#include "CCParticleSystemQuadLoader.h" using namespace cocos2d; using namespace cocos2d::extension; #define PROPERTY_EMITERMODE "emitterMode" #define PROPERTY_POSVAR "posVar" #define PROPERTY_EMISSIONRATE "emissionRate" #define PROPERTY_DURATION "duration" #define PROPERTY_TOTALPARTICLES "totalParticles" #define PROPERTY_LIFE "life" #define PROPERTY_STARTSIZE "startSize" #define PROPERTY_ENDSIZE "endSize" #define PROPERTY_STARTSPIN "startSpin" #define PROPERTY_ENDSPIN "endSpin" #define PROPERTY_ANGLE "angle" #define PROPERTY_STARTCOLOR "startColor" #define PROPERTY_ENDCOLOR "endColor" #define PROPERTY_BLENDFUNC "blendFunc" #define PROPERTY_GRAVITY "gravity" #define PROPERTY_SPEED "speed" #define PROPERTY_TANGENTIALACCEL "tangentialAccel" #define PROPERTY_RADIALACCEL "radialAccel" #define PROPERTY_TEXTURE "texture" #define PROPERTY_STARTRADIUS "startRadius" #define PROPERTY_ENDRADIUS "endRadius" #define PROPERTY_ROTATEPERSECOND "rotatePerSecond" CCParticleSystemQuad * CCParticleSystemQuadLoader::createCCNode(CCNode * pParent, CCBReader * pCCBReader) { return CCParticleSystemQuad::node(); } void CCParticleSystemQuadLoader::onHandlePropTypeIntegerLabeled(CCNode * pNode, CCNode * pParent, const char * pPropertyName, int pIntegerLabeled, CCBReader * pCCBReader) { if(strcmp(pPropertyName, PROPERTY_EMITERMODE) == 0) { ((CCParticleSystemQuad *)pNode)->setEmitterMode(pIntegerLabeled); } else { CCNodeLoader::onHandlePropTypeIntegerLabeled(pNode, pParent, pPropertyName, pIntegerLabeled, pCCBReader); } } void CCParticleSystemQuadLoader::onHandlePropTypePoint(CCNode * pNode, CCNode * pParent, const char * pPropertyName, CCPoint pPoint, CCBReader * pCCBReader) { if(strcmp(pPropertyName, PROPERTY_POSVAR) == 0) { ((CCParticleSystemQuad *)pNode)->setPosVar(pPoint); } else if(strcmp(pPropertyName, PROPERTY_GRAVITY) == 0) { ((CCParticleSystemQuad *)pNode)->setGravity(pPoint); } else { CCNodeLoader::onHandlePropTypePoint(pNode, pParent, pPropertyName, pPoint, pCCBReader); } } void CCParticleSystemQuadLoader::onHandlePropTypeFloat(CCNode * pNode, CCNode * pParent, const char * pPropertyName, float pFloat, CCBReader * pCCBReader) { if(strcmp(pPropertyName, PROPERTY_EMISSIONRATE) == 0) { ((CCParticleSystemQuad *)pNode)->setEmissionRate(pFloat); } else if(strcmp(pPropertyName, PROPERTY_DURATION) == 0) { ((CCParticleSystemQuad *)pNode)->setDuration(pFloat); } else { CCNodeLoader::onHandlePropTypeFloat(pNode, pParent, pPropertyName, pFloat, pCCBReader); } } void CCParticleSystemQuadLoader::onHandlePropTypeInteger(CCNode * pNode, CCNode * pParent, const char * pPropertyName, int pInteger, CCBReader * pCCBReader) { if(strcmp(pPropertyName, PROPERTY_TOTALPARTICLES) == 0) { ((CCParticleSystemQuad *)pNode)->setTotalParticles(pInteger); } else { CCNodeLoader::onHandlePropTypeInteger(pNode, pParent, pPropertyName, pInteger, pCCBReader); } } void CCParticleSystemQuadLoader::onHandlePropTypeFloatVar(CCNode * pNode, CCNode * pParent, const char * pPropertyName, float * pFloatVar, CCBReader * pCCBReader) { if(strcmp(pPropertyName, PROPERTY_LIFE) == 0) { ((CCParticleSystemQuad *)pNode)->setLife(pFloatVar[0]); ((CCParticleSystemQuad *)pNode)->setLifeVar(pFloatVar[1]); } else if(strcmp(pPropertyName, PROPERTY_STARTSIZE) == 0) { ((CCParticleSystemQuad *)pNode)->setStartSize(pFloatVar[0]); ((CCParticleSystemQuad *)pNode)->setStartSizeVar(pFloatVar[1]); } else