-------------------------------- -- @module CardinalSplineTo -- @extend ActionInterval -------------------------------- -- @function [parent=#CardinalSplineTo] getPoints -- @param self -- @return point_table#point_table ret (return value: point_table) -------------------------------- -- @function [parent=#CardinalSplineTo] updatePosition -- @param self -- @param #cc.Vec2 vec2 -------------------------------- -- @function [parent=#CardinalSplineTo] initWithDuration -- @param self -- @param #float float -- @param #point_table pointarray -- @param #float float -- @return bool#bool ret (return value: bool) -------------------------------- -- @function [parent=#CardinalSplineTo] startWithTarget -- @param self -- @param #cc.Node node -------------------------------- -- @function [parent=#CardinalSplineTo] clone -- @param self -- @return CardinalSplineTo#CardinalSplineTo ret (return value: cc.CardinalSplineTo) -------------------------------- -- @function [parent=#CardinalSplineTo] reverse -- @param self -- @return CardinalSplineTo#CardinalSplineTo ret (return value: cc.CardinalSplineTo) -------------------------------- -- @function [parent=#CardinalSplineTo] update -- @param self -- @param #float float -------------------------------- -- @function [parent=#CardinalSplineTo] CardinalSplineTo -- @param self return nil