// TestAudioEngine-win32.h : main header file for the PROJECT_NAME application // #pragma once #ifndef __AFXWIN_H__ #error "include 'stdafx.h' before including this file for PCH" #endif #include "resource.h" // main symbols // CTestAudioEnginewin32App: // See TestAudioEngine-win32.cpp for the implementation of this class // class CTestAudioEnginewin32App : public CWinAppEx { public: CTestAudioEnginewin32App(); // Overrides public: virtual BOOL InitInstance(); // Implementation DECLARE_MESSAGE_MAP() }; extern CTestAudioEnginewin32App theApp;