/**************************************************************************** Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd. http://www.cocos2d-x.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ //{{NO_DEPENDENCIES}} // Microsoft Visual C++ generated include file. // Used by game.RC // #define IDS_PROJNAME 100 #define IDR_TESTJS 100 #define ID_FILE_NEW_WINDOW 32771 // Next default values for new objects // #ifdef APSTUDIO_INVOKED # ifndef APSTUDIO_READONLY_SYMBOLS # define _APS_NEXT_RESOURCE_VALUE 201 # define _APS_NEXT_CONTROL_VALUE 1000 # define _APS_NEXT_SYMED_VALUE 101 # define _APS_NEXT_COMMAND_VALUE 32775 # endif #endif