// C++ includes #include #include #include // test inclues #include "controller.h" #include "testResource.h" #include "tests.h" struct { const char *test_name; std::function callback; } g_aTestNames[] = { { "Accelerometer", []() { return new AccelerometerTestScene(); } }, { "ActionManagerTest", [](){return new ActionManagerTestScene(); } }, { "ActionsEaseTest", [](){return new ActionsEaseTestScene();} }, { "ActionsProgressTest", [](){return new ProgressActionsTestScene(); } }, { "ActionsTest", [](){ return new ActionsTestScene(); } }, { "Box2dTest", []() { return new Box2DTestScene(); } }, { "Box2dTestBed", []() { return new Box2dTestBedScene(); } }, { "BugsTest", []() { return new BugsTestScene(); } }, #if (CC_TARGET_PLATFORM != CC_PLATFORM_MARMALADE) { "ChipmunkTest", []() { return new ChipmunkAccelTouchTestScene(); } }, #endif { "ClickAndMoveTest", [](){return new ClickAndMoveTestScene(); } }, #if (CC_TARGET_PLATFORM != CC_PLATFORM_MARMALADE) { "ClippingNodeTest", []() { return new ClippingNodeTestScene(); } }, #endif { "CocosDenshionTest", []() { return new CocosDenshionTestScene(); } }, { "ConfigurationTest", []() { return new ConfigurationTestScene(); } }, #if (CC_TARGET_PLATFORM != CC_PLATFORM_EMSCRIPTEN) #if (CC_TARGET_PLATFORM != CC_PLATFORM_MARMALADE) #if (CC_TARGET_PLATFORM != CC_PLATFORM_BADA) { "CurlTest", []() { return new CurlTestScene(); } }, #endif #endif #endif { "CurrentLanguageTest", []() { return new CurrentLanguageTestScene(); } }, { "DrawPrimitivesTest", [](){return new DrawPrimitivesTestScene();} }, { "EffectAdvancedTest", []() { return new EffectAdvanceScene(); } }, { "EffectsTest", [](){return new EffectTestScene();} }, { "ExtensionsTest", []() { return new ExtensionsTestScene(); } }, { "FileUtilsTest", []() { return new FileUtilsTestScene(); } }, { "FontTest", []() { return new FontTestScene(); } }, { "IntervalTest", [](){return new IntervalTestScene(); } }, #ifdef KEYBOARD_SUPPORT { "KeyboardTest", []() { return new KeyboardTestScene(); } }, #endif #if (CC_TARGET_PLATFORM != CC_PLATFORM_BADA) { "KeypadTest", []() { return new KeypadTestScene(); } }, #endif { "LabelTest", [](){return new AtlasTestScene(); } }, { "LayerTest", [](){return new LayerTestScene();} }, { "MenuTest", [](){return new MenuTestScene();} }, { "MotionStreakTest", [](){return new MotionStreakTestScene();} }, { "MutiTouchTest", []() { return new MutiTouchTestScene(); } }, { "NodeTest", [](){return new CocosNodeTestScene();} }, { "ParallaxTest", [](){return new ParallaxTestScene(); } }, { "ParticleTest", [](){return new ParticleTestScene(); } }, { "PerformanceTest", []() { return new PerformanceTestScene(); } }, { "RenderTextureTest", [](){return new RenderTextureScene(); } }, { "RotateWorldTest", [](){return new RotateWorldTestScene(); } }, { "SceneTest", [](){return new SceneTestScene();} }, { "SchedulerTest", [](){return new SchedulerTestScene(); } }, { "ShaderTest", []() { return new ShaderTestScene(); } }, { "SpineTest", []() { return new SpineTestScene(); } }, { "SpriteTest", [](){return new SpriteTestScene(); } }, { "TextInputTest", [](){return new TextInputTestScene(); } }, { "Texture2DTest", [](){return new TextureTestScene(); } }, #if (CC_TARGET_PLATFORM != CC_PLATFORM_MARMALADE) { "TextureCacheTest", []() { return new