/**************************************************************************** Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd. https://axmolengine.github.io/ Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ #ifndef _TEST_RESOURCE_H_ #define _TEST_RESOURCE_H_ static const char s_pathAxmolLogo[] ="Hello.png"; static const char s_pathGrossini[] = "Images/grossini.png"; static const char s_pathSister1[] = "Images/grossinis_sister1.png"; static const char s_pathSister2[] = "Images/grossinis_sister2.png"; static const char s_pathB1[] = "Images/b1.png"; static const char s_pathB2[] = "Images/b2.png"; static const char s_pathR1[] = "Images/r1.png"; static const char s_pathR2[] = "Images/r2.png"; static const char s_pathF1[] = "Images/f1.png"; static const char s_pathF2[] = "Images/f2.png"; static const char s_pathBlock[] = "Images/blocks.png"; static const char s_back[] = "Images/background.png"; static const char s_back1[] = "Images/background1.png"; static const char s_back2[] = "Images/background2.png"; static const char s_back3[] = "Images/background3.png"; static const char s_stars1[] = "Images/stars.png"; static const char s_stars2[] = "Images/stars2.png"; static const char s_fire[] = "Images/fire.png"; static const char s_snow[] = "Images/snow.png"; static const char s_streak[] = "Images/streak.png"; static const char s_PlayNormal[] = "Images/btn-play-normal.png"; static const char s_PlaySelect[] = "Images/btn-play-selected.png"; static const char s_AboutNormal[] = "Images/btn-about-normal.png"; static const char s_AboutSelect[] = "Images/btn-about-selected.png"; static const char s_HighNormal[] = "Images/btn-highscores-normal.png"; static const char s_HighSelect[] = "Images/btn-highscores-selected.png"; static const char s_Ball[] = "Images/ball.png"; static const char s_Paddle[] = "Images/paddle.png"; static const char s_pathClose[] = "Images/close.png"; static const char s_MenuItem[] = "Images/menuitemsprite.png"; static const char s_SendScore[] = "Images/SendScoreButton.png"; static const char s_PressSendScore[] = "Images/SendScoreButtonPressed.png"; static const char s_Power[] = "Images/powered.png"; static const char s_AtlasTest[] = "Images/atlastest.png"; // tilemaps resource static const char s_TilesPng[] = "TileMaps/tiles.png"; static const char s_LevelMapTga[] = "TileMaps/levelmap.tga"; // Scale9Sprite resource static const char s_s9s_blocks9[] = "Images/blocks9ss.png"; static const char s_s9s_blocks9_plist[] = "Images/blocks9ss.plist"; static const char s_s9s_ui[] = "Images/ui.png"; static const char s_s9s_ui_plist[] = "Images/ui.plist"; #endif