namespace cocos2d { class CCRibbon: public CCNode { CCRibbon(); ~CCRibbon(); void setTexture(CCTexture2D* val); CCTexture2D* getTexture(); /** Texture lengths in pixels */ float getTextureLength(); void setTextureLength(float val); void setBlendFunc(ccBlendFunc val); ccBlendFunc getBlendFunc(); void setColor(ccColor4B val); ccColor4B getColor(); static CCRibbon * ribbonWithWidth(float w, const char *path, float length, ccColor4B color, float fade); bool initWithWidth(float w, const char *path, float length, ccColor4B color, float fade); void addPointAt(CCPoint location, float width); void update(ccTime delta); float sideOfLine(CCPoint p, CCPoint l1, CCPoint l2); void draw(); }; /** @brief object to hold ribbon segment data */ class CCRibbonSegment: public CCObject { CCRibbonSegment(); ~CCRibbonSegment(); char * description(); bool init(); void reset(); void draw(float curTime, float fadeTime, ccColor4B color); }; } // namespace cocos2d