if nil == ccs then return end if not json then require "cocos.cocos2d.json" end require "cocos.cocostudio.StudioConstants" function ccs.sendTriggerEvent(event) local triggerObjArr = ccs.TriggerMng.getInstance():get(event) if nil == triggerObjArr then return end for i = 1, table.getn(triggerObjArr) do local triObj = triggerObjArr[i] if nil ~= triObj and triObj:detect() then triObj:done() end end end function ccs.registerTriggerClass(className, createFunc) ccs.TInfo.new(className,createFunc) end ccs.TInfo = class("TInfo") ccs.TInfo._className = "" ccs.TInfo._fun = nil function ccs.TInfo:ctor(c,f) -- @param {String|ccs.TInfo}c -- @param {Function}f if nil ~= f then self._className = c self._fun = f else self._className = c._className self._fun = c._fun end ccs.ObjectFactory.getInstance():registerType(self) end ccs.ObjectFactory = class("ObjectFactory") ccs.ObjectFactory._typeMap = nil ccs.ObjectFactory._instance = nil function ccs.ObjectFactory:ctor() self._typeMap = {} end function ccs.ObjectFactory.getInstance() if nil == ccs.ObjectFactory._instance then ccs.ObjectFactory._instance = ccs.ObjectFactory.new() end return ccs.ObjectFactory._instance end function ccs.ObjectFactory.destroyInstance() ccs.ObjectFactory._instance = nil end function ccs.ObjectFactory:createObject(classname) local obj = nil local t = self._typeMap[classname] if nil ~= t then obj = t._fun() end return obj end function ccs.ObjectFactory:registerType(t) self._typeMap[t._className] = t end ccs.TriggerObj = class("TriggerObj") ccs.TriggerObj._cons = {} ccs.TriggerObj._acts = {} ccs.TriggerObj._enable = false ccs.TriggerObj._id = 0 ccs.TriggerObj._vInt = {} function ccs.TriggerObj.extend(target) local t = tolua.getpeer(target) if not t then t = {} tolua.setpeer(target, t) end setmetatable(t, TriggerObj) return target end function ccs.TriggerObj:ctor() self:init() end function ccs.TriggerObj:init() self._id = 0 self._enable = true self._cons = {} self._acts = {} self._vInt = {} end function ccs.TriggerObj:detect() if (not self._enable) or (table.getn(self._cons) == 0) then return true end local ret = true local obj = nil for i = 1 , table.getn(self._cons) do obj = self._cons[i] if nil ~= obj and nil ~= obj.detect then ret = ret and obj:detect() end end return ret end function ccs.TriggerObj:done() if (not self._enable) or (table.getn(self._acts) == 0) then return end local obj = nil for i = 1, table.getn(self._acts) do obj = self._acts[i] if nil ~= obj and obj.done then obj:done() end end end function ccs.TriggerObj:removeAll() local obj = nil for i=1, table.getn(self._cons) do obj = self._cons[i] if nil ~= obj then obj:removeAll() end end self._cons = {} for i=1, table.getn(self._acts) do obj = self._acts[i] if nil ~= obj then obj:removeAll() end end self._acts = {} end function ccs.TriggerObj:serialize(jsonValue) self._id = jsonValue["id"] local count = 0 --condition local cons = jsonValue["conditions"] if nil ~= cons then count = table.getn(cons) for i = 1, count do local subDict = cons[i] local className = subDict["classname"] if nil ~= className then local obj = ccs.ObjectFactory.getInstance():createObject(className) assert(nil ~= obj, string.format("class named %s can not implement!",className)) obj:serialize(subDict) obj:init() table.insert(self._cons, obj) end end end local actions = jsonValue["actions"] if nil ~= actions then count = table.getn(actions) for i = 1,count do local subAction = actions[i] local className = subAction["classname"] if nil ~= className then local act = ccs.ObjectFactory.getInstance():createObject(className) assert(nil ~= act ,string.format("class named %s can not implement!",className)) act:serialize(subAction) act:init() table.insert(self._acts,act) end end end local events = jsonValue["events"] if nil ~= events then count = table.getn(events) for i = 1, count do local subEveent = events[i] local eventID = subEveent["id"] if