-------------------------------- -- @module TransitionFlipY -- @extend TransitionSceneOriented -- @parent_module cc -------------------------------- -- @overload self, float, cc.Scene -- @overload self, float, cc.Scene, int -- @function [parent=#TransitionFlipY] create -- @param self -- @param #float t -- @param #cc.Scene s -- @param #int o -- @return TransitionFlipY#TransitionFlipY ret (retunr value: cc.TransitionFlipY) return nil