class CCTMXLayer : public CCSpriteBatchNode { void setLayerSize(CCSize val); CCSize getLayerSize(); void setMapTileSize(CCSize val); CCSize getMapTileSize(); void setTiles(unsigned int* pval); unsigned int* getTiles(); void setTileSet(CCTMXTilesetInfo* pval); CCTMXTilesetInfo* getTileSet(); void setLayerOrientation(unsigned int val); unsigned int getLayerOrientation(); void setProperties(CCDictionary* pval); CCDictionary* getProperties(); void releaseMap(); CCSprite* tileAt(CCPoint tileCoordinate); unsigned int tileGIDAt(const CCPoint& tileCoordinate); void setTileGID(unsigned int gid, const CCPoint& tileCoordinate); void setTileGID(unsigned int gid, const CCPoint& tileCoordinate, ccTMXTileFlags flags); void removeTileAt(CCPoint tileCoordinate); CCPoint positionAt(CCPoint tileCoordinate); CCString *propertyNamed(const char *propertyName); void setupTiles(); void setLayerName(const char *layerName); const char* getLayerName(); static CCTMXLayer * create(CCTMXTilesetInfo *tilesetInfo, CCTMXLayerInfo *layerInfo, CCTMXMapInfo *mapInfo); };