#include "CocosDenshionTest.h" #include "cocos2d.h" #include "extensions/GUI/CCControlExtension/CCControlSlider.h" // android effect only support ogg #if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID) #define EFFECT_FILE "effect2.ogg" #elif( CC_TARGET_PLATFORM == CC_PLATFORM_MARMALADE) #define EFFECT_FILE "effect1.raw" #else #define EFFECT_FILE "effect1.wav" #endif // CC_PLATFOR_ANDROID #if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) #define MUSIC_FILE "music.mid" #elif (CC_TARGET_PLATFORM == CC_PLATFORM_WP8) #define MUSIC_FILE "background.wav" #elif (CC_TARGET_PLATFORM == CC_PLATFORM_BLACKBERRY || CC_TARGET_PLATFORM == CC_PLATFORM_LINUX ) #define MUSIC_FILE "background.ogg" #elif (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) #define MUSIC_FILE "background.caf" #else #define MUSIC_FILE "background.mp3" #endif // CC_PLATFOR_WIN32 USING_NS_CC; using namespace CocosDenshion; #define LINE_SPACE 40 class Button : public Node//, public TargetedTouchDelegate { public: static Button *createWithSprite(const char *filePath) { auto b = new (std::nothrow) Button(); if (b && !b->initSpriteButton(filePath)) { delete b; b = nullptr; } b->autorelease(); return b; } static Button *createWithText(const char *text) { auto b = new (std::nothrow) Button(); if (b && !b->initTextButton(text)) { delete b; b = nullptr; } b->autorelease(); return b; } ~Button() { // Director::getInstance()->getTouchDispatcher()->removeDelegate(this); } void onTriggered(const std::function &onTriggered) { _onTriggered = onTriggered; } private: Button() : _child(nullptr) { // Director::getInstance()->getTouchDispatcher()->addTargetedDelegate(this, 100, true); // Register Touch Event auto listener = EventListenerTouchOneByOne::create(); listener->setSwallowTouches(true); listener->onTouchBegan = CC_CALLBACK_2(Button::onTouchBegan, this); listener->onTouchEnded = CC_CALLBACK_2(Button::onTouchEnded, this); listener->onTouchCancelled = CC_CALLBACK_2(Button::onTouchCancelled, this); _eventDispatcher->addEventListenerWithSceneGraphPriority(listener, this); } bool initSpriteButton(const char *filePath) { _child = Sprite::create(filePath); addChild(_child); return true; } bool initTextButton(const char *text) { _child = Label::createWithTTF(text, "fonts/arial.ttf", 16); addChild(_child); return true; } bool touchHits(Touch *touch) { const Rect area(0, 0, _child->getContentSize().width, _child->getContentSize().height); return area.containsPoint(_child->convertToNodeSpace(touch->getLocation())); } bool onTouchBegan(Touch *touch, Event *event) { CC_UNUSED_PARAM(event); const bool hits = touchHits(touch); if (hits) scaleButtonTo(0.9f); return hits; } void onTouchEnded(Touch *touch, Event *event) { CC_UNUSED_PARAM(event); const bool hits = touchHits(touch); if (hits && _onTriggered) _onTriggered(); scaleButtonTo(1); } void onTouchCancelled(Touch *touch, Event *event) { CC_UNUSED_PARAM(event); scaleButtonTo(1); } void scaleButtonTo(float scale) { auto action = ScaleTo::create(0.1f, scale); action->setTag(900); stopActionByTag(900); runAction(action); } Node *_child; std::function _onTriggered; }; class AudioSlider : public Node { public: enum Direction { Vertical, Horizontal }; static AudioSlider *create(Direction direction) { auto ret = new (std::nothrow) AudioSlider(direction); if (ret && !ret->init()) { delete ret; ret = nullptr; } ret->autorelease(); return ret; } float getValue() const { return _slider->getValue(); } void setValue(float minValue, float maxValue, float value) { _slider->setMinimumValue(minValue); _slider->setMaximumValue(maxValue); _slider->setValue(value); char buffer[32]; sprintf(buffer, "%.2f", minValue); if (!