TextureCacheTestScene(); } }, #endif { "TexturePackerEncryption", []() { return new TextureAtlasEncryptionTestScene(); } }, { "TileMapTest", [](){return new TileMapTestScene(); } }, { "TouchesTest", [](){return new PongScene();} }, { "TransitionsTest", [](){return new TransitionsTestScene();} }, { "UserDefaultTest", []() { return new UserDefaultTestScene(); } }, { "ZwoptexTest", []() { return new ZwoptexTestScene(); } }, }; static int g_testCount = sizeof(g_aTestNames) / sizeof(g_aTestNames[0]); #define LINE_SPACE 40 static CCPoint s_tCurPos = CCPointZero; TestController::TestController() : m_tBeginPos(CCPointZero) { // add close menu CCMenuItemImage *pCloseItem = CCMenuItemImage::create(s_pPathClose, s_pPathClose, CC_CALLBACK_1(TestController::closeCallback, this) ); CCMenu* pMenu =CCMenu::create(pCloseItem, NULL); pMenu->setPosition( CCPointZero ); pCloseItem->setPosition(ccp( VisibleRect::right().x - 30, VisibleRect::top().y - 30)); // add menu items for tests m_pItemMenu = CCMenu::create(); for (int i = 0; i < g_testCount; ++i) { // #if (CC_TARGET_PLATFORM == CC_PLATFORM_MARMALADE) // CCLabelBMFont* label = CCLabelBMFont::create(g_aTestNames[i].c_str(), "fonts/arial16.fnt"); // #else CCLabelTTF* label = CCLabelTTF::create( g_aTestNames[i].test_name, "Arial", 24); // #endif CCMenuItemLabel* pMenuItem = CCMenuItemLabel::create(label, CC_CALLBACK_1(TestController::menuCallback, this)); m_pItemMenu->addChild(pMenuItem, i + 10000); pMenuItem->setPosition( ccp( VisibleRect::center().x, (VisibleRect::top().y - (i + 1) * LINE_SPACE) )); } m_pItemMenu->setContentSize(CCSizeMake(VisibleRect::getVisibleRect().size.width, (g_testCount + 1) * (LINE_SPACE))); m_pItemMenu->setPosition(s_tCurPos); addChild(m_pItemMenu); setTouchEnabled(true); addChild(pMenu, 1); } TestController::~TestController() { } void TestController::menuCallback(CCObject * pSender) { CCDirector::sharedDirector()->purgeCachedData(); // get the userdata, it's the index of the menu item clicked CCMenuItem* pMenuItem = (CCMenuItem *)(pSender); int idx = pMenuItem->getZOrder() - 10000; // create the test scene and run it TestScene* pScene = g_aTestNames[idx].callback(); if (pScene) { pScene->runThisTest(); pScene->release(); } } void TestController::closeCallback(CCObject * pSender) { CCDirector::sharedDirector()->end(); #if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) exit(0); #endif } void TestController::ccTouchesBegan(CCSet *pTouches, CCEvent *pEvent) { CCSetIterator it = pTouches->begin(); CCTouch* touch = (CCTouch*)(*it); m_tBeginPos = touch->getLocation(); } void TestController::ccTouchesMoved(CCSet *pTouches, CCEvent *pEvent) { CCSetIterator it = pTouches->begin(); CCTouch* touch = (CCTouch*)(*it); CCPoint touchLocation = touch->getLocation(); float nMoveY = touchLocation.y - m_tBeginPos.y; CCPoint curPos = m_pItemMenu->getPosition(); CCPoint nextPos = ccp(curPos.x, curPos.y + nMoveY); if (nextPos.y < 0.0f) { m_pItemMenu->setPosition(CCPointZero); return; } if (nextPos.y > ((g_testCount + 1)* LINE_SPACE - VisibleRect::getVisibleRect().size.height)) { m_pItemMenu->setPosition(ccp(0, ((g_testCount + 1)* LINE_SPACE - VisibleRect::getVisibleRect().size.height))); return; } m_pItemMenu->setPosition(nextPos); m_tBeginPos = touchLocation; s_tCurPos = nextPos; }