Debug Win32 Debug ARM Release Win32 Release ARM {20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2} libCocosBuilder en-US 11.0 StaticLibrary true v110_wp80 StaticLibrary true v110_wp80 StaticLibrary false true v110_wp80 StaticLibrary false true v110_wp80 false _LIB;%(PreprocessorDefinitions) Use pch.h $(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories) $(EngineRoot);$(EngineRoot)extensions;$(EngineRoot)cocos\audio\include;%(AdditionalIncludeDirectories) WP8;_DEBUG;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions) 4267;4251;4244;%(DisableSpecificWarnings) /Zm200 %(AdditionalOptions) pch.h Console false /IGNORE:4264 %(AdditionalOptions) _LIB;NDEBUG;%(PreprocessorDefinitions) Use pch.h $(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories) $(EngineRoot);$(EngineRoot)extensions;$(EngineRoot)cocos\audio\include;%(AdditionalIncludeDirectories) WP8;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions) /Zm200 %(AdditionalOptions) pch.h Console false /IGNORE:4264 %(AdditionalOptions) _LIB;%(PreprocessorDefinitions) Use pch.h $(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories) $(EngineRoot);$(EngineRoot)extensions;$(EngineRoot)cocos\audio\include;%(AdditionalIncludeDirectories) WP8;_DEBUG;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions) 4267;4251;4244;%(DisableSpecificWarnings) /Zm200 %(AdditionalOptions) pch.h Console false /IGNORE:4264 %(AdditionalOptions) _LIB;NDEBUG;%(PreprocessorDefinitions) Use pch.h $(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories) $(EngineRoot);$(EngineRoot)extensions;$(EngineRoot)cocos\audio\include;%(AdditionalIncludeDirectories) WP8;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions) /Zm200 %(AdditionalOptions) pch.h Console false /IGNORE:4264 %(AdditionalOptions) true true false Create Create Create Create