eventID >= 0 then table.insert(self._vInt,eventID) end end end end function ccs.TriggerObj:getId() return self._id end function ccs.TriggerObj:setEnable(enable) self._enable = enable end function ccs.TriggerObj:getEvents() return self._vInt end ccs.TriggerMng = class("TriggerMng") ccs.TriggerMng._eventTriggers = nil ccs.TriggerMng._triggerObjs = nil ccs.TriggerMng._movementDispatches = nil ccs.TriggerMng._instance = nil function ccs.TriggerMng:ctor() self._triggerObjs = {} self._movementDispatches = {} self._eventTriggers = {} end function ccs.TriggerMng.getInstance() if ccs.TriggerMng._instance == nil then ccs.TriggerMng._instance = ccs.TriggerMng.new() end return ccs.TriggerMng._instance end function ccs.TriggerMng.destroyInstance() if ccs.TriggerMng._instance ~= nil then ccs.TriggerMng._instance:removeAll() ccs.TriggerMng._instance = nil end end function ccs.TriggerMng:triggerMngVersion() return "1.0.0.0" end function ccs.TriggerMng:parse(jsonStr) local parseTable = json.decode(jsonStr,1) if nil == parseTable then return end local count = table.getn(parseTable) for i = 1, count do local subDict = parseTable[i] local triggerObj = ccs.TriggerObj.new() triggerObj:serialize(subDict) local events = triggerObj:getEvents() for j = 1, table.getn(events) do local event = events[j] self:add(event, triggerObj) end self._triggerObjs[triggerObj:getId()] = triggerObj end end function ccs.TriggerMng:get(event) return self._eventTriggers[event] end function ccs.TriggerMng:getTriggerObj(id) return self._triggerObjs[id] end function ccs.TriggerMng:add(event,triggerObj) local eventTriggers = self._eventTriggers[event] if nil == eventTriggers then eventTriggers = {} end local exist = false for i = 1, table.getn(eventTriggers) do if eventTriggers[i] == triggers then exist = true break end end if not exist then table.insert(eventTriggers,triggerObj) self._eventTriggers[event] = eventTriggers end end function ccs.TriggerMng:removeAll( ) for k in pairs(self._eventTriggers) do local triObjArr = self._eventTriggers[k] for j = 1, table.getn(triObjArr) do local obj = triObjArr[j] obj:removeAll() end end self._eventTriggers = {} end function ccs.TriggerMng:remove(event, obj) if nil ~= obj then return self:removeObjByEvent(event, obj) end assert(event >= 0,"event must be larger than 0") if nil == self._eventTriggers then return false end local triObjects = self._eventTriggers[event] if nil == triObjects then return false end for i = 1, table.getn(triObjects) do local triObject = triggers[i] if nil ~= triObject then triObject:remvoeAll() end end self._eventTriggers[event] = nil return true end function ccs.TriggerMng:removeObjByEvent(event, obj) assert(event >= 0,"event must be larger than 0") if nil == self._eventTriggers then return false end local triObjects = self._eventTriggers[event] if nil == triObjects then return false end for i = 1,table.getn(triObjects) do local triObject = triObjects[i] if nil ~= triObject and triObject == obj then triObject:remvoeAll() table.remove(triObjects, i) return true end end end function ccs.TriggerMng:removeTriggerObj(id) local obj = self.getTriggerObj(id) if nil == obj then return false end local events = obj:getEvents() for i = 1, table.getn(events) do self:remove(events[i],obj) end return true end function ccs.TriggerMng:isEmpty() return (not (nil == self._eventTriggers)) or table.getn(self._eventTriggers) <= 0 end function __onParseConfig(configType,jasonStr) if configType == cc.ConfigType.COCOSTUDIO then ccs.TriggerMng.getInstance():parse(jasonStr) end end function ccs.AnimationInfo(_name, _startIndex, _endIndex) assert(nil ~= _name and type(_name) == "string" and _startIndex ~= nil and type(_startIndex) == "number" and _endIndex ~= nil and type(_endIndex) == "number", "ccs.AnimationInfo() - invalid input parameters") return { name = _name, startIndex = _startIndex, endIndex = _endIndex} end