-------------------------------- -- @module SpriteFrameCache -------------------------------- -- overload function: addSpriteFramesWithFile(string, string) -- -- overload function: addSpriteFramesWithFile(string) -- -- overload function: addSpriteFramesWithFile(string, cc.Texture2D) -- -- @function [parent=#SpriteFrameCache] addSpriteFramesWithFile -- @param self -- @param #string str -- @param #cc.Texture2D texture2d -------------------------------- -- @function [parent=#SpriteFrameCache] addSpriteFrame -- @param self -- @param #cc.SpriteFrame spriteframe -- @param #string str -------------------------------- -- @function [parent=#SpriteFrameCache] removeUnusedSpriteFrames -- @param self -------------------------------- -- @function [parent=#SpriteFrameCache] getSpriteFrameByName -- @param self -- @param #string str -- @return SpriteFrame#SpriteFrame ret (return value: cc.SpriteFrame) -------------------------------- -- @function [parent=#SpriteFrameCache] removeSpriteFramesFromFile -- @param self -- @param #string str -------------------------------- -- @function [parent=#SpriteFrameCache] init -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- -- @function [parent=#SpriteFrameCache] removeSpriteFrames -- @param self -------------------------------- -- @function [parent=#SpriteFrameCache] removeSpriteFramesFromTexture -- @param self -- @param #cc.Texture2D texture2d -------------------------------- -- @function [parent=#SpriteFrameCache] removeSpriteFrameByName -- @param self -- @param #string str -------------------------------- -- @function [parent=#SpriteFrameCache] destroyInstance -- @param self -------------------------------- -- @function [parent=#SpriteFrameCache] getInstance -- @param self -- @return SpriteFrameCache#SpriteFrameCache ret (return value: cc.SpriteFrameCache) return nil