// automatically generated by the FlatBuffers compiler, do not modify #ifndef FLATBUFFERS_GENERATED_CSARMATURENODE_FLATBUFFERS_H_ #define FLATBUFFERS_GENERATED_CSARMATURENODE_FLATBUFFERS_H_ #include "flatbuffers/flatbuffers.h" // Ensure the included flatbuffers.h is the same version as when this file was // generated, otherwise it may not be compatible. static_assert(FLATBUFFERS_VERSION_MAJOR == 2 && FLATBUFFERS_VERSION_MINOR == 0 && FLATBUFFERS_VERSION_REVISION == 8, "Non-compatible flatbuffers version included"); #include "CSParseBinary_generated.h" namespace flatbuffers { struct CSArmatureNodeOption; struct CSArmatureNodeOptionBuilder; struct ResourceItemData; struct ResourceItemDataBuilder; struct CSArmatureNodeOption FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table { typedef CSArmatureNodeOptionBuilder Builder; enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE { VT_NODEOPTIONS = 4, VT_FILEDATA = 6, VT_ISLOOP = 8, VT_ISAUTOPLAY = 10, VT_CURRENTANIMATIONNAME = 12, VT_CURRENTARMATURENAME = 14, VT_TIMESCALE = 16, VT_ARMATURESCALE = 18 }; const flatbuffers::WidgetOptions *nodeOptions() const { return GetPointer<const flatbuffers::WidgetOptions *>(VT_NODEOPTIONS); } const flatbuffers::ResourceItemData *fileData() const { return GetPointer<const flatbuffers::ResourceItemData *>(VT_FILEDATA); } bool isLoop() const { return GetField<uint8_t>(VT_ISLOOP, 1) != 0; } bool isAutoPlay() const { return GetField<uint8_t>(VT_ISAUTOPLAY, 1) != 0; } const flatbuffers::String *currentAnimationName() const { return GetPointer<const flatbuffers::String *>(VT_CURRENTANIMATIONNAME); } const flatbuffers::String *currentArmatureName() const { return GetPointer<const flatbuffers::String *>(VT_CURRENTARMATURENAME); } float timeScale() const { return GetField<float>(VT_TIMESCALE, 0.0f); } float armatureScale() const { return GetField<float>(VT_ARMATURESCALE, 0.0f); } bool Verify(flatbuffers::Verifier &verifier) const { return VerifyTableStart(verifier) && VerifyOffset(verifier, VT_NODEOPTIONS) && verifier.VerifyTable(nodeOptions()) && VerifyOffset(verifier, VT_FILEDATA) && verifier.VerifyTable(fileData()) && VerifyField<uint8_t>(verifier, VT_ISLOOP, 1) && VerifyField<uint8_t>(verifier, VT_ISAUTOPLAY, 1) && VerifyOffset(verifier, VT_CURRENTANIMATIONNAME) && verifier.VerifyString(currentAnimationName()) && VerifyOffset(verifier, VT_CURRENTARMATURENAME) && verifier.VerifyString(currentArmatureName()) && VerifyField<float>(verifier, VT_TIMESCALE, 4) && VerifyField<float>(verifier, VT_ARMATURESCALE, 4) && verifier.EndTable(); } }; struct CSArmatureNodeOptionBuilder { typedef CSArmatureNodeOption Table; flatbuffers::FlatBufferBuilder &fbb_; flatbuffers::uoffset_t start_; void add_nodeOptions(flatbuffers::Offset<flatbuffers::WidgetOptions> nodeOptions) { fbb_.AddOffset(CSArmatureNodeOption::VT_NODEOPTIONS, nodeOptions); } void add_fileData(flatbuffers::Offset<flatbuffers::ResourceItemData> fileData) { fbb_.AddOffset(CSArmatureNodeOption::VT_FILEDATA, fileData); } void add_isLoop(bool isLoop) { fbb_.AddElement<uint8_t>(CSArmatureNodeOption::VT_ISLOOP, static_cast<uint8_t>(isLoop), 1); } void add_isAutoPlay(bool isAutoPlay) { fbb_.AddElement<uint8_t>(CSArmatureNodeOption::VT_ISAUTOPLAY, static_cast<uint8_t>(isAutoPlay), 1); } void add_currentAnimationName(flatbuffers::Offset<flatbuffers::String> currentAnimationName) { fbb_.AddOffset(CSArmatureNodeOption::VT_CURRENTANIMATIONNAME, currentAnimationName); } void add_currentArmatureName(flatbuffers::Offset<flatbuffers::String> currentArmatureName) { fbb_.AddOffset(CSArmatureNodeOption::VT_CURRENTARMATURENAME, currentArmatureName); } void add_timeScale(float timeScale) { fbb_.AddElement<float>(CSArmatureNodeOption::VT_TIMESCALE, timeScale, 0.0f); } void add_armatureScale(float armatureScale) { fbb_.AddElement<float>(CSArmatureNodeOption::VT_ARMATURESCALE, armatureScale, 0.0f); } explicit CSArmatureNodeOptionBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); } flatbuffers::Offset<CSArmatureNodeOption> Finish() { const auto end = fbb_.EndTable(start_); auto o = flatbuffers::Offset<CSArmatureNodeOption>(end); return o; } }; inline flatbuffers::Offset<CSArmatureNodeOption> CreateCSArmatureNodeOption( flatbuffers::FlatBufferBuilder &_fbb, flatbuffers::Offset<flatbuffers::WidgetOptions> nodeOptions = 0, flatbuffers::Offset<flatbuffers::ResourceItemData> fileData = 0, bool isLoop = true, bool isAutoPlay = true, flatbuffers::Offset<flatbuffers::String> currentAnimationName = 0, flatbuffers::Offset<flatbuffers::String> currentArmatureName = 0, float timeScale = 0.0f, float armatureScale = 0.0f) { CSArmatureNodeOptionBuilder builder_(_fbb); builder_.add_armatureScale(armatureScale); builder_.add_timeScale(timeScale); builder_.add_currentArmatureName(currentArmatureName); builder_.add_currentAnimationName(currentAnimationName); builder_.add_fileData(fileData); builder_.add_nodeOptions(nodeOptions); builder_.add_isAutoPlay(isAutoPlay); builder_.add_isLoop(isLoop); return builder_.Finish(); } inline flatbuffers::Offset<CSArmatureNodeOption> CreateCSArmatureNodeOptionDirect( flatbuffers::FlatBufferBuilder &_fbb, flatbuffers::Offset<flatbuffers::WidgetOptions> nodeOptions = 0, flatbuffers::Offset<flatbuffers::ResourceItemData> fileData = 0, bool isLoop = true, bool isAutoPlay = true, const char *currentAnimationName = nullptr, const char *currentArmatureName = nullptr, float timeScale = 0.0f, float armatureScale = 0.0f) { auto currentAnimationName__ = currentAnimationName ? _fbb.CreateString(currentAnimationName) : 0; auto currentArmatureName__ = currentArmatureName ? _fbb.CreateString(currentArmatureName) : 0; return flatbuffers::CreateCSArmatureNodeOption( _fbb, nodeOptions, fileData, isLoop, isAutoPlay, currentAnimationName__, currentArmatureName__, timeScale, armatureScale); } struct ResourceItemData FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table { typedef ResourceItemDataBuilder Builder; enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE { VT_TYPE = 4, VT_PATH = 6 }; int32_t type() const { return GetField<int32_t>(VT_TYPE, 0); } const flatbuffers::String *path() const { return GetPointer<const flatbuffers::String *>(VT_PATH); } bool Verify(flatbuffers::Verifier &verifier) const { return VerifyTableStart(verifier) && VerifyField<int32_t>(verifier, VT_TYPE, 4) && VerifyOffset(verifier, VT_PATH) && verifier.VerifyString(path()) && verifier.EndTable(); } }; struct ResourceItemDataBuilder { typedef ResourceItemData Table; flatbuffers::FlatBufferBuilder &fbb_; flatbuffers::uoffset_t start_; void add_type(int32_t type) { fbb_.AddElement<int32_t>(ResourceItemData::VT_TYPE, type, 0); } void add_path(flatbuffers::Offset<flatbuffers::String> path) { fbb_.AddOffset(ResourceItemData::VT_PATH, path); } explicit ResourceItemDataBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); } flatbuffers::Offset<ResourceItemData> Finish() { const auto end = fbb_.EndTable(start_); auto o = flatbuffers::Offset<ResourceItemData>(end); return o; } }; inline flatbuffers::Offset<ResourceItemData> CreateResourceItemData( flatbuffers::FlatBufferBuilder &_fbb, int32_t type = 0, flatbuffers::Offset<flatbuffers::String> path = 0) { ResourceItemDataBuilder builder_(_fbb); builder_.add_path(path); builder_.add_type(type); return builder_.Finish(); } inline flatbuffers::Offset<ResourceItemData> CreateResourceItemDataDirect( flatbuffers::FlatBufferBuilder &_fbb, int32_t type = 0, const char *path = nullptr) { auto path__ = path ? _fbb.CreateString(path) : 0; return flatbuffers::CreateResourceItemData( _fbb, type, path__); } inline const flatbuffers::CSArmatureNodeOption *GetCSArmatureNodeOption(const void *buf) { return flatbuffers::GetRoot<flatbuffers::CSArmatureNodeOption>(buf); } inline const flatbuffers::CSArmatureNodeOption *GetSizePrefixedCSArmatureNodeOption(const void *buf) { return flatbuffers::GetSizePrefixedRoot<flatbuffers::CSArmatureNodeOption>(buf); } inline bool VerifyCSArmatureNodeOptionBuffer( flatbuffers::Verifier &verifier) { return verifier.VerifyBuffer<flatbuffers::CSArmatureNodeOption>(nullptr); } inline bool VerifySizePrefixedCSArmatureNodeOptionBuffer( flatbuffers::Verifier &verifier) { return verifier.VerifySizePrefixedBuffer<flatbuffers::CSArmatureNodeOption>(nullptr); } inline void FinishCSArmatureNodeOptionBuffer( flatbuffers::FlatBufferBuilder &fbb, flatbuffers::Offset<flatbuffers::CSArmatureNodeOption> root) { fbb.Finish(root); } inline void FinishSizePrefixedCSArmatureNodeOptionBuffer( flatbuffers::FlatBufferBuilder &fbb, flatbuffers::Offset<flatbuffers::CSArmatureNodeOption> root) { fbb.FinishSizePrefixed(root); } } // namespace flatbuffers #endif // FLATBUFFERS_GENERATED_CSARMATURENODE_FLATBUFFERS_H_