#Creating A Project First you need to install the Python environment. There are two ways to create a new cocos project. Notice: The best project path is an English path without spaces. ##1.UI * Windows: double click the "create_project.py" file * Mac: use `./create_project.py` * Linux: The Tkinter library was not installed automatically in Linux, therefore, in order to use the GUI to operate, you have to install Tkinter manually (see http://tkinter.unpythonic.net/wiki/How_to_install_Tkinter). There is another way to create projects by command line. See below for details. ##2.console To use this, open the terminal and type: ``` $ cd cocos2d-x/tools/project-creator $ ./create_project.py --help $ ./create_project.py -n mygame -k com.your_company.mygame -l cpp -p /home/mygame $ cd /home/mygame ```