Debug
Win32
Debug
ARM
Release
Win32
Release
ARM
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}
libCocosBuilder
en-US
11.0
StaticLibrary
true
v110_wp80
StaticLibrary
true
v110_wp80
StaticLibrary
false
true
v110_wp80
StaticLibrary
false
true
v110_wp80
false
_LIB;%(PreprocessorDefinitions)
Use
pch.h
$(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories)
$(EngineRoot);$(EngineRoot)extensions;$(EngineRoot)cocos\audio\include;%(AdditionalIncludeDirectories)
WP8;_DEBUG;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)
4267;4251;4244;%(DisableSpecificWarnings)
/Zm200 %(AdditionalOptions)
pch.h
Console
false
/IGNORE:4264 %(AdditionalOptions)
_LIB;NDEBUG;%(PreprocessorDefinitions)
Use
pch.h
$(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories)
$(EngineRoot);$(EngineRoot)extensions;$(EngineRoot)cocos\audio\include;%(AdditionalIncludeDirectories)
WP8;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)
/Zm200 %(AdditionalOptions)
pch.h
Console
false
/IGNORE:4264 %(AdditionalOptions)
_LIB;%(PreprocessorDefinitions)
Use
pch.h
$(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories)
$(EngineRoot);$(EngineRoot)extensions;$(EngineRoot)cocos\audio\include;%(AdditionalIncludeDirectories)
WP8;_DEBUG;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)
4267;4251;4244;%(DisableSpecificWarnings)
/Zm200 %(AdditionalOptions)
pch.h
Console
false
/IGNORE:4264 %(AdditionalOptions)
_LIB;NDEBUG;%(PreprocessorDefinitions)
Use
pch.h
$(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories)
$(EngineRoot);$(EngineRoot)extensions;$(EngineRoot)cocos\audio\include;%(AdditionalIncludeDirectories)
WP8;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)
/Zm200 %(AdditionalOptions)
pch.h
Console
false
/IGNORE:4264 %(AdditionalOptions)
true
true
false
Create
Create
Create
Create