmitter(type); // if (!mEmitter) //{ // compiler->addError(ScriptCompiler::CE_INVALIDPARAMETERS, obj->file, obj->line); // return; // } _emitter = PUEmitterManager::Instance()->createEmitter(type); if (!_emitter) return; _emitter->setEmitterType(type); if (parent && parent->context) { PUParticleSystem3D* system = static_cast(parent->context); system->addEmitter(_emitter); } // The first value is the (optional) name std::string name; if (!obj->values.empty()) { getString(*obj->values.front(), &name); _emitter->setName(name); } // Set it in the context obj->context = _emitter; // Run through properties for (PUAbstractNodeList::iterator i = obj->children.begin(); i != obj->children.end(); ++i) { if ((*i)->type == ANT_PROPERTY) { PUPropertyAbstractNode* prop = reinterpret_cast((*i)); if (prop->name == token[TOKEN_ENABLED]) { // Property: enabled if (passValidateProperty(compiler, prop, token[TOKEN_ENABLED], VAL_BOOL)) { bool val; if (getBoolean(*prop->values.front(), &val)) { _emitter->setEnabled(val); } } } else if (prop->name == token[TOKEN_POSITION]) { // Property: position if (passValidateProperty(compiler, prop, token[TOKEN_POSITION], VAL_VECTOR3)) { Vec3 val; if (getVector3(prop->values.begin(), prop->values.end(), &val)) { // mEmitter->position = val; // mEmitter->originalPosition = val; _emitter->setLocalPosition(val); } } } else if (prop->name == token[TOKEN_EMITTER_DIRECTION]) { // Property: direction if (passValidateProperty(compiler, prop, token[TOKEN_EMITTER_DIRECTION], VAL_VECTOR3)) { Vec3 val; if (getVector3(prop->values.begin(), prop->values.end(), &val)) { _emitter->setParticleDirection(val); } } } else if (prop->name == token[TOKEN_EMITTER_ORIENTATION]) { // Property: orientation if (passValidateProperty(compiler, prop, token[TOKEN_EMITTER_ORIENTATION], VAL_QUATERNION)) { Quaternion val; if (getQuaternion(prop->values.begin(), prop->values.end(), &val)) { _emitter->setParticleOrientation(val); } } } else if (prop->name == token[TOKEN_EMITTER_START_ORIENTATION_RANGE]) { // Property: start_orientation_range if (passValidateProperty(compiler, prop, token[TOKEN_EMITTER_START_ORIENTATION_RANGE], VAL_QUATERNION)) { Quaternion val; if (getQuaternion(prop->values.begin(), prop->values.end(), &val)) { _emitter->setParticleOrientationRangeStart(val); } } } else if (prop->name == token[TOKEN_EMITTER_ORIENTATION_RANGE_START]) { // Property: range_start_orientation (deprecated and replaced by start_orientation_range) if (passValidateProperty(compiler, prop, token[TOKEN_EMITTER_ORIENTATION_RANGE_START], VAL_QUATERNION)) { Quaternion val; if (getQuaternion(prop->values.begin(), prop->values.end(), &val)) { _emitter->setParticleOrientationRangeStart(val); } } } else if (prop->name == token[TOKEN_EMITTER_END_ORIENTATION_RANGE]) { // Property: end_orientation_range if (passValidateProperty(compiler, prop, token[TOKEN_EMITTER_END_ORIENTATION_RANGE], VAL_QUATERNION)) { Quaternion val; if (getQuaternion(prop->values.begin(), prop->values.end(), &val)) { _emitter->setParticleOrientationRangeEnd(val); } } } else if (prop->name == token[TOKEN_EMITTER_ORIENTATION_RANGE_END]) { // Property: range_end_orientation (deprecated and replaced by end_orientation_range) if (passValidateProperty(compiler, prop, token[TOKEN_EMITTER_ORIENTATION_RANGE_END], VAL_QUATERNION)) { Quaternion val; if (getQuaternion(prop->values.begin(), prop->values.end(), &val)) { _emitter->setParticleOrientationRangeEnd(val); } } } else if (prop->name == token[TOKEN_EMITTER_EMISSION_RATE]) { // Property: emission_rate // If it is a property, it is a fixed value if (passValidateProperty(compiler, prop, token[TOKEN_EMITTER_EMISSION_RATE], VAL_REAL)) { float val = 0.0f; if (getFloat(*prop->values.front(), &val)) { PUDynamicAttributeFixed* dynamicAttributeFixed = new PUDynamicAttributeFixed(); dynamicAttributeFixed->setValue(val); _emitter->setDynEmissionRate(dynamicAttributeFixed); } } } else if (prop->name == token[TOKEN_TIME_TO_LIVE]) { // Property: time_to_live // If it is a property, it is a fixed value if (passValidateProperty(compiler, prop, token[TOKEN_TIME_TO_LIVE], VAL_REAL)) { float val = 0.0f; if (getFloat(*prop->values.front(), &val)) { PUDynamicAttributeFixed* dynamicAttributeFixed = new PUDynamicAttributeFixed(); dynamicAttributeFixed->setValue(val); _emitter->setDynTotalTimeToLive(dynamicAttributeFixed); } } } else if (prop->name == token[TOKEN_EMITTER_MASS]) { // Property: mass // If it is a property, it is a fixed value if (passValidateProperty(compiler, prop, token[TOKEN_EMITTER_MASS], VAL_REAL)) { float val = 0.0f; if (getFloat(*prop->values.front(), &val)) { PUDynamicAttributeFixed* dynamicAttributeFixed = new PUDynamicAttributeFixed(); dynamicAttributeFixed->setValue(val); _emitter->setDynParticleMass(dynamicAttributeFixed); } } } else if (prop->name == token[TOKEN_EMITTER_START_TEXCOORDS_RANGE]) { // Property: start_texture_coords_range if (passValidateProperty(compiler, prop, token[TOKEN_EMITTER_START_TEXCOORDS_RANGE], VAL_UINT)) { unsigned int val = 0; if (getUInt(*prop->values.front(), &val)) { _emitter->setParticleTextureCoordsRangeStart(val); } } } else if (prop->name == token[TOKEN_EMITTER_START_TEXCOORDS]) { // Property: start_texture_coords (deprecated and replaced by start_texture_coords_range) if (passValidateProperty(compiler, prop, token[TOKEN_EMITTER_START_TEXCOORDS], VAL_UINT)) { unsigned int val = 0; if (getUInt(*prop->values.front(), &val)) { _emitter->setParticleTextureCoordsRangeStart(val); } } } else if (prop->name == token[TOKEN_EMITTER_END_TEXCOORDS_RANGE]) { // Property: end_texture_coords_range if (passValidateProperty(compiler, prop, token[TOKEN_EMITTER_END_TEXCOORDS_RANGE], VAL_UINT)) { unsigned int val = 0; if (getUInt(*prop->values.front(), &val)) { _emitter->setParticleTextureCoordsRangeEnd(val); } } } else if (prop->name == token[TOKEN_EMITTER_END_TEXCOORDS]) { // Property: end_texture_coords (deprecated and replaced by end_texture_coords_range) if (passValidateProperty(compiler, prop, token[TOKEN_EMITTER_END_TEXCOORDS], VAL_UINT)) { unsigned int val = 0; if (getUInt(*prop->values.front(), &val)) { _emitter->setParticleTextureCoordsRangeEnd(val); } } } else if (prop->name == token[TOKEN_EMITTER_TEXCOORDS]) { // Property: texture_coords if (passValidateProperty(compiler, prop, token[TOKEN_EMITTER_TEXCOORDS], VAL_UINT)) { unsigned int val = 0; if (getUInt(*prop->values.front(), &val)) { _emitter->setParticleTextureCoords(val); } } } else if (prop->name == token[TOKEN_EMITTER_START_COLOUR_RANGE]) { // Property: start_colour_range if (passValidateProperty(compiler, prop, token[TOKEN_EMITTER_START_COLOUR_RANGE], VAL_COLOURVALUE)) { Vec4 val; if (getVector4(prop->values.begin(), prop->values.end(), &val)) { _emitter->setParticleColorRangeStart(val); } } } else if (prop->name == token[TOKEN_EMITTER_END_COLOUR_RANGE]) { // Property: end_colour_range if (passValidateProperty(compiler, prop, token[TOKEN_EMITTER_END_COLOUR_RANGE], VAL_COLOURVALUE)) { Vec4 val; if (getVector4(prop->values.begin(), prop->values.end(), &val)) { _emitter->setParticleColorRangeEnd(val); } } } else if (prop->name == token[TOKEN_EMITTER_COLOUR]) { // Property: colour if (passValidateProperty(compiler, prop, token[TOKEN_EMITTER_COLOUR], VAL_COLOURVALUE)) { Vec4 val; if (getVector4(prop->values.begin(), prop->values.end(), &val)) { _emitter->setParticleColor(val); } } } else if (prop->name == token[TOKEN_VELOCITY]) { // Property: velocity // If it is a property, it is a fixed value if (passValidateProperty(compiler, prop, token[TOKEN_VELOCITY], VAL_REAL)) { float val = 0.0f; if (getFloat(*prop->values.front(), &val)) { PUDynamicAttributeFixed* dynamicAttributeFixed = new PUDynamicAttributeFixed(); dynamicAttributeFixed->setValue(val); _emitter->setDynVelocity(dynamicAttributeFixed); } } } else if (prop->name == token[TOKEN_EMITTER_DURATION]) { // Property: duration // If it is a property, it is a fixed value if (passValidateProperty(compiler, prop, token[TOKEN_EMITTER_DURATION], VAL_REAL)) { float val = 0.0f; if (getFloat(*prop->values.front(), &val)) { PUDynamicAttributeFixed* dynamicAttributeFixed = new PUDynamicAttributeFixed(); dynamicAttributeFixed->setValue(val); _emitter->setDynDuration(dynamicAttributeFixed); } } } else if (prop->name == token[TOKEN_EMITTER_REPEAT_DELAY]) { // Property: repeat_delay // If it is a property, it is a fixed value if (passValidateProperty(compiler, prop, token[TOKEN_EMITTER_REPEAT_DELAY], VAL_REAL)) { float val = 0.0f; if (getFloat(*prop->values.front(), &val)) { PUDynamicAttributeFixed* dynamicAttributeFixed = new PUDynamicAttributeFixed(); dynamicAttributeFixed->setValue(val); _emitter->setDynRepeatDelay(dynamicAttributeFixed); } } } else if (prop->name == token[TOKEN_EMITTER_EMITS]) { // Property: emits if (passValidatePropertyNumberOfValues(compiler, prop, token[TOKEN_EMITTER_EMITS], 2)) { std::string particleType; PUAbstractNodeList::const_iterator it = prop->values.begin(); if (getString(**it, &particleType)) { if (particleType == token[TOKEN_VISUAL_PARTICLE]) { _emitter->setEmitsType(PUParticle3D::PT_VISUAL); } else if (particleType == token[TOKEN_EMITTER_PARTICLE]) { _emitter->setEmitsType(PUParticle3D::PT_EMITTER); } else if (particleType == token[TOKEN_AFFECTOR_PARTICLE]) { _emitter->setEmitsType(PUParticle3D::PT_AFFECTOR); } else if (particleType == token[TOKEN_TECHNIQUE_PARTICLE]) { _emitter->setEmitsType(PUParticle3D::PT_TECHNIQUE); } else if (particleType == token[TOKEN_SYSTEM_PARTICLE]) { _emitter->setEmitsType(PUParticle3D::PT_SYSTEM); } ++it; if (getString(**it, &name)) { _emitter->setEmitsName(name); } } } } else if (prop->name == token[TOKEN_ANGLE]) { // Property: angle // If it is a property, it is a fixed value if (passValidateProperty(compiler, prop, token[TOKEN_ANGLE], VAL_REAL)) { float val = 0.0f; if (getFloat(*prop->values.front(), &val)) { PUDynamicAttributeFixed* dynamicAttributeFixed = new PUDynamicAttributeFixed(); dynamicAttributeFixed->setValue(val); _emitter->setDynAngle(dynamicAttributeFixed); } } } else