_lblMinValue) { _lblMinValue = Label::createWithTTF(buffer, "fonts/arial.ttf", 8); addChild(_lblMinValue); if (_direction == Vertical) _lblMinValue->setPosition(12.0, -50.0); else _lblMinValue->setPosition(-50, 12.0); } else { _lblMinValue->setString(buffer); } sprintf(buffer, "%.2f", maxValue); if (!_lblMaxValue) { _lblMaxValue = Label::createWithTTF(buffer, "fonts/arial.ttf", 8); addChild(_lblMaxValue); if (_direction == Vertical) _lblMaxValue->setPosition(12.0, 50.0); else _lblMaxValue->setPosition(50, 12.0); } else { _lblMaxValue->setString(buffer); } } private: AudioSlider(Direction direction) : _direction(direction) , _slider(nullptr) , _lblMinValue(nullptr) , _lblMaxValue(nullptr) { } bool init() { _slider = extension::ControlSlider::create("extensions/sliderTrack.png","extensions/sliderProgress.png" ,"extensions/sliderThumb.png"); _slider->setScale(0.5); if (_direction == Vertical) _slider->setRotation(-90.0); addChild(_slider); return true; } Direction _direction; extension::ControlSlider *_slider; Label *_lblMinValue; Label *_lblMaxValue; }; CocosDenshionTest::CocosDenshionTest() : _soundId(0), _musicVolume(1), _effectsVolume(1), _sliderPitch(nullptr), _sliderPan(nullptr), _sliderGain(nullptr), _sliderEffectsVolume(nullptr), _sliderMusicVolume(nullptr) { addButtons(); addSliders(); schedule(schedule_selector(CocosDenshionTest::updateVolumes)); // preload background music and effect SimpleAudioEngine::getInstance()->preloadBackgroundMusic( MUSIC_FILE ); SimpleAudioEngine::getInstance()->preloadEffect( EFFECT_FILE ); // set default volume SimpleAudioEngine::getInstance()->setEffectsVolume(0.5); SimpleAudioEngine::getInstance()->setBackgroundMusicVolume(0.5); } CocosDenshionTest::~CocosDenshionTest() { } void CocosDenshionTest::onExit() { Layer::onExit(); SimpleAudioEngine::end(); } void CocosDenshionTest::addButtons() { auto lblMusic = Label::createWithTTF("Control Music", "fonts/arial.ttf", 24); addChildAt(lblMusic, 0.25f, 0.9f); Button *btnPlay = Button::createWithText("play"); btnPlay->onTriggered([]() { SimpleAudioEngine::getInstance()->playBackgroundMusic(MUSIC_FILE, true); }); addChildAt(btnPlay, 0.1f, 0.75f); Button *btnStop = Button::createWithText("stop"); btnStop->onTriggered([]() { SimpleAudioEngine::getInstance()->stopBackgroundMusic(); }); addChildAt(btnStop, 0.25f, 0.75f); Button *btnRewindMusic = Button::createWithText("rewind"); btnRewindMusic->onTriggered([]() { SimpleAudioEngine::getInstance()->rewindBackgroundMusic(); }); addChildAt(btnRewindMusic, 0.4f, 0.75f); Button *btnPause = Button::createWithText("pause"); btnPause->onTriggered([]() { SimpleAudioEngine::getInstance()->pauseBackgroundMusic(); }); addChildAt(btnPause, 0.1f, 0.65f); Button *btnResumeMusic = Button::createWithText("resume"); btnResumeMusic->onTriggered([]() { SimpleAudioEngine::getInstance()->resumeBackgroundMusic(); }); addChildAt(btnResumeMusic, 0.25f, 0.65f); Button *btnIsPlayingMusic = Button::createWithText("is playing"); btnIsPlayingMusic->onTriggered([]() { if (SimpleAudioEngine::getInstance()->isBackgroundMusicPlaying()) CCLOG("background music is playing"); else CCLOG("background music is not playing"); }); addChildAt(btnIsPlayingMusic, 0.4f, 0.65f); auto lblSound = Label::createWithTTF("Control Effects", "fonts/arial.ttf", 24); addChildAt(lblSound, 0.75f, 0.9f); Button *btnPlayEffect = Button::createWithText("play"); btnPlayEffect->onTriggered([this]() { const float pitch = _sliderPitch->getValue(); const float pan = _sliderPan->getValue(); const float gain = _sliderGain->getValue(); _soundId = SimpleAudioEngine::getInstance()->playEffect(EFFECT_FILE, false, pitch, pan, gain); }); addChildAt(btnPlayEffect, 0.6f, 0.8f); Button *btnPlayEffectInLoop = Button::createWithText("play in loop"); btnPlayEffectInLoop->onTriggered([this]() { const float pitch = _sliderPitch->getValue(); const float pan = _sliderPan->getValue(); const float gain = _sliderGain->getValue(); _soundId = SimpleAudioEngine::getInstance()->playEffect(EFFECT_FILE, true, pitch, pan, gain); }); addChildAt(btnPlayEffectInLoop, 0.75f, 0.8f); Button *btnStopEffect = Button::createWithText("stop"); btnStopEffect->onTriggered([this]() { SimpleAudioEngine::getInstance()->stopEffect(_soundId); }); addChildAt(btnStopEffect, 0.9f, 0.8f); Button *btnUnloadEffect = Button::createWithText("unload"); btnUnloadEffect->onTriggered([this]() { SimpleAudioEngine::getInstance()->unloadEffect(EFFECT_FILE); }); addChildAt(btnUnloadEffect, 0.6f, 0.7f); Button *btnPauseEffect = Button::createWithText("pause"); btnPauseEffect->onTriggered([this]() { SimpleAudioEngine::getInstance()->pauseEffect(_soundId); }); addChildAt(btnPauseEffect, 0.75f, 0.7f); Button *btnResumeEffect = Button::createWithText("resume"); btnResumeEffect->onTriggered([this]() { SimpleAudioEngine::getInstance()->resumeEffect(_soundId); }); addChildAt(btnResumeEffect, 0.9f, 0.7f); Button *btnPauseAll = Button::createWithText("pause all"); btnPauseAll->onTriggered([this]() { SimpleAudioEngine::getInstance()->pauseAllEffects(); }); addChildAt(btnPauseAll, 0.6f, 0.6f); Button *btnResumeAll = Button::createWithText("resume all"); btnResumeAll->onTriggered([this]() { SimpleAudioEngine::getInstance()->resumeAllEffects(); }); addChildAt(btnResumeAll, 0.75f, 0.6f); Button *btnStopAll = Button::createWithText("stop all"); btnStopAll->onTriggered([this]() { SimpleAudioEngine::getInstance()->stopAllEffects(); }); addChildAt(btnStopAll, 0.9f, 0.6f); } void CocosDenshionTest::addSliders() { auto lblPitch = Label::createWithTTF("Pitch", "fonts/arial.ttf", 14); addChildAt(lblPitch, 0.67f, 0.4f); _sliderPitch = AudioSlider::create(AudioSlider::Horizontal); _sliderPitch->setValue(0.5, 2, 1); addChildAt(_sliderPitch, 0.85f, 0.4f); auto lblPan = Label::createWithTTF("Pan", "fonts/arial.ttf", 14); addChildAt(lblPan, 0.67f, 0.3f); _sliderPan = AudioSlider::create(AudioSlider::Horizontal); _sliderPan->setValue(-1, 1, 0); addChildAt(_sliderPan, 0.85f, 0.3f); auto lblGain = Label::createWithTTF("Gain", "fonts/arial.ttf", 14); addChildAt(lblGain, 0.67f, 0.2f); _sliderGain = AudioSlider::create(AudioSlider::Horizontal); _sliderGain->setValue(0, 1, 1); addChildAt(_sliderGain, 0.85f, 0.2f); auto lblEffectsVolume = Label::createWithTTF("Effects Volume", "fonts/arial.ttf", 14); addChildAt(lblEffectsVolume, 0.62f, 0.5f); _sliderEffectsVolume = AudioSlider::create(AudioSlider::Horizontal); _sliderEffectsVolume->setValue(0, 1, 1); addChildAt(_sliderEffectsVolume, 0.85f, 0.5f); auto lblMusicVolume = Label::createWithTTF("Music Volume", "fonts/arial.ttf", 14); addChildAt(lblMusicVolume, 0.12f, 0.5f); _sliderMusicVolume = AudioSlider::create(AudioSlider::Horizontal); _sliderMusicVolume->setValue(0, 1, 1); addChildAt(_sliderMusicVolume, 0.35f, 0.5f); } void CocosDenshionTest::addChildAt(Node *node, float percentageX, float percentageY) { const Size size = VisibleRect::getVisibleRect().size; node->setPosition(percentageX * size.width, percentageY * size.height); addChild(node); } void CocosDenshionTest::updateVolumes(float) { const float musicVolume = _sliderMusicVolume->getValue(); if (fabs(musicVolume - _musicVolume) > 0.001) { _musicVolume = musicVolume; SimpleAudioEngine::getInstance()->setBackgroundMusicVolume(_musicVolume); } const float effectsVolume = _sliderEffectsVolume->getValue(); if (fabs(effectsVolume - _effectsVolume) > 0.001) { _effectsVolume = effectsVolume; SimpleAudioEngine::getInstance()->setEffectsVolume(_effectsVolume); } } void CocosDenshionTestScene::runThisTest() { auto layer = new (std::nothrow) CocosDenshionTest(); addChild(layer); layer->autorelease(); Director::getInstance()->replaceScene(this); }