#ifndef __GIMAGE_H__ #define __GIMAGE_H__ #include "FairyGUIMacros.h" #include "GObject.h" #include "cocos2d.h" #include "ui/UIScale9Sprite.h" NS_FGUI_BEGIN class FUISprite; class GImage : public GObject { public: GImage(); virtual ~GImage(); CREATE_FUNC(GImage); FlipType getFlip() const; void setFlip(FlipType value); cocos2d::Color3B getColor() const; void setColor(const cocos2d::Color3B& value); FillMethod getFillMethod() const; void setFillMethod(FillMethod value); FillOrigin getFillOrigin() const; void setFillOrigin(FillOrigin value); bool isFillClockwise() const; void setFillClockwise(bool value); float getFillAmount() const; void setFillAmount(float value); virtual void constructFromResource() override; virtual cocos2d::Value getProp(ObjectPropID propId) override; virtual void setProp(ObjectPropID propId, const cocos2d::Value& value) override; protected: virtual void handleInit() override; virtual void handleGrayedChanged() override; virtual void setup_beforeAdd(ByteBuffer* buffer, int beginPos) override; private: FUISprite* _content; }; NS_FGUI_END #endif