if (prop->name == token[TOKEN_EMITTER_ALL_PARTICLE_DIM]) { // Property: all_particle_dimensions // If it is a property, it is a fixed value if (passValidateProperty(compiler, prop, token[TOKEN_EMITTER_ALL_PARTICLE_DIM], VAL_REAL)) { float val = 0.0f; if (getFloat(*prop->values.front(), &val)) { PUDynamicAttributeFixed* dynamicAttributeFixed = new PUDynamicAttributeFixed(); dynamicAttributeFixed->setValue(val); _emitter->setDynParticleAllDimensions(dynamicAttributeFixed); } } } else if (prop->name == token[TOKEN_EMITTER_PARTICLE_WIDTH]) { // Property: particle_width // If it is a property, it is a fixed value if (passValidateProperty(compiler, prop, token[TOKEN_EMITTER_PARTICLE_WIDTH], VAL_REAL)) { float val = 0.0f; if (getFloat(*prop->values.front(), &val)) { PUDynamicAttributeFixed* dynamicAttributeFixed = new PUDynamicAttributeFixed(); dynamicAttributeFixed->setValue(val); _emitter->setDynParticleWidth(dynamicAttributeFixed); } } } else if (prop->name == token[TOKEN_EMITTER_PARTICLE_HEIGHT]) { // Property: particle_height // If it is a property, it is a fixed value if (passValidateProperty(compiler, prop, token[TOKEN_EMITTER_PARTICLE_HEIGHT], VAL_REAL)) { float val = 0.0f; if (getFloat(*prop->values.front(), &val)) { PUDynamicAttributeFixed* dynamicAttributeFixed = new PUDynamicAttributeFixed(); dynamicAttributeFixed->setValue(val); _emitter->setDynParticleHeight(dynamicAttributeFixed); } } } else if (prop->name == token[TOKEN_EMITTER_PARTICLE_DEPTH]) { // Property: particle_depth // If it is a property, it is a fixed value if (passValidateProperty(compiler, prop, token[TOKEN_EMITTER_PARTICLE_DEPTH], VAL_REAL)) { float val = 0.0f; if (getFloat(*prop->values.front(), &val)) { PUDynamicAttributeFixed* dynamicAttributeFixed = new PUDynamicAttributeFixed(); dynamicAttributeFixed->setValue(val); _emitter->setDynParticleDepth(dynamicAttributeFixed); } } } else if (prop->name == token[TOKEN_EMITTER_AUTO_DIRECTION]) { // Property: auto_direction if (passValidateProperty(compiler, prop, token[TOKEN_EMITTER_AUTO_DIRECTION], VAL_BOOL)) { bool val; if (getBoolean(*prop->values.front(), &val)) { _emitter->setAutoDirection(val); } } } else if (prop->name == token[TOKEN_KEEP_LOCAL]) { // Property: keep_local if (passValidateProperty(compiler, prop, token[TOKEN_KEEP_LOCAL], VAL_BOOL)) { bool val; if (getBoolean(*prop->values.front(), &val)) { _emitter->setKeepLocal(val); } } } else if (prop->name == token[TOKEN_EMITTER_FORCE_EMISSION]) { // Property: force_emission if (passValidateProperty(compiler, prop, token[TOKEN_EMITTER_FORCE_EMISSION], VAL_BOOL)) { bool val; if (getBoolean(*prop->values.front(), &val)) { _emitter->setForceEmission(val); } } } else if (particleEmitterTranlator->translateChildProperty(compiler, *i)) { // Parsed the property by another translator; do nothing } else { errorUnexpectedProperty(compiler, prop); } } else if ((*i)->type == ANT_OBJECT) { PUObjectAbstractNode* child = reinterpret_cast((*i)); PUDynamicAttributeTranslator dynamicAttributeTranslator; if (child->cls == token[TOKEN_EMITTER_EMISSION_RATE]) { // Property: emission_rate dynamicAttributeTranslator.translate(compiler, *i); PUDynamicAttribute* dynamicAttribute = static_cast(child->context); _emitter->setDynEmissionRate(dynamicAttribute); } else if (child->cls == token[TOKEN_TIME_TO_LIVE]) { // Property: