-------------------------------- -- @module Repeat -- @extend ActionInterval -- @parent_module cc -------------------------------- -- Sets the inner action.
-- param action The inner action. -- @function [parent=#Repeat] setInnerAction -- @param self -- @param #cc.FiniteTimeAction action -- @return Repeat#Repeat self (return value: cc.Repeat) -------------------------------- -- Gets the inner action.
-- return The inner action. -- @function [parent=#Repeat] getInnerAction -- @param self -- @return FiniteTimeAction#FiniteTimeAction ret (return value: cc.FiniteTimeAction) -------------------------------- -- Creates a Repeat action. Times is an unsigned integer between 1 and pow(2,30).
-- param action The action needs to repeat.
-- param times The repeat times.
-- return An autoreleased Repeat object. -- @function [parent=#Repeat] create -- @param self -- @param #cc.FiniteTimeAction action -- @param #unsigned int times -- @return Repeat#Repeat ret (return value: cc.Repeat) -------------------------------- -- -- @function [parent=#Repeat] startWithTarget -- @param self -- @param #cc.Node target -- @return Repeat#Repeat self (return value: cc.Repeat) -------------------------------- -- -- @function [parent=#Repeat] reverse -- @param self -- @return Repeat#Repeat ret (return value: cc.Repeat) -------------------------------- -- -- @function [parent=#Repeat] clone -- @param self -- @return Repeat#Repeat ret (return value: cc.Repeat) -------------------------------- -- -- @function [parent=#Repeat] stop -- @param self -- @return Repeat#Repeat self (return value: cc.Repeat) -------------------------------- -- param dt In seconds. -- @function [parent=#Repeat] update -- @param self -- @param #float dt -- @return Repeat#Repeat self (return value: cc.Repeat) -------------------------------- -- -- @function [parent=#Repeat] isDone -- @param self -- @return bool#bool ret (return value: bool) return nil