#include "Box2dView.h" #include "GLES-Render.h" #include "Test.h" #define kAccelerometerFrequency 30 #define FRAMES_BETWEEN_PRESSES_FOR_DOUBLE_CLICK 10 extern int g_totalEntries; Settings settings; enum { kTagBox2DNode, }; //------------------------------------------------------------------ // // MenuLayer // //------------------------------------------------------------------ enum { IDC_NEXT = 100, IDC_BACK, IDC_RESTART }; MenuLayer::MenuLayer(void) { } MenuLayer::~MenuLayer(void) { } MenuLayer* MenuLayer::menuWithEntryID(int entryId) { MenuLayer* pLayer = new MenuLayer(); pLayer->initWithEntryID(entryId); pLayer->autorelease(); return pLayer; } bool MenuLayer::initWithEntryID(int entryId) { Director* pDirector = Director::getInstance(); Point visibleOrigin = pDirector->getVisibleOrigin(); Size visibleSize = pDirector->getVisibleSize(); m_entryID = entryId; setTouchEnabled( true ); Box2DView* view = Box2DView::viewWithEntryID( entryId ); addChild(view, 0, kTagBox2DNode); view->setScale(15); view->setAnchorPoint( Point(0,0) ); view->setPosition( Point(visibleOrigin.x+visibleSize.width/2, visibleOrigin.y+visibleSize.height/3) ); //#if (CC_TARGET_PLATFORM == CC_PLATFORM_MARMALADE) // LabelBMFont* label = LabelBMFont::create(view->title().c_str(), "fonts/arial16.fnt"); //#else LabelTTF* label = LabelTTF::create(view->title().c_str(), "Arial", 28); //#endif addChild(label, 1); label->setPosition( Point(visibleOrigin.x+visibleSize.width/2, visibleOrigin.y+visibleSize.height-50) ); MenuItemImage *item1 = MenuItemImage::create("Images/b1.png", "Images/b2.png", CC_CALLBACK_1(MenuLayer::backCallback, this) ); MenuItemImage *item2 = MenuItemImage::create("Images/r1.png","Images/r2.png", CC_CALLBACK_1( MenuLayer::restartCallback, this) ); MenuItemImage *item3 = MenuItemImage::create("Images/f1.png", "Images/f2.png", CC_CALLBACK_1(MenuLayer::nextCallback, this) ); Menu *menu = Menu::create(item1, item2, item3, NULL); menu->setPosition( Point::ZERO ); item1->setPosition(Point(VisibleRect::center().x - item2->getContentSize().width*2, VisibleRect::bottom().y+item2->getContentSize().height/2)); item2->setPosition(Point(VisibleRect::center().x, VisibleRect::bottom().y+item2->getContentSize().height/2)); item3->setPosition(Point(VisibleRect::center().x + item2->getContentSize().width*2, VisibleRect::bottom().y+item2->getContentSize().height/2)); addChild(menu, 1); return true; } void MenuLayer::restartCallback(Object* sender) { Scene* s = new Box2dTestBedScene(); MenuLayer* box = MenuLayer::menuWithEntryID(m_entryID); s->addChild( box ); Director::getInstance()->replaceScene( s ); s->release(); } void MenuLayer::nextCallback(Object* sender) { Scene* s = new Box2dTestBedScene(); int next = m_entryID + 1; if( next >= g_totalEntries) next = 0; MenuLayer* box = MenuLayer::menuWithEntryID(next); s->addChild( box ); Director::getInstance()->replaceScene( s ); s->release(); } void MenuLayer::backCallback(Object* sender) { Scene* s = new Box2dTestBedScene(); int next = m_entryID - 1; if( next < 0 ) { next = g_totalEntries - 1; } MenuLayer* box = MenuLayer::menuWithEntryID(next); s->addChild( box ); Director::getInstance()->replaceScene( s ); s->release(); } void MenuLayer::registerWithTouchDispatcher() { Director* pDirector = Director::getInstance(); pDirector->getTouchDispatcher()->addTargetedDelegate(this, 0, true); } bool MenuLayer::ccTouchBegan(Touch* touch, Event* event) { return true; } //-(void) MenuLayer::ccTouchEnded:(UITouch *)touch withEvent:(Event *)event //{ //} // //-(void) MenuLayer::ccTouchCancelled:(UITouch *)touch withEvent:(Event *)event //{ //} void MenuLayer::ccTouchMoved(Touch* touch, Event* event) { Point diff = touch->getDelta(); Node *node = getChildByTag( kTagBox2DNode ); Point currentPos = node->getPosition(); node->setPosition(currentPos + diff); } //------------------------------------------------------------------ // // Box2DView // //------------------------------------------------------------------ Box2DView::Box2DView(void) { } Box2DView* Box2DView::viewWithEntryID(int entryId) { Box2DView* pView = new Box2DView(); pView->initWithEntryID(entryId); pView->autorelease(); return pView; } bool Box2DView::initWithEntryID(int entryId) { // setIsAccelerometerEnabled( true ); setTouchEnabled( true ); schedule( schedule_selector(Box2DView::tick) ); m_entry = g_testEntries + entryId; m_test = m_entry->createFcn(); return true; } std::string Box2DView::title() { return std::string(m_entry->name); } void Box2DView::tick(float dt) { m_test->Step(&settings); } void Box2DView::draw() { Layer::draw(); ccGLEnableVertexAttribs( kVertexAttribFlag_Position ); kmGLPushMatrix(); m_test->m_world->DrawDebugData(); kmGLPopMatrix(); CHECK_GL_ERROR_DEBUG(); } Box2DView::~Box2DView() { delete m_test; } void Box2DView::registerWithTouchDispatcher() { // higher priority than dragging Director* pDirector = Director::getInstance(); pDirector->getTouchDispatcher()->addTargetedDelegate(this, -10, true); } bool Box2DView::ccTouchBegan(Touch* touch, Event* event) { Point touchLocation = touch->getLocation(); Point nodePosition = convertToNodeSpace( touchLocation ); // NSLog(@"pos: %f,%f -> %f,%f", touchLocation.x, touchLocation.y, nodePosition.x, nodePosition.y); return m_test->MouseDown(b2Vec2(nodePosition.x,nodePosition.y)); } void Box2DView::ccTouchMoved(Touch* touch, Event* event) { Point touchLocation = touch->getLocation(); Point nodePosition = convertToNodeSpace( touchLocation ); m_test->MouseMove(b2Vec2(nodePosition.x,nodePosition.y)); } void Box2DView::ccTouchEnded(Touch* touch, Event* event) { Point touchLocation = touch->getLocation(); Point nodePosition = convertToNodeSpace( touchLocation ); m_test->MouseUp(b2Vec2(nodePosition.x,nodePosition.y)); } // void Box2DView::accelerometer(UIAccelerometer* accelerometer, Acceleration* acceleration) // { // //// Only run for valid values // //if (acceleration.y!=0 && acceleration.x!=0) // //{ // // if (test) test->SetGravity((float)-acceleration.y,(float)acceleration.x); // //} // } void Box2dTestBedScene::runThisTest() { addChild(MenuLayer::menuWithEntryID(0)); Director::getInstance()->replaceScene(this); }