-------------------------------- -- @module TransitionZoomFlipX -- @extend TransitionSceneOriented -- @parent_module cc -------------------------------- -- @overload self, float, cc.Scene -- @overload self, float, cc.Scene, int -- @function [parent=#TransitionZoomFlipX] create -- @param self -- @param #float float -- @param #cc.Scene scene -- @param #int orientation -- @return TransitionZoomFlipX#TransitionZoomFlipX ret (retunr value: cc.TransitionZoomFlipX) return nil