#ifndef __WINDOW2_H__ #define __WINDOW2_H__ #include "FairyGUI.h" USING_NS_FGUI; class Window2 : public Window { public: CREATE_FUNC(Window2); protected: virtual void onInit() override; virtual void doShowAnimation() override; virtual void doHideAnimation() override; virtual void onShown() override; virtual void onHide() override; }; #endif