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-- @module Repeat
-- @extend ActionInterval
-- @parent_module cc
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-- Sets the inner action.
-- param action The inner action.
-- @function [parent=#Repeat] setInnerAction
-- @param self
-- @param #cc.FiniteTimeAction action
-- @return Repeat#Repeat self (return value: cc.Repeat)
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-- Gets the inner action.
-- return The inner action.
-- @function [parent=#Repeat] getInnerAction
-- @param self
-- @return FiniteTimeAction#FiniteTimeAction ret (return value: cc.FiniteTimeAction)
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-- Creates a Repeat action. Times is an unsigned integer between 1 and pow(2,30).
-- param action The action needs to repeat.
-- param times The repeat times.
-- return An autoreleased Repeat object.
-- @function [parent=#Repeat] create
-- @param self
-- @param #cc.FiniteTimeAction action
-- @param #unsigned int times
-- @return Repeat#Repeat ret (return value: cc.Repeat)
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--
-- @function [parent=#Repeat] startWithTarget
-- @param self
-- @param #cc.Node target
-- @return Repeat#Repeat self (return value: cc.Repeat)
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--
-- @function [parent=#Repeat] reverse
-- @param self
-- @return Repeat#Repeat ret (return value: cc.Repeat)
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--
-- @function [parent=#Repeat] clone
-- @param self
-- @return Repeat#Repeat ret (return value: cc.Repeat)
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--
-- @function [parent=#Repeat] stop
-- @param self
-- @return Repeat#Repeat self (return value: cc.Repeat)
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-- param dt In seconds.
-- @function [parent=#Repeat] update
-- @param self
-- @param #float dt
-- @return Repeat#Repeat self (return value: cc.Repeat)
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--
-- @function [parent=#Repeat] isDone
-- @param self
-- @return bool#bool ret (return value: bool)
return nil