-------------------------------- -- @module TargetedAction -------------------------------- -- overload function: getForcedTarget() -- -- overload function: getForcedTarget() -- -- @function [parent=#TargetedAction] getForcedTarget -- @param self -- @return Node#Node ret (retunr value: cc.Node) -------------------------------- -- @function [parent=#TargetedAction] setForcedTarget -- @param self -- @param #cc.Node node -------------------------------- -- @function [parent=#TargetedAction] create -- @param self -- @param #cc.Node node -- @param #cc.FiniteTimeAction finitetimeaction -- @return TargetedAction#TargetedAction ret (return value: cc.TargetedAction) return nil