#include "FUIContainer.h" #include "base/CCStencilStateManager.h" #include "utils/ToolSet.h" #include "GComponent.h" NS_FGUI_BEGIN USING_NS_AX; #if COCOS2D_VERSION < 0x00040000 #if (AX_TARGET_PLATFORM == AX_PLATFORM_MAC || AX_TARGET_PLATFORM == AX_PLATFORM_WIN32 || AX_TARGET_PLATFORM == AX_PLATFORM_LINUX) #define AX_CLIPPING_NODE_OPENGLES 0 #else #define AX_CLIPPING_NODE_OPENGLES 1 #endif #if AX_CLIPPING_NODE_OPENGLES static void setProgram(Node *n, GLProgram *p) { n->setGLProgram(p); auto& children = n->getChildren(); for (const auto &child : children) { setProgram(child, p); } } #endif #endif // COCOS2D_VERSION < 0x00040000 RectClippingSupport::RectClippingSupport() : _clippingEnabled(false), _scissorOldState(false), _clippingRectDirty(true) { } StencilClippingSupport::StencilClippingSupport() : _stencil(nullptr), _originStencilProgram(nullptr), _stencilStateManager(new StencilStateManager()) { } FUIContainer::FUIContainer() : _rectClippingSupport(nullptr), _stencilClippingSupport(nullptr), gOwner(nullptr) { } FUIContainer::~FUIContainer() { AX_SAFE_DELETE(_rectClippingSupport); if (_stencilClippingSupport) { if (_stencilClippingSupport->_stencil) { _stencilClippingSupport->_stencil->stopAllActions(); _stencilClippingSupport->_stencil->release(); } AX_SAFE_DELETE(_stencilClippingSupport->_stencilStateManager); delete _stencilClippingSupport; } } bool FUIContainer::isClippingEnabled() const { if (_rectClippingSupport != nullptr) return _rectClippingSupport->_clippingEnabled; else return false; } void FUIContainer::setClippingEnabled(bool value) { if (_rectClippingSupport == nullptr) { if (!value) return; _rectClippingSupport = new RectClippingSupport(); } _rectClippingSupport->_clippingEnabled = value; } const Rect & FUIContainer::getClippingRegion() const { if (_rectClippingSupport != nullptr) return _rectClippingSupport->_clippingRegion; else return Rect::ZERO; } void FUIContainer::setClippingRegion(const Rect & clippingRegion) { if (_rectClippingSupport == nullptr) _rectClippingSupport = new RectClippingSupport(); _rectClippingSupport->_clippingRegion = clippingRegion; } ax::Node * FUIContainer::getStencil() const { if (_stencilClippingSupport != nullptr) return _stencilClippingSupport->_stencil; else return nullptr; } void FUIContainer::setStencil(ax::Node * stencil) { if (_stencilClippingSupport == nullptr) { if (stencil == nullptr) return; _stencilClippingSupport = new StencilClippingSupport(); } //early out if the stencil is already set if (_stencilClippingSupport->_stencil == stencil) return; #if AX_ENABLE_GC_FOR_NATIVE_OBJECTS auto sEngine = ScriptEngineManager::getInstance()->getScriptEngine(); if (sEngine) { if (_stencilClippingSupport->_stencil) sEngine->releaseScriptObject(this, _stencilClippingSupport->_stencil); if (stencil) sEngine->retainScriptObject(this, stencil); } #endif // AX_ENABLE_GC_FOR_NATIVE_OBJECTS //cleanup current stencil if (_stencilClippingSupport->_stencil != nullptr && _stencilClippingSupport->_stencil->isRunning()) { _stencilClippingSupport->_stencil->onExitTransitionDidStart(); _stencilClippingSupport->_stencil->onExit(); } AX_SAFE_RELEASE_NULL(_stencilClippingSupport->_stencil); //initialise new stencil _stencilClippingSupport->_stencil = stencil; AX_SAFE_RETAIN(_stencilClippingSupport->_stencil); if (_stencilClippingSupport->_stencil != nullptr && this->isRunning()) { _stencilClippingSupport->_stencil->onEnter(); if (this->_isTransitionFinished) { _stencilClippingSupport->_stencil->onEnterTransitionDidFinish(); } } if (_stencilClippingSupport->_stencil != nullptr) #if COCOS2D_VERSION >= 0x00040000 _stencilClippingSupport->_originStencilProgram = _stencilClippingSupport->_stencil->getProgramState(); #else _stencilClippingSupport->_originStencilProgram = _stencilClippingSupport->_stencil->getGLProgram(); #endif } float FUIContainer::getAlphaThreshold() const { if (_stencilClippingSupport != nullptr) return _stencilClippingSupport->_stencilStateManager->getAlphaThreshold(); else return 1; } void FUIContainer::setAlphaThreshold(float alphaThreshold) { if (_stencilClippingSupport == nullptr) _stencilClippingSupport = new StencilClippingSupport(); #if COCOS2D_VERSION >= 0x00040000 if (alphaThreshold == 1 && alphaThreshold != _stencilClippingSupport->_stencilStateManager->getAlphaThreshold()) { if (_stencilClippingSupport->_stencil) { restoreAllProgramStates(); } } #else #if AX_CLIPPING_NODE_OPENGLES if (alphaThreshold == 1 && alphaThreshold != _stencilClippingSupport->_stencilStateManager->getAlphaThreshold()) { // should reset program used by _stencil if (_stencilClippingSupport->_stencil) setProgram(_stencilClippingSupport->_stencil, _stencilClippingSupport->_originStencilProgram); } #endif #endif _stencilClippingSupport->_stencilStateManager->setAlphaThreshold(alphaThreshold); } bool FUIContainer::isInverted() const { if (_stencilClippingSupport != nullptr) return _stencilClippingSupport->_stencilStateManager->isInverted(); else return false; } void FUIContainer::setInverted(bool inverted) { if (_stencilClippingSupport == nullptr) _stencilClippingSupport = new StencilClippingSupport(); _stencilClippingSupport->_stencilStateManager->setInverted(inverted); } void FUIContainer::onEnter() { #if AX_ENABLE_SCRIPT_BINDING && COCOS2D_VERSION < 0x00040000 if (_scriptType == kScriptTypeJavascript) { if (ScriptEngineManager::sendNodeEventToJSExtended(this, kNodeOnEnter)) return; } #endif Node::onEnter(); if (_stencilClippingSupport != nullptr && _stencilClippingSupport->_stencil != nullptr) _stencilClippingSupport->_stencil->onEnter(); if (_rectClippingSupport != nullptr) _rectClippingSupport->_clippingRectDirty = true; } void FUIContainer::onEnterTransitionDidFinish() { #if AX_ENABLE_SCRIPT_BINDING && COCOS2D_VERSION < 0x00040000 if (_scriptType == kScriptTypeJavascript) { if (ScriptEngineManager::sendNodeEventToJSExtended(this, kNodeOnEnterTransitionDidFinish)) return; } #endif Node::onEnterTransitionDidFinish(); if (_stencilClippingSupport != nullptr && _stencilClippingSupport->_stencil != nullptr) { _stencilClippingSupport->_stencil->onEnterTransitionDidFinish(); } } void FUIContainer::onExitTransitionDidStart() { #if AX_ENABLE_SCRIPT_BINDING && COCOS2D_VERSION < 0x00040000 if (_scriptType == kScriptTypeJavascript) { if (ScriptEngineManager::sendNodeEventToJSExtended(this, kNodeOnExitTransitionDidStart)) return; } #endif if (_stencilClippingSupport != nullptr && _stencilClippingSupport->_stencil != nullptr) _stencilClippingSupport->_stencil->onExitTransitionDidStart(); Node::onExitTransitionDidStart(); } void FUIContainer::onExit() { #if AX_ENABLE_SCRIPT_BINDING && COCOS2D_VERSION < 0x00040000 if (_scriptType == kScriptTypeJavascript) { if (ScriptEngineManager::sendNodeEventToJSExtended(this, kNodeOnExit)) return; } #endif if (_stencilClippingSupport != nullptr && _stencilClippingSupport->_stencil != nullptr) _stencilClippingSupport->_stencil->onExit(); Node::onExit(); } void FUIContainer::setCameraMask(unsigned short mask, bool applyChildren) { Node::setCameraMask(mask, applyChildren); if (_stencilClippingSupport != nullptr && _stencilClippingSupport->_stencil != nullptr) _stencilClippingSupport->_stencil->setCameraMask(mask, applyChildren); } #if COCOS2D_VERSION >= 0x00040000 void FUIContainer::setProgramStateRecursively(Node* node, backend::ProgramState* programState) { _originalStencilProgramState[node] = node->getProgramState(); node->setProgramState(programState); auto& children = node->getChildren(); for (const auto &child : children) { setProgramStateRecursively(child, programState); } } void FUIContainer::restoreAllProgramStates() { for (auto item : _originalStencilProgramState) { auto node = item.first; auto programState = item.second; node->setProgramState(programState); } } #endif void FUIContainer::onBeforeVisitScissor() { auto glView = Director::getInstance()->getOpenGLView(); _rectClippingSupport->_scissorOldState = glView->isScissorEnabled(); Rect clippingRect = getClippingRect(); if (false == _rectClippingSupport->_scissorOldState) { #if COCOS2D_VERSION >= 0x00040000 Director::getInstance()->getRenderer()->setScissorTest(true); #else glEnable(GL_SCISSOR_TEST); #endif } else { _rectClippingSupport->_clippingOldRect = glView->getScissorRect(); clippingRect = ToolSet::intersection(clippingRect, _rectClippingSupport->_clippingOldRect); } glView->setScissorInPoints(clippingRect.origin.x, clippingRect.origin.y, clippingRect.size.width, clippingRect.size.height); } void FUIContainer::onAfterVisitScissor() { if (_rectClippingSupport->_scissorOldState) { auto glView = Director::getInstance()->getOpenGLView(); glView->setScissorInPoints(_rectClippingSupport->_clippingOldRect.origin.x, _rectClippingSupport->_clippingOldRect.origin.y, _rectClippingSupport->_clippingOldRect.size.width, _rectClippingSupport->_clippingOldRect.size.height); } else { // revert scissor test #if COCOS2D_VERSION >= 0x00040000 Director::getInstance()->getRenderer()->setScissorTest(false); #else glDisable(GL_SCISSOR_TEST); #endif } } const Rect& FUIContainer::getClippingRect() { if (_rectClippingSupport->_clippingRectDirty) { Vec2 worldPos = convertToWorldSpaceAR(_rectClippingSupport->_clippingRegion.origin); AffineTransform t = getNodeToWorldAffineTransform(); float scissorWidth = _rectClippingSupport->_clippingRegion.size.width*t.a; float scissorHeight = _rectClippingSupport->_clippingRegion.size.height*t.d; _rectClippingSupport->_clippingRect.setRect(worldPos.x - (scissorWidth * _anchorPoint.x), worldPos.y - (scissorHeight * _anchorPoint.y), scissorWidth, scissorHeight); _rectClippingSupport->_clippingRectDirty = false; } return _rectClippingSupport->_clippingRect; } void FUIContainer::visit(ax::Renderer * renderer, const ax::Mat4 & parentTransform, uint32_t parentFlags) { if (_stencilClippingSupport != nullptr) { if (!_visible || _children.empty()) return; uint32_t flags = processParentFlags(parentTransform, parentFlags); // IMPORTANT: // To ease the migration to v3.0, we still support the Mat4 stack, // but it is deprecated and your code should not rely on it Director* director = Director::getInstance(); AXASSERT(nullptr != director, "Director is null when setting matrix stack"); director->pushMatrix(MATRIX_STACK_TYPE::MATRIX_STACK_MODELVIEW); director->loadMatrix(MATRIX_STACK_TYPE::MATRIX_STACK_MODELVIEW, _modelViewTransform); //Add group command #if defined(AX_VERSION) auto* stencilGroupCommand = renderer->getNextGroupCommand(); stencilGroupCommand->init(_globalZOrder); renderer->addCommand(stencilGroupCommand); renderer->pushGroup(stencilGroupCommand->getRenderQueueID()); #else _stencilClippingSupport->_groupCommand.init(_globalZOrder); renderer->addCommand(&_stencilClippingSupport->_groupCommand); renderer->pushGroup(_stencilClippingSupport->_groupCommand.getRenderQueueID()); #endif #if COCOS2D_VERSION >= 0x00040000 _stencilClippingSupport->_stencilStateManager->onBeforeVisit(_globalZOrder); #else _stencilClippingSupport->_beforeVisitCmd.init(_globalZOrder); _stencilClippingSupport->_beforeVisitCmd.func = AX_CALLBACK_0(StencilStateManager::onBeforeVisit, _stencilClippingSupport->_stencilStateManager); renderer->addCommand(&_stencilClippingSupport->_beforeVisitCmd); #endif auto alphaThreshold = this->getAlphaThreshold(); if (alphaThreshold < 1) { #if COCOS2D_VERSION >= 0x00040000 auto* program = backend::Program::getBuiltinProgram(backend::ProgramType::POSITION_TEXTURE_COLOR_ALPHA_TEST); auto programState = new backend::ProgramState(program); auto alphaLocation = programState->getUniformLocation("u_alpha_value"); programState->setUniform(alphaLocation, &alphaThreshold, sizeof(alphaThreshold)); setProgramStateRecursively(_stencilClippingSupport->_stencil, programState); AX_SAFE_RELEASE_NULL(programState); #else #if AX_CLIPPING_NODE_OPENGLES // since glAlphaTest do not exists in OES, use a shader that writes // pixel only if greater than an alpha threshold GLProgram *program = GLProgramCache::getInstance()->getGLProgram(GLProgram::SHADER_NAME_POSITION_TEXTURE_ALPHA_TEST_NO_MV); GLint alphaValueLocation = glGetUniformLocation(program->getProgram(), GLProgram::UNIFORM_NAME_ALPHA_TEST_VALUE); // set our alphaThreshold program->use(); program->setUniformLocationWith1f(alphaValueLocation, alphaThreshold); // we need to recursively apply this shader to all the nodes in the stencil node // FIXME: we should have a way to apply shader to all nodes without having to do this setProgram(_stencilClippingSupport->_stencil, program); #endif #endif } _stencilClippingSupport->_stencil->visit(renderer, _modelViewTransform, flags); auto afterDrawStencilCmd = renderer->nextCallbackCommand(); afterDrawStencilCmd->init(_globalZOrder); afterDrawStencilCmd->func = AX_CALLBACK_0(StencilStateManager::onAfterDrawStencil, _stencilClippingSupport->_stencilStateManager); renderer->addCommand(afterDrawStencilCmd); int i = 0; bool visibleByCamera = isVisitableByVisitingCamera(); if (!_children.empty()) { sortAllChildren(); // draw children zOrder < 0 for (auto size = _children.size(); i < size; ++i) { auto node = _children.at(i); if (node && node->getLocalZOrder() < 0) node->visit(renderer, _modelViewTransform, flags); else break; } // self draw if (visibleByCamera) this->draw(renderer, _modelViewTransform, flags); for (auto it = _children.cbegin() + i, itCend = _children.cend(); it != itCend; ++it) (*it)->visit(renderer, _modelViewTransform, flags); } else if (visibleByCamera) { this->draw(renderer, _modelViewTransform, flags); } auto afterVisitCmd = renderer->nextCallbackCommand(); afterVisitCmd->init(_globalZOrder); afterVisitCmd->func = AX_CALLBACK_0(StencilStateManager::onAfterVisit, _stencilClippingSupport->_stencilStateManager); renderer->addCommand(afterVisitCmd); renderer->popGroup(); director->popMatrix(MATRIX_STACK_TYPE::MATRIX_STACK_MODELVIEW); } else if (_rectClippingSupport != nullptr && _rectClippingSupport->_clippingEnabled) { if (_transformUpdated || _contentSizeDirty || (parentFlags & FLAGS_DIRTY_MASK)) { _rectClippingSupport->_clippingRectDirty = true; } #if defined(AX_VERSION) auto* rectClippingGroupCommand = renderer->getNextGroupCommand(); rectClippingGroupCommand->init(_globalZOrder); renderer->addCommand(rectClippingGroupCommand); renderer->pushGroup(rectClippingGroupCommand->getRenderQueueID()); #else # if COCOS2D_VERSION >= 0x00040000 _rectClippingSupport->_groupCommand.init(_globalZOrder); renderer->addCommand(&_rectClippingSupport->_groupCommand); renderer->pushGroup(_rectClippingSupport->_groupCommand.getRenderQueueID()); # endif #endif auto beforeVisitCmdScissor = renderer->nextCallbackCommand(); beforeVisitCmdScissor->init(_globalZOrder); beforeVisitCmdScissor->func = AX_CALLBACK_0(FUIContainer::onBeforeVisitScissor, this); renderer->addCommand(beforeVisitCmdScissor); Node::visit(renderer, parentTransform, parentFlags); auto afterVisitCmdScissor = renderer->nextCallbackCommand(); afterVisitCmdScissor->init(_globalZOrder); afterVisitCmdScissor->func = AX_CALLBACK_0(FUIContainer::onAfterVisitScissor, this); renderer->addCommand(afterVisitCmdScissor); #if COCOS2D_VERSION >= 0x00040000 renderer->popGroup(); #endif } else Node::visit(renderer, parentTransform, parentFlags); } void FUIContainer::setGlobalZOrder(float globalZOrder) { Node::setGlobalZOrder(globalZOrder); if (_stencilClippingSupport && _stencilClippingSupport->_stencil) { _stencilClippingSupport->_stencil->setGlobalZOrder(globalZOrder); } } NS_FGUI_END