#include "cocostudio/WidgetReader/TextBMFontReader/TextBMFontReader.h" #include "2d/CCFontAtlasCache.h" #include "ui/UITextBMFont.h" #include "platform/CCFileUtils.h" #include "cocostudio/CocoLoader.h" #include "cocostudio/CSParseBinary_generated.h" #include "cocostudio/LocalizationManager.h" #include "flatbuffers/flatbuffers.h" USING_NS_CC; using namespace ui; using namespace flatbuffers; namespace cocostudio { static const char* P_FileNameData = "fileNameData"; static const char* P_Text = "text"; static TextBMFontReader* instanceTextBMFontReader = nullptr; IMPLEMENT_CLASS_NODE_READER_INFO(TextBMFontReader) TextBMFontReader::TextBMFontReader() { } TextBMFontReader::~TextBMFontReader() { } TextBMFontReader* TextBMFontReader::getInstance() { if (!instanceTextBMFontReader) { instanceTextBMFontReader = new (std::nothrow) TextBMFontReader(); } return instanceTextBMFontReader; } void TextBMFontReader::destroyInstance() { CC_SAFE_DELETE(instanceTextBMFontReader); } void TextBMFontReader::setPropsFromBinary(cocos2d::ui::Widget *widget, CocoLoader *cocoLoader, stExpCocoNode *cocoNode) { this->beginSetBasicProperties(widget); TextBMFont* labelBMFont = static_cast(widget); stExpCocoNode *stChildArray = cocoNode->GetChildArray(cocoLoader); for (int i = 0; i < cocoNode->GetChildNum(); ++i) { std::string key = stChildArray[i].GetName(cocoLoader); std::string value = stChildArray[i].GetValue(cocoLoader); //read all basic properties of widget CC_BASIC_PROPERTY_BINARY_READER //read all color related properties of widget CC_COLOR_PROPERTY_BINARY_READER else if(key == P_FileNameData){ stExpCocoNode *backGroundChildren = stChildArray[i].GetChildArray(cocoLoader); std::string resType = backGroundChildren[2].GetValue(cocoLoader); Widget::TextureResType imageFileNameType = (Widget::TextureResType)valueToInt(resType); std::string backgroundValue = this->getResourcePath(cocoLoader, &stChildArray[i], imageFileNameType); auto fileData = cocos2d::wext::makeResourceData(std::move(backgroundValue), (int)imageFileNameType); cocos2d::wext::onBeforeLoadObjectAsset(labelBMFont, fileData, 0); if (imageFileNameType == (Widget::TextureResType)0) { labelBMFont->setFntFile(fileData.file); } }else if(key == P_Text){ labelBMFont->setString(value); } } //end of for loop this->endSetBasicProperties(widget); } void TextBMFontReader::setPropsFromJsonDictionary(Widget *widget, const rapidjson::Value &options) { WidgetReader::setPropsFromJsonDictionary(widget, options); std::string jsonPath = GUIReader::getInstance()->getFilePath(); TextBMFont* labelBMFont = static_cast(widget); const rapidjson::Value& cmftDic = DICTOOL->getSubDictionary_json(options, P_FileNameData); int cmfType = DICTOOL->getIntValue_json(cmftDic, P_ResourceType); switch (cmfType) { case 0: { std::string tp_c = jsonPath; const char* cmfPath = DICTOOL->getStringValue_json(cmftDic, P_Path); const char* cmf_tp = tp_c.append(cmfPath).c_str(); labelBMFont->setFntFile(cmf_tp); break; } case 1: CCLOG("Wrong res type of LabelAtlas!"); break; default: break; } const char* text = DICTOOL->getStringValue_json(options, P_Text,"Text Label"); labelBMFont->setString(text); WidgetReader::setColorPropsFromJsonDictionary(widget, options); } Offset TextBMFontReader::createOptionsWithFlatBuffers(pugi::xml_node objectData, flatbuffers::FlatBufferBuilder *builder) { auto temp = WidgetReader::getInstance()->createOptionsWithFlatBuffers(objectData, builder); auto widgetOptions = *(Offset*)(&temp); std::string text = "Fnt Text Label"; bool isLocalized = false; std::string path = ""; std::string plistFlie = ""; int resourceType = 0; // attributes auto attribute = objectData.first_attribute(); while (attribute) { std::string name = attribute.name(); std::string value = attribute.value(); if (name == "LabelText") { text = value; } else if (name == "IsLocalized") { isLocalized = (value == "True") ? true : false; } attribute = attribute.next_attribute(); } // child elements auto child = objectData.first_child(); while (child) { std::string name = child.name(); if (name == "LabelBMFontFile_CNB") { attribute = child.first_attribute(); while (attribute) { name = attribute.name(); std::string value = attribute.value(); if (name == "Path") { path = value; } else if (name == "Type") { resourceType = 0; } else if (name == "Plist") { plistFlie = value; } attribute = attribute.next_attribute(); } } child = child.next_sibling(); } auto options = CreateTextBMFontOptions(*builder, widgetOptions, CreateResourceData(*builder, builder->CreateString(path), builder->CreateString(plistFlie), resourceType), builder->CreateString(text), isLocalized); return *(Offset
*)(&options); } void TextBMFontReader::setPropsWithFlatBuffers(cocos2d::Node *node, const flatbuffers::Table *textBMFontOptions) { TextBMFont* labelBMFont = static_cast(node); auto options = (TextBMFontOptions*)textBMFontOptions; auto cmftDic = cocos2d::wext::makeResourceData(options->fileNameData()); bool fileExist = false; std::string errorFilePath = ""; std::string errorContent = ""; std::string& path = cmftDic.file; int cmfType = cmftDic.type; cocos2d::wext::onBeforeLoadObjectAsset(labelBMFont, cmftDic, 0); switch (cmfType) { case 0: { if (FileUtils::getInstance()->isFileExist(path)) { FontAtlas* newAtlas = FontAtlasCache::getFontAtlasFNT(path); if (newAtlas) { fileExist = true; } else { errorContent = "has problem"; fileExist = false; } } break; } default: break; } if (fileExist) { labelBMFont->setFntFile(path); } std::string text = options->text()->c_str(); bool isLocalized = options->isLocalized() != 0; if (isLocalized) { ILocalizationManager* lm = LocalizationHelper::getCurrentManager(); labelBMFont->setString(lm->getLocalizationString(text)); } else { labelBMFont->setString(text); } auto widgetReader = WidgetReader::getInstance(); widgetReader->setPropsWithFlatBuffers(node, (Table*)options->widgetOptions()); labelBMFont->ignoreContentAdaptWithSize(true); } Node* TextBMFontReader::createNodeWithFlatBuffers(const flatbuffers::Table *textBMFontOptions) { TextBMFont* textBMFont = wext::aTextBMFont(); // TextBMFont::create(); setPropsWithFlatBuffers(textBMFont, (Table*)textBMFontOptions); return textBMFont; } }