$(MSBuildThisFileDirectory)..\..\
$(EngineRoot)cocos;$(EngineRoot)cocos/editor-support;$(EngineRoot)external\glfw3\include\win32;$(EngineRoot)external\win32-specific\gles\include\OGLES;$(EngineRoot)external\freetype2\include\win32\freetype2;$(EngineRoot)external\freetype2\include\win32\;$(EngineRoot)external
_VARIADIC_MAX=10;%(PreprocessorDefinitions)
false
$(EngineRoot)
true