/**************************************************************************** Copyright (c) 2010-2012 cocos2d-x.org Copyright (c) 2008-2010 Ricardo Quesada http://www.cocos2d-x.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ #include "CCLabelTTF.h" #include "CCDirector.h" #include "shaders/CCGLProgram.h" #include "shaders/CCShaderCache.h" #include "CCApplication.h" NS_CC_BEGIN #if CC_USE_LA88_LABELS #define SHADER_PROGRAM kShader_PositionTextureColor #else #define SHADER_PROGRAM kShader_PositionTextureA8Color #endif // //CCLabelTTF // LabelTTF::LabelTTF() : _alignment(kTextAlignmentCenter) , _vAlignment(kVerticalTextAlignmentTop) , _fontName(NULL) , _fontSize(0.0) , _string("") , _shadowEnabled(false) , _strokeEnabled(false) , _textFillColor(Color3B::WHITE) { } LabelTTF::~LabelTTF() { CC_SAFE_DELETE(_fontName); } LabelTTF * LabelTTF::create() { LabelTTF * pRet = new LabelTTF(); if (pRet && pRet->init()) { pRet->autorelease(); } else { CC_SAFE_DELETE(pRet); } return pRet; } LabelTTF * LabelTTF::create(const char *string, const char *fontName, float fontSize) { return LabelTTF::create(string, fontName, fontSize, Size::ZERO, kTextAlignmentCenter, kVerticalTextAlignmentTop); } LabelTTF * LabelTTF::create(const char *string, const char *fontName, float fontSize, const Size& dimensions, TextAlignment hAlignment) { return LabelTTF::create(string, fontName, fontSize, dimensions, hAlignment, kVerticalTextAlignmentTop); } LabelTTF* LabelTTF::create(const char *string, const char *fontName, float fontSize, const Size &dimensions, TextAlignment hAlignment, VerticalTextAlignment vAlignment) { LabelTTF *pRet = new LabelTTF(); if(pRet && pRet->initWithString(string, fontName, fontSize, dimensions, hAlignment, vAlignment)) { pRet->autorelease(); return pRet; } CC_SAFE_DELETE(pRet); return NULL; } LabelTTF * LabelTTF::createWithFontDefinition(const char *string, FontDefinition &textDefinition) { LabelTTF *pRet = new LabelTTF(); if(pRet && pRet->initWithStringAndTextDefinition(string, textDefinition)) { pRet->autorelease(); return pRet; } CC_SAFE_DELETE(pRet); return NULL; } bool LabelTTF::init() { return this->initWithString("", "Helvetica", 12); } bool LabelTTF::initWithString(const char *label, const char *fontName, float fontSize, const Size& dimensions, TextAlignment alignment) { return this->initWithString(label, fontName, fontSize, dimensions, alignment, kVerticalTextAlignmentTop); } bool LabelTTF::initWithString(const char *label, const char *fontName, float fontSize) { return this->initWithString(label, fontName, fontSize, Size::ZERO, kTextAlignmentLeft, kVerticalTextAlignmentTop); } bool LabelTTF::initWithString(const char *string, const char *fontName, float fontSize, const cocos2d::Size &dimensions, TextAlignment hAlignment, VerticalTextAlignment vAlignment) { if (Sprite::init()) { // shader program this->setShaderProgram(ShaderCache::getInstance()->programForKey(SHADER_PROGRAM)); _dimensions = Size(dimensions.width, dimensions.height); _alignment = hAlignment; _vAlignment = vAlignment; _fontName = new std::string(fontName); _fontSize = fontSize; this->setString(string); return true; } return false; } bool LabelTTF::initWithStringAndTextDefinition(const char *string, FontDefinition &textDefinition) { if (Sprite::init()) { // shader program this->setShaderProgram(ShaderCache::getInstance()->programForKey(SHADER_PROGRAM)); // prepare everythin needed to render the label _updateWithTextDefinition(textDefinition, false); // set the string this->setString(string); // return true; } else { return false; } } void LabelTTF::setString(const char *string) { CCAssert(string != NULL, "Invalid string"); if (_string.compare(string)) { _string = string; this->updateTexture(); } } const char* LabelTTF::getString(void) const { return _string.c_str(); } const char* LabelTTF::description() const { return String::createWithFormat("", _fontName->c_str(), _fontSize)->getCString(); } TextAlignment LabelTTF::getHorizontalAlignment() const { return _alignment; } void LabelTTF::setHorizontalAlignment(TextAlignment alignment) { if (alignment != _alignment) { _alignment = alignment; // Force update if (_string.size() > 0) { this->updateTexture(); } } } VerticalTextAlignment LabelTTF::getVerticalAlignment() const { return _vAlignment; } void LabelTTF::setVerticalAlignment(VerticalTextAlignment verticalAlignment) { if (verticalAlignment != _vAlignment) { _vAlignment = verticalAlignment; // Force update if (_string.size() > 0) { this->updateTexture(); } } } const Size& LabelTTF::getDimensions() const { return _dimensions; } void LabelTTF::setDimensions(const Size &dim) { if (dim.width != _dimensions.width || dim.height != _dimensions.height) { _dimensions = dim; // Force update if (_string.size() > 0) { this->updateTexture(); } } } float LabelTTF::getFontSize() const { return _fontSize; } void LabelTTF::setFontSize(float fontSize) { if (_fontSize != fontSize) { _fontSize = fontSize; // Force update if (_string.size() > 0) { this->updateTexture(); } } } const char* LabelTTF::getFontName() const { return _fontName->c_str(); } void LabelTTF::setFontName(const char *fontName) { if (_fontName->compare(fontName)) { delete _fontName; _fontName = new std::string(fontName); // Force update if (_string.size() > 0) { this->updateTexture(); } } } // Helper bool LabelTTF::updateTexture() { Texture2D *tex; tex = new Texture2D(); if (!tex) return