if(strcmp(pPropertyName, PROPERTY_ENDSIZE) == 0) { ((CCParticleSystemQuad *)pNode)->setEndSize(pFloatVar[0]); ((CCParticleSystemQuad *)pNode)->setEndSizeVar(pFloatVar[1]); } else if(strcmp(pPropertyName, PROPERTY_STARTSPIN) == 0) { ((CCParticleSystemQuad *)pNode)->setStartSpin(pFloatVar[0]); ((CCParticleSystemQuad *)pNode)->setStartSpinVar(pFloatVar[1]); } else if(strcmp(pPropertyName, PROPERTY_ENDSPIN) == 0) { ((CCParticleSystemQuad *)pNode)->setEndSpin(pFloatVar[0]); ((CCParticleSystemQuad *)pNode)->setEndSpinVar(pFloatVar[1]); } else if(strcmp(pPropertyName, PROPERTY_ANGLE) == 0) { ((CCParticleSystemQuad *)pNode)->setAngle(pFloatVar[0]); ((CCParticleSystemQuad *)pNode)->setAngleVar(pFloatVar[1]); } else if(strcmp(pPropertyName, PROPERTY_SPEED) == 0) { ((CCParticleSystemQuad *)pNode)->setSpeed(pFloatVar[0]); ((CCParticleSystemQuad *)pNode)->setSpeedVar(pFloatVar[1]); } else if(strcmp(pPropertyName, PROPERTY_TANGENTIALACCEL) == 0) { ((CCParticleSystemQuad *)pNode)->setTangentialAccel(pFloatVar[0]); ((CCParticleSystemQuad *)pNode)->setTangentialAccelVar(pFloatVar[1]); } else if(strcmp(pPropertyName, PROPERTY_RADIALACCEL) == 0) { ((CCParticleSystemQuad *)pNode)->setRadialAccel(pFloatVar[0]); ((CCParticleSystemQuad *)pNode)->setRadialAccelVar(pFloatVar[1]); } else if(strcmp(pPropertyName, PROPERTY_STARTRADIUS) == 0) { ((CCParticleSystemQuad *)pNode)->setStartRadius(pFloatVar[0]); ((CCParticleSystemQuad *)pNode)->setStartRadiusVar(pFloatVar[1]); } else if(strcmp(pPropertyName, PROPERTY_ENDRADIUS) == 0) { ((CCParticleSystemQuad *)pNode)->setEndRadius(pFloatVar[0]); ((CCParticleSystemQuad *)pNode)->setEndRadiusVar(pFloatVar[1]); } else if(strcmp(pPropertyName, PROPERTY_ROTATEPERSECOND) == 0) { ((CCParticleSystemQuad *)pNode)->setRotatePerSecond(pFloatVar[0]); ((CCParticleSystemQuad *)pNode)->setRotatePerSecondVar(pFloatVar[1]); } else { CCNodeLoader::onHandlePropTypeFloatVar(pNode, pParent, pPropertyName, pFloatVar, pCCBReader); } } void CCParticleSystemQuadLoader::onHandlePropTypeColor4FVar(CCNode * pNode, CCNode * pParent, const char * pPropertyName, ccColor4F * pCCColor4FVar, CCBReader * pCCBReader) { if(strcmp(pPropertyName, PROPERTY_STARTCOLOR) == 0) { ((CCParticleSystemQuad *)pNode)->setStartColor(pCCColor4FVar[0]); ((CCParticleSystemQuad *)pNode)->setStartColorVar(pCCColor4FVar[1]); } else if(strcmp(pPropertyName, PROPERTY_ENDCOLOR) == 0) { ((CCParticleSystemQuad *)pNode)->setEndColor(pCCColor4FVar[0]); ((CCParticleSystemQuad *)pNode)->setEndColorVar(pCCColor4FVar[1]); } else { CCNodeLoader::onHandlePropTypeColor4FVar(pNode, pParent, pPropertyName, pCCColor4FVar, pCCBReader); } } void CCParticleSystemQuadLoader::onHandlePropTypeBlendFunc(CCNode * pNode, CCNode * pParent, const char * pPropertyName, ccBlendFunc pCCBlendFunc, CCBReader * pCCBReader) { if(strcmp(pPropertyName, PROPERTY_BLENDFUNC) == 0) { ((CCParticleSystemQuad *)pNode)->setBlendFunc(pCCBlendFunc); } else { CCNodeLoader::onHandlePropTypeBlendFunc(pNode, pParent, pPropertyName, pCCBlendFunc, pCCBReader); } } void CCParticleSystemQuadLoader::onHandlePropTypeTexture(CCNode * pNode, CCNode * pParent, const char * pPropertyName, CCTexture2D * pCCTexture2D, CCBReader * pCCBReader) { if(strcmp(pPropertyName, PROPERTY_TEXTURE) == 0) { ((CCParticleSystemQuad *)pNode)->setTexture(pCCTexture2D); } else { CCNodeLoader::onHandlePropTypeTexture(pNode, pParent, pPropertyName, pCCTexture2D, pCCBReader); } }