/******************************************************************************* * Copyright (c) 2013, Esoteric Software * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ******************************************************************************/ #ifndef _SPINETEST_H_ #define _SPINETEST_H_ #include "cocos2d.h" #include "../BaseTest.h" #include #ifdef AXIS_DEBUG # include #endif // DEFINE_TEST_SUITE(SpineTests); class SpineTests : public TestSuite { public: SpineTests(); virtual ~SpineTests(); private: std::vector _searchPaths; #ifdef AXIS_DEBUG spine::DebugExtension* debugExtension = nullptr; #endif }; class SpineTestLayer : public TestCase { public: SpineTestLayer(); virtual ~SpineTestLayer(); virtual bool init(); virtual std::string title() const override; protected: std::string _title; spine::SkeletonAnimation* skeletonNode = nullptr; int _touchIndex = 0; }; class BatchingExample : public SpineTestLayer { public: CREATE_FUNC(BatchingExample); ~BatchingExample(); virtual bool init(); protected: spine::Atlas* _atlas; spine::AttachmentLoader* _attachmentLoader; spine::SkeletonData* _skeletonData; spine::AnimationStateData* _stateData; }; class CoinExample : public SpineTestLayer { public: CREATE_FUNC(CoinExample); virtual bool init(); }; class GoblinsExample : public SpineTestLayer { public: CREATE_FUNC(GoblinsExample); virtual bool init(); }; class IKExample : public SpineTestLayer { public: CREATE_FUNC(IKExample); virtual bool init(); private: axis::Vec2 position; }; class MixAndMatchExample : public SpineTestLayer { public: CREATE_FUNC(MixAndMatchExample); virtual bool init(); virtual ~MixAndMatchExample(); private: spine::Skin* skin; spine::Skin* skin2; }; class RaptorExample : public SpineTestLayer { public: CREATE_FUNC(RaptorExample); virtual bool init(); virtual void update(float fDelta); private: float swirlTime; }; class SkeletonRendererSeparatorExample : public SpineTestLayer { public: CREATE_FUNC(SkeletonRendererSeparatorExample); virtual bool init(); virtual void update(float deltaTime); private: spine::SkeletonRenderer* frontNode; axis::DrawNode* betweenNode; }; class SpineboyExample : public SpineTestLayer { public: CREATE_FUNC(SpineboyExample); virtual bool init(); virtual void update(float deltaTime); }; class TankExample : public SpineTestLayer { public: CREATE_FUNC(TankExample); virtual bool init(); }; #endif // _EXAMPLELAYER_H_