#ifndef _LAYER_TEST_H_ #define _LAYER_TEST_H_ #include "../BaseTest.h" DEFINE_TEST_SUITE(LayerTests); class LayerTest : public TestCase { public: virtual std::string title() const override; protected: std::string _title; }; class LayerTestCascadingOpacityA : public LayerTest { public: CREATE_FUNC(LayerTestCascadingOpacityA); virtual void onEnter() override; virtual std::string subtitle() const override; }; class LayerTestCascadingOpacityB : public LayerTest { public: CREATE_FUNC(LayerTestCascadingOpacityB); virtual void onEnter() override; virtual std::string subtitle() const override; }; class LayerTestCascadingOpacityC : public LayerTest { public: CREATE_FUNC(LayerTestCascadingOpacityC); virtual void onEnter() override; virtual std::string subtitle() const override; }; class LayerTestCascadingColorA : public LayerTest { public: CREATE_FUNC(LayerTestCascadingColorA); virtual void onEnter() override; virtual std::string subtitle() const override; }; class LayerTestCascadingColorB : public LayerTest { public: CREATE_FUNC(LayerTestCascadingColorB); virtual void onEnter() override; virtual std::string subtitle() const override; }; class LayerTestCascadingColorC : public LayerTest { public: CREATE_FUNC(LayerTestCascadingColorC); virtual void onEnter() override; virtual std::string subtitle() const override; }; class LayerTest1 : public LayerTest { public: CREATE_FUNC(LayerTest1); virtual void onEnter() override; virtual std::string subtitle() const override; void updateSize(cocos2d::Vec2 &touchLocation); void onTouchesBegan(const std::vector& touches, cocos2d::Event* event); void onTouchesMoved(const std::vector& touches, cocos2d::Event* event); void onTouchesEnded(const std::vector& touches, cocos2d::Event* event); }; class LayerTest2 : public LayerTest { public: CREATE_FUNC(LayerTest2); virtual void onEnter() override; virtual std::string subtitle() const override; }; class LayerTestBlend : public LayerTest { public: CREATE_FUNC(LayerTestBlend); LayerTestBlend(); void newBlend(float dt); virtual std::string subtitle() const override; }; class LayerGradientTest : public LayerTest { public: CREATE_FUNC(LayerGradientTest); LayerGradientTest(); void onTouchesMoved(const std::vector& touches, cocos2d::Event* event); virtual std::string title() const override; virtual std::string subtitle() const override; void toggleItem(cocos2d::Ref *sender); }; class LayerGradientTest2 : public LayerTest { public: CREATE_FUNC(LayerGradientTest2); LayerGradientTest2(); virtual std::string title() const override; virtual std::string subtitle() const override; }; class LayerIgnoreAnchorPointPos : public LayerTest { public: CREATE_FUNC(LayerIgnoreAnchorPointPos); virtual void onEnter() override; void onToggle(cocos2d::Ref* pObject); virtual std::string title() const override; virtual std::string subtitle() const override; }; class LayerIgnoreAnchorPointRot : public LayerTest { public: CREATE_FUNC(LayerIgnoreAnchorPointRot); virtual void onEnter() override; void onToggle(cocos2d::Ref* pObject); virtual std::string title() const override; virtual std::string subtitle() const override; }; class LayerIgnoreAnchorPointScale : public LayerTest { public: CREATE_FUNC(LayerIgnoreAnchorPointScale); virtual void onEnter() override; void onToggle(cocos2d::Ref* pObject); virtual std::string title() const override; virtual std::string subtitle() const override; }; class LayerExtendedBlendOpacityTest : public LayerTest { public: CREATE_FUNC(LayerExtendedBlendOpacityTest); LayerExtendedBlendOpacityTest(); virtual std::string title() const override; virtual std::string subtitle() const override; }; class LayerBug3162A : public LayerTest { public: CREATE_FUNC(LayerBug3162A); virtual void onEnter() override; virtual std::string title() const override; virtual std::string subtitle() const override; void step(float dt); private: cocos2d::LayerColor* _layer[3]; }; class LayerBug3162B : public LayerTest { public: CREATE_FUNC(LayerBug3162B); virtual void onEnter() override; virtual std::string title() const override; virtual std::string subtitle() const override; void step(float dt); private: cocos2d::LayerColor* _layer[3]; }; class LayerColorOccludeBug : public LayerTest { public: CREATE_FUNC(LayerColorOccludeBug); virtual void onEnter() override; virtual void onExit() override; virtual std::string title() const override; virtual std::string subtitle() const override; private: cocos2d::LayerColor* _layer; }; #endif