-------------------------------- -- @module ControlStepper -- @extend Control -------------------------------- -- @function [parent=#ControlStepper] setMinusSprite -- @param self -- @param #cc.Sprite sprite -------------------------------- -- @function [parent=#ControlStepper] getMinusLabel -- @param self -- @return Label#Label ret (return value: cc.Label) -------------------------------- -- @function [parent=#ControlStepper] setWraps -- @param self -- @param #bool bool -------------------------------- -- @function [parent=#ControlStepper] isContinuous -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- -- @function [parent=#ControlStepper] getMinusSprite -- @param self -- @return Sprite#Sprite ret (return value: cc.Sprite) -------------------------------- -- @function [parent=#ControlStepper] updateLayoutUsingTouchLocation -- @param self -- @param #cc.Vec2 vec2 -------------------------------- -- @function [parent=#ControlStepper] setValueWithSendingEvent -- @param self -- @param #double double -- @param #bool bool -------------------------------- -- @function [parent=#ControlStepper] getPlusLabel -- @param self -- @return Label#Label ret (return value: cc.Label) -------------------------------- -- @function [parent=#ControlStepper] stopAutorepeat -- @param self -------------------------------- -- @function [parent=#ControlStepper] setMinimumValue -- @param self -- @param #double double -------------------------------- -- @function [parent=#ControlStepper] getPlusSprite -- @param self -- @return Sprite#Sprite ret (return value: cc.Sprite) -------------------------------- -- @function [parent=#ControlStepper] setPlusSprite -- @param self -- @param #cc.Sprite sprite -------------------------------- -- @function [parent=#ControlStepper] setMinusLabel -- @param self -- @param #cc.Label label -------------------------------- -- @function [parent=#ControlStepper] setValue -- @param self -- @param #double double -------------------------------- -- @function [parent=#ControlStepper] setStepValue -- @param self -- @param #double double -------------------------------- -- @function [parent=#ControlStepper] setMaximumValue -- @param self -- @param #double double -------------------------------- -- @function [parent=#ControlStepper] update -- @param self -- @param #float float -------------------------------- -- @function [parent=#ControlStepper] startAutorepeat -- @param self -------------------------------- -- @function [parent=#ControlStepper] initWithMinusSpriteAndPlusSprite -- @param self -- @param #cc.Sprite sprite -- @param #cc.Sprite sprite -- @return bool#bool ret (return value: bool) -------------------------------- -- @function [parent=#ControlStepper] getValue -- @param self -- @return double#double ret (return value: double) -------------------------------- -- @function [parent=#ControlStepper] setPlusLabel -- @param self -- @param #cc.Label label -------------------------------- -- @function [parent=#ControlStepper] create -- @param self -- @param #cc.Sprite sprite -- @param #cc.Sprite sprite -- @return ControlStepper#ControlStepper ret (return value: cc.ControlStepper) -------------------------------- -- @function [parent=#ControlStepper] onTouchMoved -- @param self -- @param #cc.Touch touch -- @param #cc.Event event -------------------------------- -- @function [parent=#ControlStepper] onTouchEnded -- @param self -- @param #cc.Touch touch -- @param #cc.Event event -------------------------------- -- @function [parent=#ControlStepper] onTouchBegan -- @param self -- @param #cc.Touch touch -- @param #cc.Event event -- @return bool#bool ret (return value: bool) -------------------------------- -- @function [parent=#ControlStepper] ControlStepper -- @param self return nil