options { module_path="../../../cocos2dx/proj.marmalade/;../../../CocosDenshion/proj.marmalade/;../../../extensions/proj.marmalade/;../../../external/chipmunk/proj.marmalade/;../../../external/Box2D/proj.marmalade/" s3e-data-dir = "../Resources/" } includepaths { ../Classes } subprojects { IwGL cocos2dx cocos2dx-ext Box2D CocosDenshion # chipmunk } defines { CC_ENABLE_BOX2D_INTEGRATION=1 } assets { (../Resources) } files { [Main] (src) Main.h Main.cpp (../Classes) AppDelegate.cpp AppDelegate.h HelloWorldScene.cpp HelloWorldScene.h }