time_to_live dynamicAttributeTranslator.translate(compiler, *i); PUDynamicAttribute* dynamicAttribute = static_cast(child->context); _emitter->setDynTotalTimeToLive(dynamicAttribute); } else if (child->cls == token[TOKEN_EMITTER_MASS]) { // Property: mass dynamicAttributeTranslator.translate(compiler, *i); PUDynamicAttribute* dynamicAttribute = static_cast(child->context); _emitter->setDynParticleMass(dynamicAttribute); } else if (child->cls == token[TOKEN_VELOCITY]) { // Property: velocity dynamicAttributeTranslator.translate(compiler, *i); PUDynamicAttribute* dynamicAttribute = static_cast(child->context); _emitter->setDynVelocity(dynamicAttribute); } else if (child->cls == token[TOKEN_EMITTER_DURATION]) { // Property: duration dynamicAttributeTranslator.translate(compiler, *i); PUDynamicAttribute* dynamicAttribute = static_cast(child->context); _emitter->setDynDuration(dynamicAttribute); } else if (child->cls == token[TOKEN_EMITTER_REPEAT_DELAY]) { // Property: repeat_delay dynamicAttributeTranslator.translate(compiler, *i); PUDynamicAttribute* dynamicAttribute = static_cast(child->context); _emitter->setDynRepeatDelay(dynamicAttribute); } else if (child->cls == token[TOKEN_ANGLE]) { // Property: angle dynamicAttributeTranslator.translate(compiler, *i); PUDynamicAttribute* dynamicAttribute = static_cast(child->context); _emitter->setDynAngle(dynamicAttribute); } else if (child->cls == token[TOKEN_EMITTER_ALL_PARTICLE_DIM]) { // Property: all_particle_dimensions dynamicAttributeTranslator.translate(compiler, *i); PUDynamicAttribute* dynamicAttribute = static_cast(child->context); _emitter->setDynParticleAllDimensions(dynamicAttribute); } else if (child->cls == token[TOKEN_EMITTER_PARTICLE_WIDTH]) { // Property: particle_width dynamicAttributeTranslator.translate(compiler, *i); PUDynamicAttribute* dynamicAttribute = static_cast(child->context); _emitter->setDynParticleWidth(dynamicAttribute); } else if (child->cls == token[TOKEN_EMITTER_PARTICLE_HEIGHT]) { // Property: particle_height dynamicAttributeTranslator.translate(compiler, *i); PUDynamicAttribute* dynamicAttribute = static_cast(child->context); _emitter->setDynParticleHeight(dynamicAttribute); } else if (child->cls == token[TOKEN_EMITTER_PARTICLE_DEPTH]) { // Property: particle_depth dynamicAttributeTranslator.translate(compiler, *i); PUDynamicAttribute* dynamicAttribute = static_cast(child->context); _emitter->setDynParticleDepth(dynamicAttribute); } else if (child->cls == token[TOKEN_CAMERA_DEPENDENCY]) { //// Property: it can only be a camera_dependency for emission rate // CameraDependency* cameraDependency = PU_NEW_T(CameraDependency, MEMCATEGORY_SCRIPTING)(); // child->context = Any(cameraDependency); // CameraDependencyTranslator cameraDependencyTranslator; // cameraDependencyTranslator.translate(compiler, *i); // Real threshold = cameraDependency->getThreshold(); // mEmitter->setEmissionRateCameraDependency(threshold * threshold, cameraDependency->isIncrease()); //// Delete the camera dependency // PU_DELETE_T(cameraDependency, CameraDependency, MEMCATEGORY_SCRIPTING); } else if (particleEmitterTranlator->translateChildObject(compiler, *i)) { // Parsed the object by another translator; do nothing } else { processNode(compiler, *i); } } else { errorUnexpectedToken(compiler, *i); } } } NS_CC_END