#ifndef _BOX2D_VIEW_H_ #define _BOX2D_VIEW_H_ //#include "cocos2d.h" #include "../testBasic.h" #include "renderer/CCCustomCommand.h" class MenuLayer : public Layer { int m_entryID; EventListenerTouchOneByOne* _touchListener; public: MenuLayer(void); virtual ~MenuLayer(void); bool initWithEntryID(int entryId); void restartCallback(Ref* sender); void nextCallback(Ref* sender); void backCallback(Ref* sender); bool onTouchBegan(Touch* touch, Event* event); void onTouchMoved(Touch* touch, Event* event); public: static MenuLayer* menuWithEntryID(int entryId); }; struct TestEntry; class Test; class Box2DView : public Layer { EventListenerTouchOneByOne* _touchListener; EventListenerKeyboard* _keyboardListener; TestEntry* m_entry; Test* m_test; int m_entryID; public: Box2DView(void); virtual ~Box2DView(void); bool initWithEntryID(int entryId); std::string title() const; virtual void draw(Renderer *renderer, const Mat4 &transform, uint32_t flags) override; // virtual void registerWithTouchDispatcher(); bool onTouchBegan(Touch* touch, Event* event); void onTouchMoved(Touch* touch, Event* event); void onTouchEnded(Touch* touch, Event* event); void onKeyPressed(EventKeyboard::KeyCode code, Event* event); void onKeyReleased(EventKeyboard::KeyCode code, Event* event); //virtual void accelerometer(UIAccelerometer* accelerometer, Acceleration* acceleration); static Box2DView* viewWithEntryID(int entryId); protected: void onDraw(const Mat4 &transform, uint32_t flags); CustomCommand _customCmd; }; class Box2dTestBedScene : public TestScene { public: virtual void runThisTest(); }; #endif