false; #if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID) || (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) FontDefinition texDef = _prepareTextDefinition(true); tex->initWithString( _string.c_str(), texDef ); #else tex->initWithString( _string.c_str(), _fontName->c_str(), _fontSize * CC_CONTENT_SCALE_FACTOR(), CC_SIZE_POINTS_TO_PIXELS(_dimensions), _alignment, _vAlignment); #endif // set the texture this->setTexture(tex); // release it tex->release(); // set the size in the sprite Rect rect =Rect::ZERO; rect.size = _texture->getContentSize(); this->setTextureRect(rect); //ok return true; } void LabelTTF::enableShadow(const Size &shadowOffset, float shadowOpacity, float shadowBlur, bool updateTexture) { #if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID) || (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) bool valueChanged = false; if (false == _shadowEnabled) { _shadowEnabled = true; valueChanged = true; } if ( (_shadowOffset.width != shadowOffset.width) || (_shadowOffset.height!=shadowOffset.height) ) { _shadowOffset.width = shadowOffset.width; _shadowOffset.height = shadowOffset.height; valueChanged = true; } if (_shadowOpacity != shadowOpacity ) { _shadowOpacity = shadowOpacity; valueChanged = true; } if (_shadowBlur != shadowBlur) { _shadowBlur = shadowBlur; valueChanged = true; } if ( valueChanged && updateTexture ) { this->updateTexture(); } #else CCLOGERROR("Currently only supported on iOS and Android!"); #endif } void LabelTTF::disableShadow(bool updateTexture) { #if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID) || (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) if (_shadowEnabled) { _shadowEnabled = false; if (updateTexture) this->updateTexture(); } #else CCLOGERROR("Currently only supported on iOS and Android!"); #endif } void LabelTTF::enableStroke(const Color3B &strokeColor, float strokeSize, bool updateTexture) { #if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID) || (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) bool valueChanged = false; if(_strokeEnabled == false) { _strokeEnabled = true; valueChanged = true; } if ( (_strokeColor.r != strokeColor.r) || (_strokeColor.g != strokeColor.g) || (_strokeColor.b != strokeColor.b) ) { _strokeColor = strokeColor; valueChanged = true; } if (_strokeSize!=strokeSize) { _strokeSize = strokeSize; valueChanged = true; } if ( valueChanged && updateTexture ) { this->updateTexture(); } #else CCLOGERROR("Currently only supported on iOS and Android!"); #endif } void LabelTTF::disableStroke(bool updateTexture) { #if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID) || (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) if (_strokeEnabled) { _strokeEnabled = false; if (updateTexture) this->updateTexture(); } #else CCLOGERROR("Currently only supported on iOS and Android!"); #endif } void LabelTTF::setFontFillColor(const Color3B &tintColor, bool updateTexture) { #if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID) || (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) if (_textFillColor.r != tintColor.r || _textFillColor.g != tintColor.g || _textFillColor.b != tintColor.b) { _textFillColor = tintColor; if (updateTexture) this->updateTexture(); } #else CCLOGERROR("Currently only supported on iOS and Android!"); #endif } void LabelTTF::setTextDefinition(const FontDefinition& theDefinition) { _updateWithTextDefinition(theDefinition, true); } FontDefinition LabelTTF::getTextDefinition() { return _prepareTextDefinition(false); } void LabelTTF::_updateWithTextDefinition(const FontDefinition& textDefinition, bool mustUpdateTexture) { _dimensions = Size(textDefinition._dimensions.width, textDefinition._dimensions.height); _alignment = textDefinition._alignment; _vAlignment = textDefinition._vertAlignment; _fontName = new std::string(textDefinition._fontName); _fontSize = textDefinition._fontSize; // shadow if ( textDefinition._shadow._shadowEnabled ) { enableShadow(textDefinition._shadow._shadowOffset, textDefinition._shadow._shadowOpacity, textDefinition._shadow._shadowBlur, false); } // stroke if ( textDefinition._stroke._strokeEnabled ) { enableStroke(textDefinition._stroke._strokeColor, textDefinition._stroke._strokeSize, false); } // fill color setFontFillColor(textDefinition._fontFillColor, false); if (mustUpdateTexture) updateTexture(); } FontDefinition LabelTTF::_prepareTextDefinition(bool adjustForResolution) { FontDefinition texDef; if (adjustForResolution) texDef._fontSize = _fontSize * CC_CONTENT_SCALE_FACTOR(); else texDef._fontSize = _fontSize; texDef._fontName = *_fontName; texDef._alignment = _alignment; texDef._vertAlignment = _vAlignment; if (adjustForResolution) texDef._dimensions = CC_SIZE_POINTS_TO_PIXELS(_dimensions); else texDef._dimensions = _dimensions; // stroke if ( _strokeEnabled ) { texDef._stroke._strokeEnabled = true; texDef._stroke._strokeColor = _strokeColor; if (adjustForResolution) texDef._stroke._strokeSize = _strokeSize * CC_CONTENT_SCALE_FACTOR(); else texDef._stroke._strokeSize = _strokeSize; } else { texDef._stroke._strokeEnabled = false; } // shadow if ( _shadowEnabled ) { texDef._shadow._shadowEnabled = true; texDef._shadow._shadowBlur = _shadowBlur; texDef._shadow._shadowOpacity = _shadowOpacity; if (adjustForResolution) texDef._shadow._shadowOffset = CC_SIZE_POINTS_TO_PIXELS(_shadowOffset); else texDef._shadow._shadowOffset = _shadowOffset; } else { texDef._shadow._shadowEnabled = false; } // text tint texDef._fontFillColor = _textFillColor; return texDef; } NS_CC_END