#include "CCPlatformConfig.h" #define CC_FIX_ARTIFACTS_BY_STRECHING_TEXEL 0 #define CC_FONT_LABEL_SUPPORT 1 #define CC_DIRECTOR_FAST_FPS 1 #define CC_DIRECTOR_FPS_INTERVAL (0.5f) #define CC_DIRECTOR_DISPATCH_FAST_EVENTS 0 #define CC_DIRECTOR_MAC_USE_DISPLAY_LINK_THREAD 1 #define CC_COCOSNODE_RENDER_SUBPIXEL 1 #define CC_SPRITEBATCHNODE_RENDER_SUBPIXEL 1 #if (CC_TARGET_PLATFORM == CC_PLATFORM_AIRPLAY) #define CC_USES_VBO 0 #else #define CC_USES_VBO 1 #endif #define CC_NODE_TRANSFORM_USING_AFFINE_MATRIX 1 #define CC_OPTIMIZE_BLEND_FUNC_FOR_PREMULTIPLIED_ALPHA 1 #define CC_TEXTURE_ATLAS_USE_TRIANGLE_STRIP 0 #define CC_TEXTURE_NPOT_SUPPORT 0 #define CC_RETINA_DISPLAY_SUPPORT 1 //#define CC_RETINA_DISPLAY_FILENAME_SUFFIX "-hd" #define CC_USE_LA88_LABELS_ON_NEON_ARCH 0 #define CC_SPRITE_DEBUG_DRAW 0 #define CC_SPRITEBATCHNODE_DEBUG_DRAW 0 #define CC_LABELBMFONT_DEBUG_DRAW 0 #define CC_LABELATLAS_DEBUG_DRAW 0 #define CC_ENABLE_PROFILERS 0 #if CC_RETINA_DISPLAY_SUPPORT #define CC_IS_RETINA_DISPLAY_SUPPORTED 1 #else #define CC_IS_RETINA_DISPLAY_SUPPORTED 0 #endif