#!/usr/bin/python #coding=utf-8 """**************************************************************************** Copyright (c) 2014 cocos2d-x.org http://www.cocos2d-x.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************""" import os import sys from optparse import OptionParser COCOS_CONSOLE_ROOT = 'COCOS_CONSOLE_ROOT' NDK_ROOT = 'NDK_ROOT1' class SetEnvVar: current_absolute_path = os.path.dirname(os.path.realpath(__file__)) ndk_root = None @staticmethod def _isWindows(): return sys.platform == 'win32' @staticmethod def _isLinux(): return sys.platform.startswith('linux') # modify register table to add an environment variable on windows # TODO: test in on windows @staticmethod def _set_environment_variable_win32(key, value): import _winreg env = _winreg.OpenKeyEx(_winreg._winreg.HKEY_LOCAL_MACHINE,\ r'SYSTEM\ControlSet001\Control\Session Manager\Environment',\ 0, _winreg.KEY_SET_VALUE|_winreg.KEY_READ) _winreg.SetValueEx(env, key, 0, _winreg.REG_SZ, value) # modify ~/.bash_profile to add an environment variable @staticmethod def _set_environment_variable_unix(key, value): home = os.path.expanduser('~') profile_path = os.path.join(home, '.bash_profile') file = open(profile_path, 'a') file.write('export %s=%s\n' % (key, value)) file.write('export PATH=$%s:$PATH\n' % key) file.close() @staticmethod def _set_environment_variable(key, value): if SetEnvVar._isWindows(): _set_environment_variable_win32(key, value) else: SetEnvVar._set_environment_variable_unix(key, value) @staticmethod def set_environment_variables(): SetEnvVar.set_console_root() SetEnvVar.set_ndk_root(None) @staticmethod def set_console_root(): try: cocos_console_root = os.environ[COCOS_CONSOLE_ROOT] except Exception: cocos_console_root = os.path.join(os.path.dirname(os.path.realpath(__file__)), 'tools/cocos2d-console/bin') SetEnvVar._set_environment_variable(COCOS_CONSOLE_ROOT, cocos_console_root) os.environ[COCOS_CONSOLE_ROOT] = cocos_console_root finally: print "'COCOS_CONSOLE_ROOT' is %s" % cocos_console_root @staticmethod def _get_ndk_root(): # python on linux doesn't include Tkinter model, so let user input in terminal if SetEnvVar._isLinux(): while True: input_value = raw_input('Enter path of ndk, press enter to skip: ') if not input_value: break if os.path.exists(input_value): if SetEnvVar._check_validation_ndk_root(input_value): print 'warning: %s is not valid path of ndk root' % input_value break SetEnvVar.ndk_root = input_value else: # pop up a window to let user select path for ndk root import Tkinter, tkFileDialog try: SetEnvVar.ndk_root = os.environ[NDK_ROOT] except Exception: root = Tkinter.Tk() SetEnvVar._center(root) def callback(): SetEnvVar.ndk_root = tkFileDialog.askdirectory() root.destroy() # check out if it is a real ndk root if not SetEnvVar._check_validation_ndk_root(SetEnvVar.ndk_root): print 'warning: %s is not a valid path of ndk root' % SetEnvVar.ndk_root frame = Tkinter.Frame(root) Tkinter.Label(frame, text='select path for ndk root').pack(side=Tkinter.LEFT) Tkinter.Button(frame, text='...', command=callback).pack(side=Tkinter.LEFT) frame.pack() root.mainloop() @staticmethod def _check_validation_ndk_root(ndk_root): ndk_build_path = os.path.join(ndk_root, 'ndk-build') if os.path.isfile(ndk_build_path): return True else: return False # display a window in center and put it on top @staticmethod def _center(win): win.update_idletasks() width = win.winfo_width() height = win.winfo_height() x = (win.winfo_screenwidth() / 2) - (width / 2) y = (win.winfo_screenheight() / 2) - (height / 2) win.geometry('{}x{}+{}+{}'.format(width, height, x, y)) win.wm_attributes('-topmost', 1) @staticmethod def set_ndk_root(value): if value: SetEnvVar.ndk_root = value else: SetEnvVar._get_ndk_root() print "ndk_root is %s" % SetEnvVar.ndk_root if SetEnvVar.ndk_root: os.environ[NDK_ROOT] = SetEnvVar.ndk_root SetEnvVar._set_environment_variable(NDK_ROOT, SetEnvVar.ndk_root) if __name__ == '__main__': parser = OptionParser() parser.add_option('-n', '--ndkroot', dest='ndk_root', help='directory of ndk root') opts, args = parser.parse_args() # ndk_root is passed in if opts.ndk_root: os.environ[NDK_ROOT] = opts.ndk_root SetEnvVar.set_ndk_root() exit(0) # set environment variables SetEnvVar.set_environment_variables()