/**************************************************************************** Copyright (c) 2010 cocos2d-x.org http://www.cocos2d-x.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ #ifndef __CC_EGLVIEW_BLACKBERRY_H__ #define __CC_EGLVIEW_BLACKBERRY_H__ #include "cocoa/CCGeometry.h" #include "platform/CCEGLViewProtocol.h" #include "platform/CCPlatFormMacros.h" NS_CC_BEGIN class CC_DLL CCEGLView : public CCEGLViewProtocol { public: CCEGLView(); virtual ~CCEGLView(); bool isOpenGLReady(); // keep compatible void end(); void swapBuffers(); void setIMEKeyboardState(bool bOpen); // static function /** @brief get the shared main open gl window */ static CCEGLView& sharedOpenGLView(); bool handleEvents(); private: void release(); bool initGL(); void initEGLFunctions(); bool isGLExtension(const char *searchName) const; bool initDriver(); void showKeyboard(); void hideKeyboard(); static bool m_initializedFunctions; static const GLubyte *m_extensions; bool m_isGLInitialized; bool m_isWindowActive; EGLDisplay m_eglDisplay; EGLContext m_eglContext; EGLSurface m_eglSurface; screen_event_t m_screenEvent; screen_window_t m_screenWindow; screen_context_t m_screenContext; char m_windowGroupID[16]; }; NS_CC_END #endif // end of __CC_EGLVIEW_QNX_H__