-------------------------------- -- @module AnimationCache -- @extend Ref -- @parent_module cc -------------------------------- -- Returns a Animation that was previously added.
-- If the name is not found it will return nil.
-- You should retain the returned copy if you are going to use it. -- @function [parent=#AnimationCache] getAnimation -- @param self -- @param #string name -- @return Animation#Animation ret (return value: cc.Animation) -------------------------------- -- Adds a Animation with a name. -- @function [parent=#AnimationCache] addAnimation -- @param self -- @param #cc.Animation animation -- @param #string name -- @return AnimationCache#AnimationCache self (return value: cc.AnimationCache) -------------------------------- -- -- @function [parent=#AnimationCache] init -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- -- Adds an animation from an NSDictionary
-- Make sure that the frames were previously loaded in the SpriteFrameCache.
-- param plist The path of the relative file,it use to find the plist path for load SpriteFrames.
-- since v1.1 -- @function [parent=#AnimationCache] addAnimationsWithDictionary -- @param self -- @param #map_table dictionary -- @param #string plist -- @return AnimationCache#AnimationCache self (return value: cc.AnimationCache) -------------------------------- -- Deletes a Animation from the cache. -- @function [parent=#AnimationCache] removeAnimation -- @param self -- @param #string name -- @return AnimationCache#AnimationCache self (return value: cc.AnimationCache) -------------------------------- -- Adds an animation from a plist file.
-- Make sure that the frames were previously loaded in the SpriteFrameCache.
-- since v1.1
-- js addAnimations
-- lua addAnimations -- @function [parent=#AnimationCache] addAnimationsWithFile -- @param self -- @param #string plist -- @return AnimationCache#AnimationCache self (return value: cc.AnimationCache) -------------------------------- -- Purges the cache. It releases all the Animation objects and the shared instance. -- @function [parent=#AnimationCache] destroyInstance -- @param self -- @return AnimationCache#AnimationCache self (return value: cc.AnimationCache) -------------------------------- -- Returns the shared instance of the Animation cache -- @function [parent=#AnimationCache] getInstance -- @param self -- @return AnimationCache#AnimationCache ret (return value: cc.AnimationCache) -------------------------------- -- js ctor -- @function [parent=#AnimationCache] AnimationCache -- @param self -- @return AnimationCache#AnimationCache self (return value: cc.AnimationCache) return nil